Electronic Arts

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Electronic Arts Analyst Jobs & Careers

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Show:  All Results Last 7 Days
6 days ago

Sales Analyst

Electronic Arts, Inc Dallas, TX

, a Sales Analyst will work closely with the EA sales managers to track pre… -of-life-cycle for EAs video game and PC software. Sales Analyst will work… Beyond.com


29 days ago

QA Analyst

Electronic Arts, Inc Kitchener +2 locations

The Quality Analyst will also develop, maintain and execute a test… Analyst will also develop expertise with in-hous… Beyond.com


30+ days ago

Strategic Dec Supp Analyst

Electronic Arts, Inc Redwood City, CA

**Job Duties**: Participate in end-to-end customer analytic needs. Identify data analysis needs. Access different internal and external… Beyond.com


30+ days ago

Sr Quality Analyst

Electronic Arts, Inc Orlando, FL

. * Driving a test early methodology within the Development team, testing complex features from design to release * Providing… Beyond.com


30+ days ago

Game and Consumer Insights Analyst

Electronic Arts, Inc Orlando, FL

_**: As an Insights Analyst you will play a key role within EA SPORTS,… Beyond.com


30+ days ago

Quality Analyst II

Electronic Arts, Inc Melbourne +2 locations

The Live Services and Community Support Development QA Lead will manage all aspects of testing and reporting for our catalogue of Live Service games… Beyond.com


9 days ago

Business Analyst Global Media Solutions

Electronic Arts, Inc Redwood City, CA

entertainment. Together we can make a difference. **_Job title Business Analyst… searching for a Business Analyst that will… Beyond.com


30+ days ago

Quality Analyst I - Contractor - Sims

Electronic Arts, Inc Redwood City, CA

The Quality Analyst I for The Maxis Studio, youll be embedded with the… Quality Analyst I does at EA:** Rather than typical black box testing, your… Beyond.com


17 days ago

Audit Analyst

Electronic Arts, Inc Redwood City, CA

_** Global Audit is an independent and objective assurance and business advisory organization designed to provide assurance to the Audit Committee… Beyond.com


30+ days ago

Game Analyst

Electronic Arts, Inc Seattle, WA

statistics, build predictive models, and make actionable recommendations… Beyond.com


Electronic Arts Reviews

821 Reviews
3.5
821 Reviews
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Electronic Arts CEO Andrew Wilson
Andrew Wilson
118 Ratings
  1.  

    A huge American game company, finally showing cohesion after 30+ years.

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Senior Manager in Redwood City, CA
    Former Employee - Senior Manager in Redwood City, CA

    I worked at Electronic Arts full-time (more than 10 years)

    Pros

    - Excellent employee services (HR, EA University, policies, performance management, benefits, facilities, equipment). A good, solid, professional place to work (somewhat rare in the game industry).
    - Good pay
    - Really bright, hard-working people that care about their output. They really do. EA hires the best in the industry. This isn't always apparent to the public, who get caught up on occasional poor marketing schemes or design decisions; but if they knew how much people BLED to make these products happen, they might curb the vitriol.
    - Exceptionally strong operational and marketing orgs; best in business and EA's real secret weapon. Like the USS Enterprise, you can do anything with Scotty in the engine room.
    - Recent focus on Customer Experience, throughout all levels of the company, is bearing fruit. Such as the discontinuation of Online Pass, and the launch of EA Access. EA is moving the needle on how customers consume games in the modern era, while other companies lag.
    - Some truly great leaders at the exec level

    Cons

    - No matter how hard you work, and how well you meet your objectives, in my experience, you will never succeed. EA suffers from intense 'blame culture', which like politicians in office, causes people to spend precious time on 'CYA' measures rather than executing better at their job, resulting in a self-fulfilling prophecy of inefficiency. There was a time when this kind of internal scrutiny was needed (EA was a conglomerate of different companies all operating differently, very chaotic), but in many ways it's now time to take the old breaks off, let the professional people do their thing without all the extra micro-managing. There are many junior execs and middle management geared simply toward challenging other people's business. Useful 2 out of 10 times, distasteful 10 out of 10. Did you graduate college to work at a place that often treats you like a kindergartner?
    - In its beginnings, EA was a place where new game ideas and creativity could thrive. It's now a corporate battleship, taking monumental effort (if any) to steer it off its course of trusted franchises (Madden, Sims, Battlefield, etc). If you've got plans to get your game idea developed - there's an exceptionally low chance of that at EA, with the possible exception of casual apps. EA wants your creativity - on how to maximize profits of its existing products.
    - Some truly awful leaders at the exec level

    Advice to ManagementAdvice

    I believe Andrew Wilson may be taking the company in the right direction, time will tell - but so long as they stay connected and true to people that actually play games (rather than to those that just check balance sheets, or to those internal hubris swaggerers) good things are bound to happen. They call themselves Electronic Arts... they should make ART the priority as it was in the company's beginning, and let the money follow. Also, they need to build a lifelong fan base; making more non-sports products for the younger audience (E rated franchises). Video games should not be the domain solely of the M rated crowd.

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