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- Comp & Benefits
- Work/Life Balance
- Senior Management
- Culture & Values
- Career Opportunities
I worked at Playfirst full-timePros
- A lot of smart, talented people reside here.
- A few well-known IPs that have a lot of potential (though probably not so much in the freemium space).
- Free snacks?Cons
- Management has no software development expertise, which would be fine(ish), but for the fact that they try to mask this inexperience with loads of corporate jargon, countless meetings, and a general lack of transparent dealings. They've largely hired good people, but business decisions are primarily driven by fear, not data.
- Process is routinely shirked due to inconsistent business needs, and the result is chaos. Management has a terminal case of "analysis paralysis."
- Executives often randomize team members with minor requests or reassign staff at critical points in development without notice.
- PlayFirst makes GINOS -- "games in name only." They have just enough game-i-ness stapled on to justify the category, but make no mistake; you are not making games, so much as making an uninspired spate of middleware-stuffed applications masquerading as games.
- The company culture is your typical startup-that-grew-too-fast-didn't-plan-or-account-for-scale-now-oh-my-god-what-happened sort of venture. The key difference is that PlayFirst is not a startup, so it has little to no excuse for the bulk of its issues.
- Morale is frequently low, and management is either unequipped or uninterested in addressing the issue. Employees who levy even constructive complaints have been known to be deemed a "poor culture fit" and summarily terminated without explanation.
- Management's troubling inexperience and mismanagement of personnel matters has led to a disturbingly high rate of turnover; over just the last 12 months, more than 3 dozen employees have parted ways with the company -- nearly unthinkable for a company of no more than 40.Advice to ManagementAdvice
- Hire good people. Get them the tools they need. Trust them. And let them work.
- It's okay to admit when you don't know something.
- Also, manager/doer is not a thing.
Bottom line: Software development is not as hard as PlayFirst makes it look.Doesn't RecommendNegative OutlookDisapproves of CEO