Codemasters Reviews

2.5
Rating Trends
Recommend to a friend
Approve of CEO
(no image)
Frank Sagnier
1 Rating
  • Great people, flawed business model

    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee in Southam, West Midlands, England (UK)
    Current Employee - Anonymous Employee in Southam, West Midlands, England (UK)
    Recommends
    Negative Outlook
    Approves of CEO

    I have been working at Codemasters full-time (More than a year)

    Pros

    An amazing community Life time friends Wealthy corporate benefactor Strong work-life balance Old CEO gone, new one is much better

    Cons

    Limited cash flow Minimal benefits Looming danger of redundancies Broken technology Moving backwards Too few profit generating teams Excessive support staff Talented staff that are aimed at a failing genre of games

    Advice to Management

    Allow the development times they need to make a great engine and games, increase funding for middleware as the company is falling behind and the best members of staff will leave. Change location or rent out rooms, there is too much space on site that is empty require an unachievable ROI from the remaining dev teams.


Codemasters Interviews

Interview Experience

Interview Experience

62%
25%
12%

Getting an Interview

Getting an Interview

44%
22%
11%
11
11

Interview Difficulty

2.4
Average

Interview Difficulty

Hard

Average

Easy
  1.  

    Senior Software Engineer Interview

    Anonymous Interview Candidate
    No Offer
    Average Interview

    Application

    I applied through college or university. The process took 2 days. I interviewed at Codemasters.

    Interview

    The interview process takes 4-6 hours, both technical and conversational interviews. Talk a lot about their company's culture. Worth to work if you really into it. Many Data structure problems (HashMap, Linklist, Tree, Graph.....) Prepare yourself before applying.

    Interview Questions

Codemasters Awards & Accolades

Let us know if we're missing any workplace or industry recognition – Add an award

Additional Info

Unlock Profile
Website www.codemasters.com
Headquarters Southam, United Kingdom
Size 500 to 999 Employees
Founded Unknown
Type Subsidiary or Business Segment
Industry Media
Revenue $25 to $50 million (USD) per year
Competitors Unknown

Codemasters has been mastering code for many years. Codemasters Software develops and publishes games for consoles and PCs, as well as handheld devices. Supported platforms include Sony's, Microsoft's, and Nintendo's. Codemasters is behind such titles as the Prisoner of War, DiRT, F1 2009, Operation Flashpoint, Overlord, and Pop Idol (featuring a computer-generated Simon Cowell spewing insults). In June 2007 the company was acquired by Balderton Capital. In early 2010 Reliance Entertainment bought a 50% stake in Codemasters.

Work at Codemasters? Share Your Experiences

Codemasters

 
Click to Rate
or