I applied online and the process took 2 weeks - interviewed at Pixar in August 2011.
Interview Details –
I applied online and got a phone interview request from a Pixar recruiter two weeks later. She scheduled me an interview 2 weeks later....It lasted for 30 mins with 2 s/w engineers frm the team....They asked really basic questions from C++, and one basic ques from graphics. Also, they asked 1 behavioral ques......while I answered all questions really well....2 days later I got an email stating they are moving ahead with other candidates. I don't know......I feel I haven't been given a fair chance.....dey hardly interviewed me....probably coz they already had some other candidates in mind....they didn't ask me to even explain any of my projects....or even ask me why am I interested in Pixar/that position. I was soo disappointed.
The interviewers were very friendly though......
The process took 2 days - interviewed at Pixar in February 2010.
Interview Details – I got an on-campus interview first with another Software Engineer. They asked some technical questions as well as behavioral questions. Overall it was a 30 minute interview. Then I got a phone call from the recruiter, stating that Pixar was interested, and went on to the second stage of the interview. I then interviewed with two managers from the Tools group. The interview consistent of coding questions regarding C++ and object-oriented design. They also asked me questions about my previous work experience.
Interview Question – What is polymorphism? View Answer
Negotiation Details – No I did not negotiate since it was just an internship.
The process took 3 weeks - interviewed at Pixar in June 2009.
Interview Details – Was contacted by the recruiter, 2-3 rounds of phone interviews, all of which were group interviews (3-4 on conference mic). Half the questions were general software engineering, half were specific to computer graphics.
Interview Question – How do textures work? Answer Question
I applied online and the process took 4 weeks - interviewed at Pixar.
Interview Details –
Had an on-campus interview, then many (3-4) phone interviews with specific teams after that.
All interviews asked C++ questions. The first interview was a screening, and the interviews afterwards were with specific teams. Each team had specific needs they were looking for. One team asked OpenGL/GPU algorithms, and others asked general C++/Python questions.
Interview Question – Explain Ambient Occlusion. Answer Question
Strives to be a family company
Great environment, creative and tech
Strong benefits including enrichment classes
Family friendly – Full Review
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