Codemasters

www.codemasters.com
Profile Unclaimed

Codemasters Reviews

34 Reviews
2.7
34 Reviews
Rating Trends

Recommend to a friend
Approve of CEO
(no image)
Rod Cousens
18 Ratings
  •  

    Great place to work most of the time.

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Senior Artist in Royal Leamington Spa, England (UK)
    Current Employee - Senior Artist in Royal Leamington Spa, England (UK)

    I have been working at Codemasters full-time (more than 3 years)

    Pros

    Great team
    Regular titles to work on
    New studio culture allows everyone to have input into the games we make.
    A lot of the 'old guard' have gone
    Old studio structure is being phased out....thankfully
    Company seems to be focusing on it roots again, instead of chasing the competiton who have much bigger budgets.

    Cons

    Out in the country
    Job doesn't always feel secure in the current economical climate
    Recent games haven't as good as hoped... hopefully this is starting to change
    Company doesn't seem to be profitable, instead, just breaking even or even operating at a loss. Again, hoping this changes soon.

    Advice to ManagementAdvice

    Keep doing what you're currently doing. The new studio culture seems to be gaining momentum. Remember to listen to you 'talented staff' (as you like to call us all the time). Listen to us BECAUSE we are talented....and we're very passionate about what we do. We're not just developers who knock out games. Treat your staff well and they'll be happy. It's hard in these times, but pay reviews would be very welcome.

    Recommends
    Neutral Outlook
    Approves of CEO

Codemasters Interviews

Updated Dec 18, 2014
Updated Dec 18, 2014

Interview Experience

Interview Experience

57%
28%
14%

Getting an Interview

Getting an Interview

60%
16%
15%

Interview Difficulty

2.6
Average

Interview Difficulty

Hard

Average

Easy
  1.  

    Senior Software Engineer Interview

    Anonymous Employee
    Anonymous Employee
    Application Details

    I applied through college or university. The process took 2 daysinterviewed at Codemasters.

    Interview Details

    The interview process takes 4-6 hours, both technical and conversational interviews. Talk a lot about their company's culture. Worth to work if you really into it. Many Data structure problems (HashMap, Linklist, Tree, Graph.....) Prepare yourself before applying.

    Interview Questions
    No Offer
    Average Interview

Codemasters Awards & Accolades

Let us know if we're missing any workplace or industry recognition – Add an award

Additional Info

Unlock Profile
Website www.codemasters.com
Headquarters Southam, United Kingdom
Size 150 to 499 Employees
Founded Unknown
Type Subsidiary or Business Segment
Industry Media
Revenue Less than $1 million (USD) per year
Competitors Electronic Arts, Eidos

Codemasters has been mastering code for many years. Codemasters Software develops and publishes games for consoles and PCs, as well as handheld devices. Supported platforms include Sony's, Microsoft's, and Nintendo's. Codemasters is behind such titles as the Prisoner of War, DiRT, F1 2009, Operation Flashpoint, Overlord, and Pop Idol (featuring a computer-generated Simon Cowell spewing insults). In June 2007 the company was acquired by Balderton Capital. In early 2010 Reliance Entertainment bought a 50% stake in Codemasters.

Work at Codemasters? Share Your Experiences

Codemasters

 
Click to Rate
or