Ubisoft Jobs & Careers in Canada

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30+ days ago

Senior Developer (Online Security)

Ubisoft Montreal

As a member of the Security & Risk Management department, help developing, improving and maintaining Ubisoft’s secure online services supporting… Glassdoor

30+ days ago

Project Security Analyst

Ubisoft Montreal

Ubisoft Entertainment Inc. is looking for a Project Security Analyst to work in coordination with the Security & Risk Management department and the… Glassdoor

30+ days ago

Administrateur de la sauvegarde et du stockage de données

Ubisoft Montreal

L’Administrateur de la sauvegarde et du stockage des données assure le soutien et l’entretien des divers systèmes de sauvegarde et de stockage des… Glassdoor

9 days ago

Design technical director

Ubisoft Quebec

The main and routine tasks of the technical director are to: * Define his team’s technical needs to carry out the creative vision (design and… Glassdoor

15 days ago

Technicien aux achats

Ubisoft Quebec

Le titulaire de ce poste est responsable de répondre et traiter les demandes diverses d'achats du studio de Québec, tout en effectuant des… Glassdoor

30+ days ago

Web Services Programmer (C#/SQL)

Ubisoft Montreal

The main and routine tasks of the web services programmer are to: - Contribute to the design/analysis, coding, testing, integration, debugging and… Glassdoor

9 days ago

BI Specialist

Ubisoft Montreal

Reporting to the BI reporting manager and as a member of an experienced project team. The incumbent will: - Define and implement the deployment plan… Glassdoor

7 days ago

Commis Comptable

Ubisoft Quebec

Au sein du département finance sous la responsabilité du chef contrôle de gestion et en collaboration avec les autres membres de l’équipe, le commis… Glassdoor

30+ days ago

Conseiller, amélioration continue

Ubisoft Montreal

Le titulaire du poste est responsable de la diffusion de la culture d’amélioration continue, de coordonner les actions qui en découlent et de… Glassdoor

30+ days ago

Creative Director

Ubisoft Montreal +2 locations

The main and routine tasks of the Creative Director are to: - Collaborate with the producer so as to define the game’s vision and scope… Glassdoor

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Ubisoft Cofondateur et Président-Directeur Général Yves Guillemot
Yves Guillemot
157 Ratings


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    Current Employee - Anonymous Employee
    Current Employee - Anonymous Employee

    I have been working at Ubisoft full-time (more than an year)


    The recruitment and mobility team, that helps with securing an interview and helping with the relocation, is amazing. 5 stars! Ubisoft takes good care of their people in general: Courses (French and professional types), a gym, health care, lots of events, both for employees as their spouses and children. Montreal is an amazing city, the people are really nice, there is also always something to do. Some interesting AAA titles to work on, not much overtime.


    Politics are hell. It's about who you know, not your skills. I hear and see it all around me so it's not only limited to my situation. Some incapable people work here in high positions, looking down at the rest because seniority is decided on how long you work there, not skills... You're not supposed to say anything about it, it's not your place. It's a classic example of kissing upwards and kicking down. Also, working in insanely large teams, so you often end up being limited to one small component in the whole cycle. The work gets dull, repetitive, not enough challenges. Also, it seems that non-French speakers are limited at what they can accomplish in the company because some teams prefer to keep their inner circle small and ... well, French. I've heard of teams that had their meetings and communications solely in French, and some people ended up having no idea what was said and what was expected. This way, you really get 2 types of groups: expats VS Francophones. Also, people just get lifted from the projects they are invested in to work on other projects that are reaching their deadlines, sometimes there even is no work for them and they sit there doing nothing until someone in management figures out there's nothing to do for the guy and he's sent back to his old team, who now is also behind on schedule and the whole circus starts again.

    Advice to ManagementAdvice

    Stop thinking that the answer to everything is to put more people on a project. It doesn't! Rather focus on getting the right people in, giving your existing people more ownership of their work, more creative freedom so people will stop being "the crate guy" etc. Stop making it so bloody impossible to make changes. Sometimes clear improvements can be made in a matter of days, but instead you insist on writing a supporting document for 2 weeks, presenting it to the lead, who takes it further up the chain, and 2 months later it is decided that there's no time free to schedule it in. I think there's too many captains on this ship and it's making it rather impossible to get actually things done.

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