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Headquarters Bellevue, WA
Size 150 to 499 Employees
Founded 2000
Type Subsidiary or Business Segment
Industry Information Technology

Since the 2000 inception, our growing team has developed quality product through Guild Wars and its world renown sequel Guild Wars 2. Constantly striving to challenge genre conventions in the MMO market, the Guild Wars franchise has continued to stay buy-to-play in a market fueled by pay-to-play strategies.

Leading up to the release of Guild Wars 2 in August 2012, the game accumulated an impressive 1 million pre-orders. Continuing to break the mold, our dedicated team has pushed monthly releases and even went on a two week release schedule to support our living...

ArenaNet – Why Work For Us?

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  • About Us  | 
  • Culture  | 
  • Innovation  | 
  • Benefits



We’re ArenaNet— and we’ve created a studio that makes online worlds infused with innovation, hand- 
crafted excellence, and creative passion.

We’re not the only ones who share this passion; gamers have purchased over 3 million copies of Guild Wars 2 since launch, and the press has repeatedly called it the best MMO of 2012.

Working at ArenaNet

Posted by employees

Employees are “Satisfied”   49 ratings


86% Approve of the CEO   35 ratings

ArenaNet Co-Founder & President Mike O'Brien

Mike O'Brien

Co-Founder & President

Innovative, quality software

  Current Programmer in Bellevue, WA

Pros: The company is always trying to push the limits in an otherwise tired genre, the MMO. The "Living World" releases are one of the few examples of successful episodic content in any genre, let alone MMO. Full Review

More ArenaNet Ratings & Reviews ( 49)

Salaries in USD  United States Avg. Salary

Software Engineer

8 ArenaNet Salaries


QA Tester - Hourly Contractor

6 ArenaNet Salaries


Game Designer

6 ArenaNet Salaries


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Accepted Offer – Interviewed in Bellevue, WA – Reviewed Apr 5, 2014

Interview Details – The hiring process at ArenaNet was pretty smooth, even though it occurred during a transition period in their hiring practices. Although there was an initial delay in hearing back about my application, it was shortly after GW2 launch, so it was not unexpected.Full Interview

Interview Question:
Graphics-related questions, bit-operations, simple data structures, etc. There is an extensive code test and a series of in-person interviews. Answer Question

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ArenaNet Awards & Accolades

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Best MMO of the Year, Game Informer, 2012
Best Role-Playing Game of the Year, GameSpot, 2012
Best RPG of the Year, Destructoid, 2012
MMO of the Year, Massively, 2012
Best MMO of the Year, Ten Ton Hammer, 2012
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