Capcom Vancouver
2.2 of 5 14 reviews Burnaby, Canada 150 to 499 Employees
Subsidiary or Business Segment
Information Technology
Unknown / Non-Applicable

Capcom Game Studio Vancouver, Inc. is a member of the Capcom family and was added to the company’s portfolio in October 2010. Capcom Game Studio Vancouver is recognized for its development of the Dead Rising franchise. Our most recent game, Dead Rising 3, was an exclusive launch title for the Xbox One platform.

Since our early days as Blue Castle Games, our studio has developed and shipped 8 games. Capcom Vancouver’s focus is on developing AAA open world action games using our own Forge engine.

Working at Capcom Vancouver

Posted by employees

Employees are “Dissatisfied”   14 ratings


20% Approve of the CEO   5 ratings

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Rob Barrett


Transitioning to a medium sized game studio; improving but still a long way to go

 Current Software Engineer II in Burnaby, BC (Canada)

Pros: - Got a start up vibe to it
- Open environment
- Software engineers sit with directors/project managers, good interaction
- Fun, lots of parties
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Salaries in USD  United States Avg. Salary

Software Engineer II

4 Capcom Vancouver Salaries (4 in Canada)


Environment Artist

3 Capcom Vancouver Salaries (3 in Canada)


Level Designer

2 Capcom Vancouver Salaries (2 in Canada)


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No Offer – Interviewed in Jan 2014 – Reviewed Jan 21, 2014

Interview Details – An HR rep contacted me to schedule and initial phone screen within days of when I had originally submitted my application. During the phone screen, the HR rep spoke about the lengthy hiring process, and what I could expect during the phone screen and going forward. They seemed very professional and…Full Interview

Interview Question:
I never got past the first two initial questions. We never talked about my experience, or who I was or where I came from, which I found to be disrespectful. The first questions was:

"How big was…
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