Big Huge Games
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    Software Developer Interview

    Anonymous Employee in Timonium, MD
    Anonymous Employee in Timonium, MD
    Application Details

    The process took a dayinterviewed at Big Huge Games in February 2011.

    Interview Details

    First a non-technical phone screen with a hiring manager, then a 4 hour programming test, which was easily the most real-world-esque and challenging code test I've taken. The onsite interview process was fairly grueling: about 6 panel interviews and skill tests, including whiteboard coding and computer coding. Two of the panels were with artists and designers, rather than fellow developers.

    I was greatly impressed by the work environment and the people I spoke with. This is clearly a business that cares about its employees, and goes to great lengths to keep them happy and productive. The company culture seems to be one of cooperation and shared creativity.

    Interview Questions
    • Describe, in full detail, how CPU caches are organized, including the details of various current processor architectures.   Answer Question
    Declined Offer
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