Codemasters Reviews

32 Reviews
32 Reviews
Rating Trends

Recommend to a friend
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Rod Cousens
16 Ratings

    Great place to work most of the time.

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Senior Artist in Royal Leamington Spa, England (UK)
    Current Employee - Senior Artist in Royal Leamington Spa, England (UK)

    I have been working at Codemasters full-time (more than 3 years)


    Great team
    Regular titles to work on
    New studio culture allows everyone to have input into the games we make.
    A lot of the 'old guard' have gone
    Old studio structure is being phased out....thankfully
    Company seems to be focusing on it roots again, instead of chasing the competiton who have much bigger budgets.


    Out in the country
    Job doesn't always feel secure in the current economical climate
    Recent games haven't as good as hoped... hopefully this is starting to change
    Company doesn't seem to be profitable, instead, just breaking even or even operating at a loss. Again, hoping this changes soon.

    Advice to ManagementAdvice

    Keep doing what you're currently doing. The new studio culture seems to be gaining momentum. Remember to listen to you 'talented staff' (as you like to call us all the time). Listen to us BECAUSE we are talented....and we're very passionate about what we do. We're not just developers who knock out games. Treat your staff well and they'll be happy. It's hard in these times, but pay reviews would be very welcome.

    Neutral Outlook
    Approves of CEO

Codemasters Interviews

Interview Experience

Interview Experience


Getting an Interview

Getting an Interview


Interview Difficulty


Interview Difficulty




    Junior Programmer Interview

    Anonymous Interview Candidate in Birmingham, England (UK)
    Anonymous Interview Candidate in Birmingham, England (UK)
    Application Details

    I applied through a staffing agency. The process took 4+ weeksinterviewed at Codemasters in June 2013.

    Interview Details

    First impressions: Relaxed yet focused atmosphere in the studio. I had a 45 minute written test (consisting of annotating code and then 3 open-end questions) and was then interviewed by two senior programmers simultaneously for an hour or so, in which we discussed my answers to the following problems. The interview was relaxed and the interviewers were positive and happy to discuss the concepts with me, regardless of how I did on that particular section.

    Interview Questions
    • With a dictionary of words provided in the form of a list, and given 7 random letters, write pseudocode to determine which words can be made from the dictionary (list of words) from the letters given. a.k.a. the game of Scrabble.   View Answer
    Negotiation Details
    Salary is fixed but they helped with relocation.
    Accepted Offer
    Positive Experience
    Easy Interview

Codemasters Awards & Accolades

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Additional Info

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Headquarters Southam, United Kingdom
Size 150 to 499 Employees
Founded Unknown
Type Subsidiary or Business Segment
Industry Media
Revenue Less than $1 million (USD) per year
Competitors Electronic Arts, Eidos

Codemasters has been mastering code for many years. Codemasters Software develops and publishes games for consoles and PCs, as well as handheld devices. Supported platforms include Sony's, Microsoft's, and Nintendo's. Codemasters is behind such titles as the Prisoner of War, DiRT, F1 2009, Operation Flashpoint, Overlord, and Pop Idol (featuring a computer-generated Simon Cowell spewing insults). In June 2007 the company was acquired by Balderton Capital. In early 2010 Reliance Entertainment bought a 50% stake in Codemasters.

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