BioWare
3.5 of 5 48 reviews
www.bioware.com Edmonton, Canada 500 to 999 Employees

BioWare Reviews

Updated Nov 22, 2013
BioWare – Edmonton – “BioWare Celebrates Pink Shirt Day”

All Employees Current Employees Only

3.5 48 reviews

                             

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Andrew Wilson


70% of employees recommend this company to a friend
16 Employee Reviews Back to all reviews
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  • Disapproves of CEO

1 person found this helpful  

Great place to work, would have given up some of the benefits to avoid layoffs.

Operations/Project Management (Former Employee)
Austin, TX

I worked at BioWare full-time for less than a year

ProsSmart, dedicated co-workers. Internal processes good, could be be better. Fantastic benefits to the point of being extravagant, which may have contributed to all of the layoffs. This may no longer be the case, as I understand there have been major changes in this respect.

ConsLack of job security (like most game industry jobs).

Yes, I would recommend this company to a friend – I'm optimistic about the outlook for this company

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1 person found this helpful  

Best time of my life

Project Manager (Former Employee)
Austin, TX

I worked at BioWare full-time

ProsAt the time I was there I got to work with one of the best teams I ever had worked with and had the most fun I've ever had. I remember saying to a team member "Where could we ever go that would be better than here?"

ConsSome of the senior management team is not well respected or well liked, but remain in their jobs despite massive complaints. I wish Upper Management would listen more and clean out the ranks.

Advice to Senior ManagementFind the wink links and replace them - it'll keep the good people there.

Yes, I would recommend this company to a friend

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Great complete overview of the games industry as an entry level employee.

Platform QA Engineer (Former Employee)
Austin, TX

I worked at BioWare full-time for less than a year

ProsGreat People
Good learning experience
Can learn many aspects of business from here

ConsAt the time it was a very large studio with 500+ people. So there is a lot of bureaucracy to communicate with anyone not part of your team. The approval processes and number of meetings can occasionally be disruptive to work flow.

Yes, I would recommend this company to a friend

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2 people found this helpful  

Unique experience on a cool product

Associate Technical Artist (Former Employee)
Austin, TX

I worked at BioWare full-time for more than a year

ProsWork with people very passionate about what they do.
Great perks, excellent benefits
Challenging work environment

ConsUnstable future, your job is one failure away from being removed.

Advice to Senior ManagementBe more open to flexibility and listen to your employees as they give feedback. Sometimes ideas are just bad.

Yes, I would recommend this company to a friend

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2 people found this helpful  

A stimulating company that focuses on quality of life over speed of production.

Associate Designer (Former Employee)
Austin, TX

I worked at BioWare full-time for more than a year

ProsFood, comfort, and happy people. BioWare is a comfortable place to work and a happy environment. You must find a healthy place in the corporate structure where creativity is allowed to thrive and corporate needs are sheltered by strong leads. There are some really creative people at BioWare, and it is an absolutely amazing environment to wet one's feet or season one's skills.

ConsThe large corporate mogul of EA opens doors but closes independent thought. Only on the micro-level may creativity thrive, for revolutionary ideas that can be iterated on rapidly in a small company setting turn into months-long trudge of certification, documentation, and stagnation. Long "assembly-line" like production pipelines turn great ideas into watered-down results, quashing the desire for creativity into production, as the outcome of both becomes identical.

Advice to Senior ManagementDecrease employee turnover to perfect their skills instead of firing and re-hiring temporary workers. Eliminate work-flow pipeline issues by seasoning your people and unifying your technology. It should not take 6 months for a new designer to learn the ropes, and another 6 to master them. That's 4 and 8 months too long, where employees are gratuitously unproductive in comparison to seasoned veterans. On top of that, the forced turnover rate eliminates many of the seasoned workers before they can share their wealth of accumulated knowledge, leading to a downward spiral of production that can only end in one way.

Yes, I would recommend this company to a friend

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1 person found this helpful  

It is truly a learning experience

Anonymous Employee (Current Employee)
Austin, TX

I have been working at BioWare full-time

ProsYou can learn a lot about the game industry.

ConsThe game industry is based on people's extra income and as that shrinks, so does the studio.

Advice to Senior ManagementIn order to be a designer you need to play the games you design.

No, I would not recommend this company to a friend – I'm not optimistic about the outlook for this company

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Fun environment with interesting tech

Lead Engineer (Current Employee)
Austin, TX

I have been working at BioWare full-time for more than 3 years

Pros* Lots of room for learning new teach and solving problems
* Smart people
* Crunch periods are not that long

Cons* Management communication leaves lots to be desired
* Lots of "Tech Managers". Basically strong tech people with crappy management skills
* Downsized recently, more work spread to few individuals

Advice to Senior ManagementLearn to communicate with employees better. Secrecy is a killer

Yes, I would recommend this company to a friend – I'm not optimistic about the outlook for this company

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My first experience in the game industry, and I could not have asked for a better company to work for!

Contract Worldbuilder (Former Employee)
Austin, TX

I worked at BioWare as a contractor for more than a year

Pros-working on successful AAA titles
-working along side talented people
-quality of life and work balance

Cons-big studio (if you like the more personal companies this isn't for you)
-RPG focus if thats not your thing

Advice to Senior ManagementLearn how to say no! Hahaha.

Yes, I would recommend this company to a friend – I'm not optimistic about the outlook for this company

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Overall a great company to work for

Anonymous Employee (Current Employee)

I have been working at BioWare full-time for more than 5 years

ProsCompany values focused on people and a really good work/life balance

Consnot enough career opportunities to move up

Advice to Senior ManagementProvide more career opportunities of growth internally of the company

Yes, I would recommend this company to a friend

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A great company in a mediocre city

Software Engineer (Current Employee)
Edmonton, AB (Canada)

I have been working at BioWare full-time for more than 3 years

ProsGood work-life balance. A lot of employees are older, with kids; as a result, the focus is on sustainable work practices rather than a bunch of twenty-somethings competing to see who can work the most hours in a week. Although crunch does occur now and then, the company makes an effort to minimize it. Lots of friendly, intelligent coworkers. Generous time off allowance at Christmas. Free breakfast. Plenty of opportunities to work on high-profile, AAA projects. Good job security; although there have been selected layoffs, BioWare has largely been unaffected by sweeping cuts. The studio general manager, Aaryn Flynn is a genuinely nice guy who cares about his employees. Alberta has the lowest tax rate in all of Canada.

ConsEdmonton is an ugly, boring city. The winters are cold, dark and long -- and as a result, BioWare has a tough time recruiting new talent. There is no significant "tech" presence in the city; if you get laid off, your only other option is to go work for the oilfield. Cost of living in Edmonton is high (although not as high as say, Vancouver.) Salaries are lower than what you could be making elsewhere.

Advice to Senior ManagementBe daring & confident -- blaze your own trail rather than constantly trying to follow in the footsteps of other successful games. Be accountable -- recognize and correct failures of leadership. Continue to hire aggressively from around the industry. Raise salaries to attract and retain top talent.

Yes, I would recommend this company to a friend – I'm optimistic about the outlook for this company

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