Crytek Jobs & Careers in Germany

Hiring? Post a Job
48 job openings Back to all jobs

Show:  All Results Last 7 Days
30+ days ago

HUNT - Senior Character Artist

Crytek Frankfurt

• 5+ years of professional production experience in a Senior Character Artist capacity (ideally on consoles). • Evidence of a clear understanding… Glassdoor

16 days ago

HUNT - Level Designer

Crytek Frankfurt

• Willing to relocate to Frankfurt am Main area, Germany. Responsibility: • As a level designer, the applicant will be expected to design and… Glassdoor

30+ days ago

HUNT - Animator

Crytek Frankfurt

• Willing to relocate to Frankfurt am Main area, Germany. Responsibilities: • Collaborates… Glassdoor

30+ days ago

Online Marketing Manager

Crytek Frankfurt

• Leadership of global online marketing from Crytek and its partners. • Key stakeholder in building marketing plans for Crytek games and services… Glassdoor

30+ days ago

Senior Animation Programmer

Crytek Frankfurt

• Be proactive and self-motivated, work without direct supervision. • Willing to relocate to Frankfurt am Main area… Glassdoor

30+ days ago

Community Manager - English

Crytek Frankfurt

• Manage English speaking communities around all Crytek games. • Primary objective of growing and maintaining multiple English speaking… Glassdoor

16 days ago

HUNT - Senior FX Artist

Crytek Frankfurt

• Excellent art sense (e.g. knowledge of composition, color, lighting, movement, etc). • Ability to work with multiple disciplines to meet… Glassdoor

30+ days ago

UI Programmer

Crytek Frankfurt

• Develop, maintain, optimize and test the UI systems to work efficiently with the supported consoles and platforms. • Research and develop new… Glassdoor

8 days ago

HUNT - 3D Artist

Crytek Frankfurt

• Work within inter-disciplinary teams of Artists and Designers. • Creating… Glassdoor

30+ days ago

Network Programmer

Crytek Frankfurt

• Develop and maintain low level networking system. • Create accurate task duration estimates and complete all work in a timely basis… Glassdoor

Crytek Photos

development space

+ Add Photo

Crytek Reviews

67 Reviews
67 Reviews
Rating Trends

Recommend to a friend
Approve of CEO
Crytek CEO Cevat Yerli
Cevat Yerli
48 Ratings
  1. 9 people found this helpful  

    One of the "wurst" studios in Europe

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Anonymous Employee in Frankfurt am Main (Germany)
    Former Employee - Anonymous Employee in Frankfurt am Main (Germany)

    I worked at Crytek full-time (more than 8 years)


    The studio is financially stable; at least they've been able to pay for the salaries without delays in the past months in Frankfurt. However this came at the price of terrible sacrifices, i.e. firing people, cancelling projects, closing the US studio, selling the UK studio to Koch Media and seeing dozens of talents and veterans leaving the company.

    Good perks are free entrance to Fitness First (gym) and free public transport ticket in the Frankfurt area including the airport. I won't mention the free drinks because I don't know a single studio in the game industry that doesn't offer it... Additional benefits of living in Germany are very good healthcare, strong protection for the employees and good infrastructure; it is one of the better places in the world to raise a family.

    So many people left the studio that the number of opened positions in Frankfurt is embarrassingly high and seems to increase week after week (50 jobs at the moment!). The studio is looking for pretty much every imaginable position; it might be good opportunities for juniors from Europe and Eastern Europe who want to have a look at free to play development in a former AAA studio. No need to mention that recruiting anything above junior/regular has been extremely hard after the bad press regarding the deep financial troubles of the studio.

    In the past year, there has been very little to no crunch at all. The reason? There is no publisher anymore asking Crytek to meet deadlines. This is actually a terrible thing for the studio because it is since then in a constant state of procrastination. There won't be an EA or a Microsoft pushing Crytek anymore to surpass itself. Prepare yourself for mediocre productions at best...

    The salaries are fine for Germany but cannot compete with UK or US salaries because taxes are very high in Germany (around 45% in average). And don't expect bonuses, the company is still on a financial diet.


    Salary delays, no more focus on technology, disrespect for employees, entire and radical re-focus on free to play only, terrible handling of studio closures, lies in the press, etc. The list of cons and wrongdoings is very long.

    One important point that is often omitted is that Crytek lost two of their most creative studios: the former Free Radical Design (Crytek UK) and the former Vigil Games (Crytek US). Sadly, these were the only studios that could have helped Crytek to produce original and fun games, because they were not directly under the (un)creative pressure of the German headquarter. The way these 2 studios were let go was terrible and highly disrespectful, with very little information for the lower employees, constantly postponed salaries, etc. As a result, the Frankfurt studio is sentenced to recycle former projects over and over again.

    Another major problem is that in that the core team from Crytek (aka the "Crysis team") has been split, shuffled around, reorganized and split again countless times over the past year. Results: many of these veterans left the company. Dozens of leads, principals, directors and seniors quitted, to the point the company cannot replace them anymore. I remember a meeting where one of the owners said it was "easy to replace people", after the head of HR quitted. Sadly, the owners did not understand that having a strong core team was important and that recruiting new people was incredibly more expensive than keeping its current employees satisfied.

    The strength of Crytek was its engine. However, after so many key members of the R&D department left (most technical directors, graphics lead, physics lead), there is very little hope to see a new groundbreaking CryEngine any time soon. The Engine as a Service is also very disappointing in terms of revenue as the studio is unable to convince indie developers to use CryEngine instead of Unreal 4 or Unity.

    Most employees are very angry against the owners regarding the management of the studio and the handling of the past crises. It seems like those 3 brothers totally lost interest in the business; to the point certain people believe that the mishandling of the studio is meant to get rid of all employees without having to pay a single severance package. Working for Crytek feels like being trapped in limbo, either working on boring projects or being stuck in a constant state of pre-production without hope of seeing the project entering final production.

    All this is very sad. Wasting so much potential should be a crime.

    Advice to ManagementAdvice

    Sell the company before everyone left, except if this is exactly what you're looking for.

    Doesn't Recommend
    Negative Outlook
    Disapproves of CEO

Work at Crytek? Share Your Experiences


Click to Rate