Getting an Interview
Getting an Interview
Interviews for Top Jobs at Video Gaming TechnologiesMore
Helpful (1)Accepted OfferNeutral ExperienceEasy Interview
I applied online. The process took 2+ months. I interviewed at Video Gaming Technologies (Tulsa, OK) in November 2013.
Technical Recruiter > Hiring Manager Technical Phone Screen > In-Person Interview. The hardest part was getting the technical recruiter to respond back. The in-person interview was with the local manager and video conferencing with the Director of IT. No whiteboarding, just answering questions over basic networking.
- Explain TCP, Default Routes, Route Filtering, FHRP Protocol differences 1 Answer
- No OfferNeutral ExperienceAverage Interview
I applied through a recruiter. The process took 2 weeks. I interviewed at Video Gaming Technologies (Tulsa, OK) in June 2011.
Phone screening 3 times, followed by in person interview at local office with video conference of upper management from TN. It was a group interview though and I'm not sure if it was intentional or not but they positioned me next to the video screens which means you're constantly looking left and right and start to feel like you're on a firing range.
- Fairly standard history questions, asking for examples and situations in my field, a few light scenario questions, etc. Answer Question
- Accepted OfferNeutral ExperienceDifficult Interview
I applied online. The process took 2 weeks. I interviewed at Video Gaming Technologies (Charlottesville, VA) in September 2009.
Lengthy interview with two people at a time for 5 sets of people. Overall not a bad experience but made a long day. Lunch was decent enough although the interview continued on the way, during, and on the way back from lunch. I did manage to eat something though. Most people were decent however I felt one was a little persistent regarding the use of some tools. Once the interview was done, the turn around to an offer was fairly quick.
- The main one wasn't a real question but more of a disagreement where one person thought a certain toolset was GCC based and I disagreed. They tried to get me to say it was one way or the other however I didn't honestly know as it was a tool I used and not one I maintained. 1 Answer
I was out of work at the time and had been for a month. Money = good, no job = bad.