Electronic Arts Reviews

797 Reviews
3.5
797 Reviews
Rating Trends

Recommend to a friend
Approve of CEO
Electronic Arts CEO Andrew Wilson
Andrew Wilson
107 Ratings
  1.  

    Fast paced and technologically current!

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Business Analyst  in  Maitland, FL
    Current Employee - Business Analyst in Maitland, FL

    I have been working at Electronic Arts full-time for more than a year

    Pros

    This organization and industry is extremely fun to work for! Fast paced evolution of systems and processes is a business analyst/project managers dream environment. All resources are collaborative.

    The management system is designed to allow for personal development of subordinates and ultimately career growth for those that aspire for such growth.

    Work life balance is highly valued. For example, vacations, medical appointments and exercise are all highly encouraged activities. It is the norm for people to take an hour and a half lunch to go workout.

    Cons

    So many brilliant developers are given ability to develop solutions/tools to meet their immediate needs creating a challenge for central teams to support all of the disparate tech and processes.
    Very liquid reporting structure which has many benefits but creates a bit of uncertainty for people who like predictability.

    Recommends
    Neutral Outlook
    Approves of CEO

Electronic Arts Interviews

Updated Sep 27, 2014
Updated Sep 27, 2014

Interview Experience

Interview Experience

56%
22%
20%

Getting an Interview

Getting an Interview

41%
20%
17%

Interview Difficulty

2.9
Average

Interview Difficulty

Hard

Average

Easy
  1.  

    Data Analyst Interview

    Anonymous Employee
    Anonymous Employee
    Interview Details

    the interview itself happened through my university career service. the interview include some basic question such as self introduction and technical question. I remember one question is about if the sample size is bigger what happened to the variance. most question is about the game. the interviewer will ask you what is your favorite game first and ask you if you were the designer, how you can revise the game.

    Interview Questions
    • if you were the designer, how can you revise the game?   Answer Question
    No Offer

Electronic Arts Awards & Accolades

Something missing? Add an award
Top 95 Workplaces in the Bay Area, Top Workplaces, 2013
Best Places to Work 2013, Human Rights Campaign’s (HRC) Corporate Equality Index, 2013
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Electronic Arts Locations

Additional Info

Website www.ea.com
Headquarters Redwood City, CA
Size 5000+ Employees
Founded 1982
Type Company - Public (EA)
Industry Media
Revenue $2 to $5 billion (USD) per year

At EA, we thrive on outrageous thinking. It’s the fuel that inspires the best games in the world. We’re a community of artists, storytellers, technologists and innovators working in one of the most dynamic industries around.

Our creative work environment rewards new and different ideas. It’s an environment that attracts brilliant talent from around the globe. No matter which of our studio locations you join, you’ll feel the energy and support of EA’s global brand, while thriving on our world-class campuses. At EA, the excitement you feel throughout each workday is...
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