Codemasters Reviews

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  • Great place to work most of the time.

    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Senior Artist in Royal Leamington Spa, England (UK)
    Current Employee - Senior Artist in Royal Leamington Spa, England (UK)

    I have been working at Codemasters full-time (More than 3 years)

    Neutral Outlook
    Approves of CEO
    Neutral Outlook
    Approves of CEO


    Great team
    Regular titles to work on
    New studio culture allows everyone to have input into the games we make.
    A lot of the 'old guard' have gone
    Old studio structure is being phased out....thankfully
    Company seems to be focusing on it roots again, instead of chasing the competiton who have much bigger budgets.


    Out in the country
    Job doesn't always feel secure in the current economical climate
    Recent games haven't as good as hoped... hopefully this is starting to change
    Company doesn't seem to be profitable, instead, just breaking even or even operating at a loss. Again, hoping this changes soon.

    Advice to Management

    Keep doing what you're currently doing. The new studio culture seems to be gaining momentum. Remember to listen to you 'talented staff' (as you like to call us all the time). Listen to us BECAUSE we are talented....and we're very passionate about what we do. We're not just developers who knock out games. Treat your staff well and they'll be happy. It's hard in these times, but pay reviews would be very welcome.

Codemasters Interviews

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Interview Experience


Getting an Interview

Getting an Interview


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Interview Difficulty




    No Offer
    Average Interview


    I applied through college or university. The process took 2 daysinterviewed at Codemasters.


    The interview process takes 4-6 hours, both technical and conversational interviews. Talk a lot about their company's culture. Worth to work if you really into it. Many Data structure problems (HashMap, Linklist, Tree, Graph.....) Prepare yourself before applying.

    Interview Questions

Codemasters Awards & Accolades

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Additional Info

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Headquarters Southam, United Kingdom
Size 500 to 999 Employees
Founded Unknown
Type Subsidiary or Business Segment
Industry Media
Revenue $25 to $50 million (USD) per year
Competitors Unknown

Codemasters has been mastering code for many years. Codemasters Software develops and publishes games for consoles and PCs, as well as handheld devices. Supported platforms include Sony's, Microsoft's, and Nintendo's. Codemasters is behind such titles as the Prisoner of War, DiRT, F1 2009, Operation Flashpoint, Overlord, and Pop Idol (featuring a computer-generated Simon Cowell spewing insults). In June 2007 the company was acquired by Balderton Capital. In early 2010 Reliance Entertainment bought a 50% stake in Codemasters.

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