Glassdoor is your free inside look at Gameloft interview questions and advice. All 33 interview reviews posted anonymously by Gameloft employees and interview candidates.
Declined Offer – Reviewed May 7, 2013
Interview Details – HR sent a test before the interview testing your past history with games, analytical skills of freemium games, and content creation. Then there was an interview at their office with a current designer and HR.
Interview Question – How would you innovate the current mobile gaming industry? Answer Question
Accepted Offer – Interviewed in New York, NY Jan 2012 – Reviewed Feb 7, 2013
Interview Details – The whole process include phone call interview and some paper test. At first HR will arrange a call interview with you talking about your general information. Then you may have a paper test to finish, about one week. At last one final call interview with HR and team lead.
Interview Question – Some questions about your experience, like education and career. Answer Question
Accepted Offer – Interviewed in New York, NY Jan 2013 – Reviewed Feb 5, 2013
Interview Details – Met a recruiter at the careerfair, a few months later got an email offering an interview. Afterwards completed an assessment and another interview with the supervising manager.
Negotiation Details – offered a stipend, was able to negotiate up.
Declined Offer – Interviewed in New Orleans, LA May 2012 – Reviewed Nov 20, 2012
Interview Details –
I applied on Gameloft's career site and was contacted within two weeks. After an HR interview with Gameloft New Orleans they determined I was "good to go" for a technical test, which I got emailed to me a week later. At this point I told them I was interested in graphics so I got the graphics test, and it was a doozy. I'm not a good test-taker but I did my best. It was four hours for about 100 questions, including some longer ones worth more points.
They got back to me and said I wasn't moving on, but it was very cordial and friendly. I had no hard feelings.
Imagine my surprise when I got a call a few months later saying that I was considered again! I was pleased that they remembered me. Because it was so close to the summer things moved along pretty quickly, and I got a technical interview in a few days. It was tough as well but I did better with it. It consisted of me talking to one guy about two or three open-ended questions and then what kind of work would be expected of me. I sensed that they were going to extend an offer at this point, so maybe they don't always go over the anticipated work.
I was offered the position but sadly I couldn't take it. I was anticipating a housing stipend to help my poor intern self out but it never came. With Louisiana minimum wage at 7 an hour, it just was too expensive of a move. Everybody was wonderful and the company looks like a blast but, well, I guess these things just happen.
Interview Question – I was asked by my technical interviewer about game design ideas, which is not my forte really. I think it was a good question to ask, but I wasn't ready for it. Answer Question
Reason for Declining – The distance (New Jersey to New Orleans) with no housing stipend was too great.
No Offer – Interviewed in New York, NY Sep 2012 – Reviewed Oct 29, 2012
Interview Details –
First there is an HR round
Then they make you do a 3 hour online quiz
Then there is a phone interview
Interview Question –
Are you the top coder in class?
Undergraduate GPA
View Answer
No Offer – Interviewed in Montreal, QC (Canada) Mar 2013 – Reviewed May 1, 2013
Interview Details –
1. They requested for an art test.
2. After art test reviewing they called for a phone interview from HR.
3. I'm sorry that I'm still on interview processing. After finish all of the processing, I'll post it later on.
Interview Question – Most questions are general but you need to interested in the company and their projects. Answer Question
Accepted Offer – Interviewed in Auckland (New Zealand) Dec 2011 – Reviewed Apr 8, 2013
Interview Details – Started to apply before their studio was setup. Did a test, then an interview with the lead animator, then with a GM.
Interview Question – Questions were pretty standard and straightforward. Mostly about the job itself. Answer Question
No Offer – Interviewed in Montreal, QC (Canada) – Reviewed Mar 27, 2013
Interview Details –
1. They email you about salary expectation
2. If they accept, they send you a test to do at home
3. If you do well, they call you for interview
Interview Question – What's the main purpose of classes / subclasses in OOP and how that related to Movie Clips (actionscript) View Answer
No Offer – Interviewed in Montreal, QC (Canada) Dec 2012 – Reviewed Mar 25, 2013
Interview Details –
Stage One: HR Recruiter responded to my application within 3 days and asked me to complete a technical test which consist of rigging a quadruped and a series of looped animation within 7 days.
Stage Two: Wait - The recruiter asked me to wait because it is coming to Christmas holidays and the art directors and producers will be away from work.
Well, fair enough but he NEVER replied after 1 month. I sent the recruiter an email only to get a response only 2 weeks later informing that the position had been filled. HOW UNPROFESSIONAL. At least correspond with me earlier if they decide to close the position and not keep me in suspense for a month. TERRIBLE.
Interview Question – Technical Animation Test. Applicants are required to complete RIGGING and ANIMATION problems. If you are not much of a rigger, you might have serious problem with this test. Answer Question
Accepted Offer – Interviewed in Buenos Aires (Argentina) – Reviewed Mar 21, 2013
Interview Details – A simple logic and programming test in Java. I remember there was a question when they ask you to implement a RLE compression algorithm.
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