RecommendsPositive OutlookNo opinion of CEO
- Work/Life Balance
- Culture & Values
- Career Opportunities
- Comp & Benefits
- Senior Management
I worked at Frontier Developments full-time
I've worked at a lot of games companies and some of them are pretty bad to work for. Frontier isn't ideal but it's better than most. People are generally very friendly and their employment terms and conditions are pretty good. They have interesting projects to work on and genuinely try to help their staff.
They used to crunch terribly but hopefully that has now stopped. The location is a Science Park, if you don't mind having nothing to do at lunch time you won't mind but otherwise it feels very isolated. Cambridge is very expensive and most people live outside the city in other towns and villages. They have too much creative control in the hands of too few people.
Advice to Management
If you take away creative control from those beneath you they will leave. It's a common problem in the games industry so you're not the only guilty company but you need to learn to delegate.
Getting an Interview
Getting an Interview
- Declined OfferPositive ExperienceAverage Interview
I applied online. The process took 4 weeks. I interviewed at Frontier Developments (Cambridge, East of England, England (UK)).
I applied online and got an email a few days later inviting me to the studio for an interview (no phone screening). The interview involved a paper and pen test followed by a discussion of my answers. The questions touched a lot of subjects like low level system programming, AI and graphics. Nothing too hard. A couple of days later, I received a job offer.
- How to implement a garbage collection system in C++ (eg: implement shared_ptr, ect)? Answer Question
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Frontier's founder David Braben's work in games started way back in 1982 when David co-authored the seminal game "Elite". Frontier has built a uniquely diverse track record comprising games that have defined genres, been critically acclaimed and sold many millions of copies. We work with top publishers as well as self-publishing our own titles, and develop high quality, innovative games of different genres across all major gaming formats. We strive to make games that will put both Frontier and the games industry itself at the forefront of the ...