I applied online and the process took 2+ weeks - interviewed at Zynga.
Interview Details – Job interview process is driven by the recuiters or via in house referrals. Referrals clearly get a higher priority. Usually, there are two rounds of phone screens followed by one day of on-site interview. On-site interview involves a day of technical interview with ~5 individuals. You will be tested on your analytical ability, creativity, problem solving skills, leadership, project management skills.
Interview Question –
FB Channel knowledge
Mobile growth channels
Monetization deconstruct of free to play games
Game design understanding/questions
Internet space experimentation techniques
Data investigation driven case study Answer Question
I applied through an employee referral and the process took a day - interviewed at Zynga.
Interview Details – It helps to be metrics driven and specific with your answers.
I applied through an employee referral and the process took 1 week - interviewed at Zynga in September 2013.
Interview Details – My resume was forwarded to the HR by an employee. From then on it was smooth ride until day of the interview. However, HR was not very professional as we scheduled 2:30 pm for our call and she did not call me at all. After 3:00 pm I reached out to her and she said she mistakenly add my call at 3:15 pm.
Interview Question – It was regular interview. She asked about what changes would you make to Zynga products and what metric would you use for customer engagement. Answer Question
I applied through a recruiter and the process took 2 weeks - interviewed at Zynga in July 2013.
Interview Details –
I was contacted by a recruiter via LinkedIn for a PM internship while I was doing my MBA.
I did one 30 minute phone screen with the recruiter where we talked about 1) my interest and background in gaming and 2) what metrics I would look at to determine the health of my favorite Zynga game.
After that, I was invited on campus where I did 5 interviews, with a break for lunch. 3 of the interviews were analytical. The first focused on how to investigate a declining user base trend, the second was about how to test and increase monetization for a particular feature and the third was a market sizing case. The other two interviews were behavioral and also focused on my interest in gaming.
Interview Question – You've taken your entire engineering team and focused them on a single product feature that will take 1 month and as a result your daily cadence of releases (which help drive daily average users and new installs) will stop completely. Marketing has agreed to help by funneling additional marketing budget to your product to boost daily installs. Two weeks into the project you're D7 retention begins to slowly, but steadily decline. Why? Answer Question
Negotiation Details – Yes, I was able to negotiate and any PM candidate can definitely go through a negotiation phase. As in all negotiations, the best leverage is a strong counter offer you can fall back on.
I applied through college or university and the process took 2 weeks - interviewed at Zynga in April 2013.
Interview Details –
Applied through a business school career site posting. Recruiter contacted me and we were able to set up a call. I happened to be in SF the week of the call, so when that went well Zynga very quickly scheduled me to come and interview at HQ two days later. The company got back to me two weeks later to say no.
The interview questions were largely geared toward consulting case questions, which is symptomatic of why Zynga is where it is.
Interview Question – (Interviewer draws a graph on the white board) imagine this is your daily active users. What could be responsible for these changes? View Answer
I interviewed at Zynga in April 2013.
Interview Details – For the initial screening call, you'll want to emphasize your interest in gaming and show some familiarity with Zynga games (I'd pick a mobile game and a web game like Farmville 2). Notably, they typically ask if you have any ideas for new features and how you would implement them, and they look to see that you have a basic understanding of which engagement metrics to look at when evaluating the success of games (DAU, MAU, retention etc.).
Interview Question – How would you test the success of the feature you discussed? View Answer
Negotiation Details – It was an internship, standard package
I applied through an employee referral and the process took 3 weeks - interviewed at Zynga in February 2013.
Interview Details – Initial phone interviews went well, very professional. In person interviews were a total mixed bag. I was left by myself for long periods of time (30 minutes sometimes). Worst experience was when one of the video interviewers decided to sit at the back of his conference room and munch on a bag of Doritos, crinkly noises and all. Not even sure why there was a video interview portion.
Interview Question – Questions exceedingly specific to their field. Not really surprising, but making it a little more general wouldn't have hurt. Answer Question
I applied through college or university and the process took 4+ weeks - interviewed at Zynga.
Interview Details – Found out about the job through on-campus recruiting
Interview Question – Where I see myself in 5 years Answer Question
Negotiation Details – Still in the process of negotiating.
Very Easy Interview
I applied through a recruiter and the process took 2 weeks - interviewed at Zynga in September 2012.
Interview Details – Talk about mixed messages. I was contacted out of the blue by a recruiter about the position. After some email exchange we set up a time to chat and had a really interesting conversation about the position. I was told I was being sent to the next round and we set up a time to talk with a team member on the phone. That time came and went. I emailed the recruiter asking to reschedule. That time came and went. I emailed a third time and got no response from the recruiter. I emailed a fourth time and still no response.
Interview Question – Will you be available for a phone interview? Answer Question
I applied online and the process took 3 weeks - interviewed at Zynga in May 2012.
Interview Details – Lots of questions about metrics for both mobile and PC games. They wanted to know that I was really into gaming, and I was asked about what features I would add, how to increase engagement, possible reasons for lower than anticipated engagement, etc. First round interview was a phone interview with a recruiter that was mostly fit (why Zynga, why this role, why tech, etc) as well as some gaming specific questions (if you were to propose a new game what would it be? What metrics do we use? Etc). Second round interview was three rounds with three current managers.
Interview Question – What are the important metrics used in our games? View Answer
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