Capcom Vancouver Photos
- Work/Life Balance
- Culture & Values
- Career Opportunities
- Comp & Benefits
- Senior Management
I have been working at Capcom Vancouver full-time (Less than a year)RecommendsPositive OutlookRecommendsPositive Outlook
talented staff new leadership is committed to change big opportunities for the future great benefits and fun environment great catalog of IP
lots of legacy from the past to overcome previous management made poor decisions that the current team is still recovering from need to make investment is tools & engine
Advice to Management
stay the course, you are on the right path
Getting an Interview
Getting an Interview
- No OfferNegative ExperienceAverage Interview
I applied online. The process took 5 days – interviewed at Capcom Vancouver in January 2014.
An HR rep contacted me to schedule and initial phone screen within days of when I had originally submitted my application. During the phone screen, the HR rep spoke about the lengthy hiring process, and what I could expect during the phone screen and going forward. They seemed very professional and specific.
- I never got past the first two initial questions. We never talked about my experience, or who I was or where I came from, which I found to be disrespectful. The first questions was: "How big was the biggest team you managed?" and the second question: "What projects are you credited on?" After the second question the HR rep told me they weren't interested in my services. The phone screen lasted <10min. Answer Question
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Capcom Game Studio Vancouver, Inc. is a member of the Capcom family and was added to the company’s portfolio in October 2010. Capcom Game Studio Vancouver is recognized for its development of the Dead Rising franchise. Our most recent game, Dead Rising 3, was an exclusive launch title for the Xbox One platform. Since our early days as Blue Castle Games, our studio has developed and shipped 8 games. Capcom Vancouver’s focus is on developing AAA open world action games using our own Forge engine.