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Capcom Vancouver Reviews

Rating Trends
Recommend to a friend
Approve of CEO
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Mr. Kiichiro Urata
0 Ratings
  • Helpful (3)


    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee in Vancouver, BC (Canada)
    Current Employee - Anonymous Employee in Vancouver, BC (Canada)

    I have been working at Capcom Vancouver full-time (More than a year)

    Positive Outlook
    No opinion of CEO
    Positive Outlook
    No opinion of CEO


    Great games
    Great, experienced talent in studio
    Making changes to improve transparency
    Everyone is trying to make the studio a better place
    Huge recent improvements in the engine and tools that are making a difference
    Great benefits
    Competitive salaries


    Could be more nimble.
    Approval process is slow.
    Some people are good at pointing out problems, not as good with coming up with solutions. Creates negativity around some pretty simple things that can be solved.

    Advice to Management

    Keep improving the studio and the way we work. You are starting to change things for the good but we are far from where we need to be. I really want to see this studio be the best in the city. There is no reason why we can't be!

Capcom Vancouver Interviews

Interview Experience

Interview Experience


Getting an Interview

Getting an Interview


Interview Difficulty


Interview Difficulty




    Project Manager Interview

    Anonymous Employee
    No Offer
    Negative Experience
    Average Interview


    I applied online. The process took 5 daysinterviewed at Capcom Vancouver in January 2014.


    An HR rep contacted me to schedule and initial phone screen within days of when I had originally submitted my application. During the phone screen, the HR rep spoke about the lengthy hiring process, and what I could expect during the phone screen and going forward. They seemed very professional and specific.

    Interview Questions

    • I never got past the first two initial questions. We never talked about my experience, or who I was or where I came from, which I found to be disrespectful. The first questions was:

      "How big was the biggest team you managed?"

      and the second question:

      "What projects are you credited on?"

      After the second question the HR rep told me they weren't interested in my services. The phone screen lasted <10min.
      Answer Question

Capcom Vancouver Awards & Accolades

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Additional Info

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Headquarters Burnaby, Canada
Size 150 to 499 Employees
Acquired By Capcom
Founded 2005
Type Subsidiary or Business Segment
Industry Information Technology
Revenue Unknown / Non-Applicable
Competitors Unknown

Capcom Game Studio Vancouver, Inc. is a member of the Capcom family and was added to the company’s portfolio in October 2010. Capcom Game Studio Vancouver is recognized for its development of the Dead Rising franchise. Our most recent game, Dead Rising 3, was an exclusive launch title for the Xbox One platform.

Since our early days as Blue Castle Games, our studio has developed and shipped 8 games. Capcom Vancouver’s focus is on developing AAA open world action games using our own Forge engine.

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