Getting an Interview
Getting an Interview
Interviews for Top Jobs at BioWare
- Software Engineer (1)
- Senior Artist (1)
- Assistant Designer (1)
- Front-End Web Developer (1)
- Designer (1)
- Environment Artist (1)
- Release Manager (1)
- QA (1)
- Quality Assurance (1)
- Web Artist (1)
- QA Tester (Contract) (1)
- Platform QA Engineer (1)
1 person found this helpfulApplication Details
I applied through a recruiter. The process took 3 weeks – interviewed at BioWare in May 2014.Interview Details
During the in-person interview it was two rounds of three people interviewing me- first with the bosses and then with the coworkers. The bosses interviewed me and of course asked why I want to work there and had a conversation about work ethic/habits, that kind of thing after giving me their speech about their goals which of course they want to be the best at what they do. I felt like the conversation meandered too quickly to my current work situation which is dysfunctional, and felt like they focused on that unnecessarily and might have placed some blame on me for not solving issues that are to put it crudely- above my pay grade. They didn't understand that it's the reason I'm looking and leaving.
I retorted to ask how long people work there, why the last professional left, and what he's doing now. All this to soften the question of "what can I hope to accomplish here?" which I never got to ask. They confirmed my general philosophy that people usually work a job under a handful of years until they accomplish their goals and either outgrow the responsibilities or salary of their current position. The last guy worked there under two years and now has his own website and works for himself, and I got the impression it was blasphemy that he left and they were either disgruntled or too self absorbed to see that the same reason that they hired him was probably the same reason he left- he wanted more, he was an achiever, he wanted to succeed. I never bothered to ask what I could accomplish, I think they got the impression of what I wanted to ask and gave a dismissive "It's all about how much you want to accomplish", which clearly doesn't apply here since they are only responsible for one website and only one of Bioware's games.
The next round was with coworkers asking more technical questions of course to find out how I would solve a problem and asked me to write out code on a whiteboard. It was good fun and a really obscure way to solve a problem that you would have to, but it showed that yes they did want to do great things there. Unfortunately it didn't sound like that would happen and in fact the guy interviewing me left the company at one point because his goals for the last website fell short. This is the kind of theme that seemed to resonate each round of interviews. While I'm sure they wanted to be the best, their track record was essentially that of mediocrity.
No OfferNeutral ExperienceDifficult Interview
- Why BioWare? View Answer
- Application Details
I applied through an employee referral. The process took 6 weeks – interviewed at BioWare in October 2012.Interview Details
Not the greatest. It was a phone interview first with 5 people interviewing me all at once. I had the required skills, in fact, if anything, I was over-qualified for the position. But because it was on the phone, I happened to have a couple problems with the phone cutting out even though I had good reception. I was super stressed before the interview trying to think of every possible answer, and when they thought I cut out and said "hello...?" (when I was thinking of an answer to their question), it just added to the stress of the situation making me not do the greatest. I also have a hearing disorder, so hearing with only one ear on the phone made things very difficult with my disability so I couldn't properly hear them and I had to clarify things many times and it was very embarrassing because if only I had the chance to have an in-person interview with them I could have conveyed my passion and experience to them properly, and addressed their inquirers in a more understanding and detailed manner. They didn't ask anything really to determine my skills, more questions to something I supposedly talked about on my cover letter which I didn't (so they didn't properly look at my application and my qualifications and/or may have confused it with a different persons cover letter). This surprised me and saddened me since I did all this work to be qualified and I was never put to the test on those qualifications I was treated like I knew nothing and not asked things as if I knew things, which I did...
I was given an email telling me the interviewers felt my current technical skills and work experience did not match the level required for the role.
I was only able to get this out of them after trying to contact them for weeks to hear about the possibility of a followup interview and whatnot.
Honestly, I feel that they really missed out on a successful candidate by not delving more into my application in the interview and asking me actual complicated questions (whether it be game mechanics, or whatnot). Everything was so over-simplified I was baffled because I'd adjusted my mind to a higher level of thinking with how I'd go about answering things, that when there was a lack of any substance in the questions being asked of me, it was just so primal and made me question what I'd even answer to such simple things (that seemed irrelevant from the position I'd applied for). If I could have gotten the opportunity to at least elaborate myself in an **in-person** interview, or gotten one first before a phone call (I live only 2km from the studio), then I would've been able to show them what I'm all about, and how I would've been a great asset to their team.Interview Questions
No OfferNegative ExperienceDifficult Interview
- They asked me about changing the current implementation of the screen to alter keyboard controls for Mass Effect 3 PC. View Answer
- Application Details
The process took 2 weeks – interviewed at BioWare in May 2011.Interview Details
There where four guys interviewing me, all of them really causal, the interview went well, ordinary questions about my past jobs and so, about my hobbies and my likes in the game industry.
at the end we finished talking about games and experiencesInterview Questions
No OfferPositive ExperienceAverage Interview
- If ask, how could i change the actual web design and why Answer Question
- Application Details
I applied through a recruiter. The process took a week – interviewed at BioWare in March 2011.Interview Details
Interviewed with the recruiter then 1 week later with the hiring manager. Pay was way lower than industry average ($60K) for similar position and they expected unlimited work hours. I expressed reservations about life-work balance, especially at the pay rate.Interview Questions
No OfferNeutral ExperienceEasy Interview
- Describe tools you have used to track requirements. Answer Question
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