I applied online and interviewed at Trion Worlds.
Interview Details –
I submitted my information via Gamasutra's job boards. The recruiter contacted me soon after and set up a phoner with the design leads. I don't remember this interview very well but it was fairly informal and pleasant. Was quickly contacted about flying out for an on-site interview. Trion flew me in (San Diego) and set up an all-day meeting schedule (9a-4p) with all key department leads. Everyone I met was very nice and really smart. Many team members had come from SoE, Rock Star and other notable devs in the area. A bunch of really bright and talented people. They gave me a top-down overview of the product and had insightful questions. I was asked to solve some hypothetical design problems on the fly using a whiteboard, which was somewhat stressful but also fun. Likewise, the team took questions from me and had thoughtful answers. I played an early build and was convinced that they knew what they were doing. End of the day was 30 mins with the studio head, who was a little guarded/less candid with me and was probably just trying to make sure I was a personality fit.
The offer came before I left town, which was a nice surprise. Trion was being aggressive (always nice) and eager to get me on board. I ended up declining, largely because I was concerned about being tied to a job that would live or die based on the success of a single product (this was the only project in development at the studio at that time, not sure what the current situation is). There were a few other "cons" that were less important but still influenced my decision: 1) The offices were located in a boring corporate park in a sterile and depressing part of town. Inside there were few windows and the place was as dark as a crypt. No physical amenities within walking distance. Not a good environment, at least for me. 2) I think I met two women total while at Trion: the recruiter and the woman who brought me water when I arrived at the office. Not very progressive. I like working with both men AND women. There were probably other women around, but it seemed like a sausage fest. 3) Work/life balance was unclear. Many of the guys I met had families and claimed to work reasonable hours, but my "spider sense" was tingling and I got the impression that this was a crew used to crunching.
Interview Question – Describe a complicated design challenge that you have faced and explain how you solved it. Answer Question
I applied through a staffing agency and the process took 4+ weeks - interviewed at Trion Worlds in July 2012.
Interview Details – very swift and fast hiring process, the interview was a breeze
Interview Question – nothing tricky really, just a simple interview amongst the key people from each team Answer Question
I applied online and the process took a day - interviewed at Trion Worlds in April 2010.
Interview Details – Asked questions such as what is your biggest AH Hah moment as a manager
Interview Question – What was your biggest ah hah moment as a manager Answer Question
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