Playdom Interview Questions

36 Interview Reviews

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  1.  

    Senior Mobile Software Engineer Interview

    No Offer
    Negative Experience
    Easy Interview
    No Offer
    Negative Experience
    Easy Interview

    Application

    I applied online. The process took 3 weeksinterviewed at Playdom (Palo Alto, CA) in October 2013.

    Interview

    Telephone interviews with recruiter, then a team leader. Then I was failed by a Chinese senior software manager after I finished my interview with the second interviewer(I was scheduled to meet 9 interviewers). I was told by my recruiter coordinator that the manager thinks my culture does not fit. BTW, the interviews questions are easy. The way to quit my onsite interview with such a ridiculous reason makes me believe that even if I was admitted, I would not work happily in this team.

    Interview Questions

    • Nothing difficult, except you know nothing about what this manager is thinking about even if the interview goes well.   Answer Question
  2.  

    Senior Flash Engineer Interview

    No Offer
    Positive Experience
    Difficult Interview
    No Offer
    Positive Experience
    Difficult Interview

    Application

    I applied through a recruiter. The process took 4+ weeksinterviewed at Playdom (Palo Alto, CA) in August 2013.

    Interview

    Kind of hit-or-miss. Mostly very good, though demanding, interviews, and some were pointless, and a couple were no-shows.

    The process was coordinated by a recruiter and a contact at Disney Interactive. At this level, it was all streamlined and professional. The actual Playdom interviews, however, were wildly inconsistent.

    All told: Two phone interviews, one Skype interview (with 3-5 interviewers), one onsite interview (with 5 interviewers).

    First phone interview was a nontechnical screening.

    Second phone interview was with an engineer. He was supposed to call me, but didn't. No email or anything. I emailed my contact, but heard nothing, so I just waited by the phone.

    Afterward he apologized, saying he had been busy, and we set up another time. The second attempt went well: he asked an open-ended question about how I would solve a real-world problem, writing a simple soccer game simulation, a very relevant problem. It was an opportunity to show off my understanding of all aspects: programming methods, user input, physics models, animation techniques. I felt like I nailed this one, and we seemed to have a really good rapport by the end.

    The Skype session: This was supposed to be a series of 4 45-minute interviews with engineers. The first engineer didn't show (called in sick), so I sat around for 45 minutes. The other interviews were quite technical, asking me to solve various abstract programming problems, and some specific and technical Flash questions. One interviewee used collabedit to watch me write code to solve a problem. I was permitted to code in any language I felt comfortable in (I used C and a little pseudocode).

    For the onsite interview: Disney paid for the airfare and a rental car in Palo Alto. It was a hectic day of interviews, bookended by meetings with my Disney contact. He was friendly and made me feel pretty comfortable. At the end, he even asked me to review the interviews, which I thought was pretty cool. In all, a very professional experience.

    The interviews themselves were *wildly* varying, and I had to stay on my toes. I was put in a tiny office with a whiteboard, and the interviewers came to me. Each was supposed to last about an hour.

    Some of the interviewers asked very tricky technical problems and I had to whiteboard a solution. Some required writing actual C code. One interviewer actively challenged everything I said, which I took to be a very welcome addition to the interview--made me think on my feet and defend my choices. It reminded me of graduate school.

    One interviewer had a very thick accent and spoke quietly, and I had a lot of trouble understanding. He had the most challenging problems (the type where the solution is tricky, either you see it or you don't). I don't think I fared very well.

    One interview was a complete, hilarious loss. The young-looking engineer doing the interview was a game specialist, and he opened by asking me what games I liked to play, and if I consider myself a gamer. I listed a few (I play games, but I'm not hardcore) and as I spoke, he looked bored and started messing with his phone. (I took this as part of the interview at the time.) When I told him I had just finished Rockstar's L.A. Noire, he said, "Yeah, that game was pretty big. Like TWO YEARS ago." He then said he had another meeting and excused himself. In total this interview was less than 15 minutes.

    My contact told me I'd hear from them within 24 hours. It took more than a week, and I found out I didn't get the job.

    Interview Questions

    • Given 2 parallel rows of N equally-spaced dots, and N line segments, each connecting a dot from each row, give an algorithm to efficiently remove the least number of segments to eliminate all segment crossings.

      --I could me misrepresenting the problem, as it was mumbled into the table with a very thick accent. I didn't get the solution. I didn't even understand the solution after the interviewer revealed it, though it involved dynamic programming.
       
      Answer Question
  3.  

    Senior Software Engineer Interview

    Declined Offer
    Declined Offer

    Application

    I applied through a recruiter. The process took 2 weeksinterviewed at Playdom.

    Interview

    a recruiter contacted me with the open position and sent me an open question. I replied with my solution and she arranged an on-site right away. They were nice enough to pay my air tickets as well.

    Interview Questions

    • Find the longest sub sequence of an integer array.   1 Answer
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  5.  

    BI Live Ops Analyst Interview

    Accepted Offer
    Positive Experience
    Average Interview
    Accepted Offer
    Positive Experience
    Average Interview

    Application

    I applied through an employee referral. The process took 5 weeksinterviewed at Playdom (Bellevue, WA) in April 2013.

    Interview

    I submitted my resume via an employee referral and didn't hear anything for 3 weeks. Once I got a response, the process moved very quickly.

    I had an initial interview with the hiring manager, then 3 2-person interviews with employees and managers from various disciplines. We covered some technical questions, my familiarity with the product, and some career/fit questions.

