The process took 2 days - interviewed at MorVid Interactive in March 2011.
Interview Details – After getting a reference and submitting some of my work, the co owners approached me about bringing in my portfolio and having an informal interview to see if I was what they were looking for. We met at a bistro near campus, they bought me lunch and I pitched myself. They asked what experience I had in art direction, what experience I had with game design and whether I was comfortable working independently and with a group. After that, they excused themselves, talked together for a moment and came back offering the job.
Interview Question – What kind of gains would you see in game design, both personally and professionally? Answer Question
Negotiation Details – I was contracted and had a lawyer look over my contract before hand. I asked for 12% more than their original offer and we settled.
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