- Work/Life Balance
- Culture & Values
- Career Opportunities
- Comp & Benefits
- Senior Management
I have been working at Codemasters full-time (More than 3 years)RecommendsNeutral OutlookApproves of CEORecommendsNeutral OutlookApproves of CEO
Regular titles to work on
New studio culture allows everyone to have input into the games we make.
A lot of the 'old guard' have gone
Old studio structure is being phased out....thankfully
Company seems to be focusing on it roots again, instead of chasing the competiton who have much bigger budgets.
Out in the country
Job doesn't always feel secure in the current economical climate
Recent games haven't as good as hoped... hopefully this is starting to change
Company doesn't seem to be profitable, instead, just breaking even or even operating at a loss. Again, hoping this changes soon.
Advice to Management
Keep doing what you're currently doing. The new studio culture seems to be gaining momentum. Remember to listen to you 'talented staff' (as you like to call us all the time). Listen to us BECAUSE we are talented....and we're very passionate about what we do. We're not just developers who knock out games. Treat your staff well and they'll be happy. It's hard in these times, but pay reviews would be very welcome.
Getting an Interview
Getting an Interview
- No OfferAverage Interview
I applied through college or university. The process took 2 days – interviewed at Codemasters.
The interview process takes 4-6 hours, both technical and conversational interviews. Talk a lot about their company's culture. Worth to work if you really into it. Many Data structure problems (HashMap, Linklist, Tree, Graph.....) Prepare yourself before applying.
- build solitair game in 90 minutes Answer Question
Let us know if we're missing any workplace or industry recognition –
Codemasters has been mastering code for many years. Codemasters Software develops and publishes games for consoles and PCs, as well as handheld devices. Supported platforms include Sony's, Microsoft's, and Nintendo's. Codemasters is behind such titles as the Prisoner of War, DiRT, F1 2009, Operation Flashpoint, Overlord, and Pop Idol (featuring a computer-generated Simon Cowell spewing insults). In June 2007 the company was acquired by Balderton Capital. In early 2010 Reliance Entertainment bought a 50% stake in Codemasters.