    There were a few repeated questions between the interviews, which suggested that the interviewers weren't coordinating with each other.

    Interview Questions

    Negotiation

    The hiring manager and HR representative pushed for approval to get me a higher salary than had been approved, plus a hiring bonus.

  6.  

    Software Engineer Interview

    Declined Offer
    Negative Experience
    Easy Interview
    Declined Offer
    Negative Experience
    Easy Interview

    Application

    I applied through a staffing agency. The process took 2+ monthsinterviewed at Playdom (Palo Alto, CA) in February 2013.

    Interview

    its standard HR and Interview process as with other SF companies.

    Interview Questions

    Reasons for Declining

    found that its not a good company to join overall, no growth in career, salary or company itself.

  7.  

    Senioer Technical Recruiter Interview

    Accepted Offer
    Positive Experience
    Easy Interview
    Accepted Offer
    Positive Experience
    Easy Interview

    Application

    I applied online. The process took 2 weeksinterviewed at Playdom (Palo Alto, CA) in September 2012.

    Interview

    The interview process (3 phone calls, onsite and offer) took less than 2 weeks.
    Very professional and straight forward

    Interview Questions

    • The questions were not difficult, they tested my ability to work with people and the process I use to find and recognize good candidates.   Answer Question

    Negotiation

    I did not need to negotiate. The offer was quite generous.

  8.  

    Game Services Lead Interview

    Accepted Offer
    Neutral Experience
    Easy Interview
    Accepted Offer
    Neutral Experience
    Easy Interview

    Application

    I applied through an employee referral. The process took 6 daysinterviewed at Playdom (Palo Alto, CA) in July 2012.

    Interview

    Internal referral, so it was a bit last minute / thrown together. I never did receive a list of who I was meeting with, or even how many people I would be meeting with.

    For a lead position, I met with one of the two managers on the team, the other lead, and two of the analysts. Wrap up was with the VP for the organization.

    Interview Questions

    • None of them were unexpected or difficult. I think the one that caught me most off guard was "Do you want this job? Yes or no?"   Answer Question

    Negotiation

    They called with an offer significantly lower than I expected, and I countered with what I had been led to expect. They came back with exactly what I wanted. (I found out later, I had been offered the salary for the wrong position, initially.)

  9.  

    Producer Interview

    No Offer
    Neutral Experience
    Easy Interview
    No Offer
    Neutral Experience
    Easy Interview

    Application

    I applied through an employee referral. The process took 2+ weeksinterviewed at Playdom (Palo Alto, CA) in June 2012.

    Interview

    A colleague referred me to the hiring manager. A quick phone screen later I was scheduled to go onsite for a full round of interviews. HR scheduled the interview with a 3 people panel, but had to reschedule it out for a week, as the hiring manager was not in town on the day of the interview.
    Sitting in the lobby waiting for the first person on my panel to come by, I realized that Playdom exists as a separate brand than Disney, and seem to have no branding/feel as Disney. The first person on my schedule never materialized, hence the HR representative came out and gave me a tour of the place. The second person on my panel was someone who was put on the schedule at the last second and seemed quite junior. He asked me really high level questions on my background and my interests. He kept looking at the watch, hoping that they next person on the panel would show up. The next person arrived 15 minutes late, and asked me the same question on my background. He asked me some high level questions on process, the industry, and my thoughts on the same. Finally, I had a conversation with the hiring manager who explained the position in more detail. He asked me about my background (again!), and let me ask questions.

    The company still seems like an early startup - not organized, no platforms, no process. Overall, it seemed like the company needs some growing up to do, before it can attract serious talent.

    Interview Questions

    • What do you think about mobile gaming - trends, future, strategy?   Answer Question
  10.  

    Game Designer Interview

    Accepted Offer
    Positive Experience
    Average Interview
    Accepted Offer
    Positive Experience
    Average Interview

    Application

    I applied through other source. The process took 2 weeksinterviewed at Playdom (Bellevue, WA) in February 2012.

    Interview

    Initial communication was very fast for a production push was needed. After first being introduced through a shared contact, I was given a phone interview where I talked with the lead designer and one of our producers. They were pleasant to speak with and seemed interested in hiring me on. I was scheduled for a in-person interview where I met four other members of the team who proceeded to ask me questions pertaining to their game. After the basic interview process, I was asked questions pertaining to the industry and overall opinions of games as well as supporting my arguments. I left the interview pleasantly surprised by the team and soon after was offered a position in the company.

    Interview Questions

    • Two questions spring to mind: being asked what my favorite game is and how much would I work for   1 Answer

    Negotiation

    As this was an entry-level position with no prior experience, there wasn't much to negotiate. I gladly accepted as the team seemed good to work with and the offer was enough to start.

  11. Helpful (1)  

    User Acquisition Analyst Interview

    No Offer
    Positive Experience
    Difficult Interview
    No Offer
    Positive Experience
    Difficult Interview

    Application

    I applied online. The process took a weekinterviewed at Playdom (Palo Alto, CA) in December 2011.

    Interview

    Office staff were very friendly. The team members who interviewed me were very smart and analytical.

    The interview consisted a interview 30min with 2 team members, 1 senior analyst, and finally the manager. The 3 rounds of interview were behavioral / experience, then programming / math, and then asking questions about user acquisition. Overall the process was very positive and exciting, however you need to be very experienced in SQL to apply.

    Interview Questions

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