Gameloft

www.gameloft.com

Gameloft Reviews

220 Reviews
3.0
220 Reviews
Rating Trends

Recommend to a friend
Approve of CEO
Gameloft Président-Directeur Général Michel Guillemot
Michel Guillemot
106 Ratings
  •  

    Fun, friendly, amazing, looooooooooong hours.

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - UI Programmer in New York, NY
    Former Employee - UI Programmer in New York, NY

    I worked at Gameloft as an intern (less than a year)

    Pros

    Tight knit community, everyone is friends with everyone. People are helpful, the office itself is cozy, plus comes with free lunches and perks.

    Cons

    It is a game company. It comes with long hours. If you work for the NYC office, your best bet is to live in NYC or to never ever go home.

    Advice to ManagementAdvice

    Allow for remote work or part time.

    Recommends
    Positive Outlook
    Approves of CEO

Gameloft Interviews

Updated Jan 25, 2015
Updated Jan 25, 2015

Interview Experience

Interview Experience

68%
16%
14%

Getting an Interview

Getting an Interview

62%
15%
12%

Interview Difficulty

3.0
Average

Interview Difficulty

Hard

Average

Easy
  1.  

    UI Programmer Interview

    Anonymous Interview Candidate
    Anonymous Interview Candidate
    Application Details

    I applied online. The process took 2 weeksinterviewed at Gameloft.

    Interview Details

    First there was an assessment online test which tested the skillset you were applying for; it was either a question and answer test or asked you to design or code or create something. They gave you 24 hours or a week or 3 hours to finish it, however long the test needed, and then they took several days or a week to review it. If you passed the technical assessment then you got a phone interview with HR (or before the test, I don't remember). And then you had an in person interview with HR and then with chosen team.

    Interview Questions
    • All questions where standard, interview and technical.   Answer Question
    Accepted Offer
    Positive Experience
    Average Interview

Gameloft Awards & Accolades

Something missing? Add an award
Top Developer (#1), PocketGamer, 2011
Apple Editor's Choice (Asphalt 7: Heat), Apple, 2012
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Additional Info

Website www.gameloft.com
Headquarters Paris, France
Size 5000+ Employees
Founded 2000
Type Company - Public (GFT)
Industry Media
Revenue $100 to $500 million (USD) per year
Competitors Unknown

Since 2000, Gameloft® has proven a top innovator. We craft kick-ass games for all digital platforms and are tested Masters of the Mobile Space.

Our freemium and premium games from casual to hardcore are localized in 12 languages and more than 100 countries. Your ballin skills will be seen by potentially millions of gamers. We partner with more legendary brands than we can... More

Mission: We always prepare for tomorrow today. To allow our fans to play games anywhere, anytime, and on any digital platform, we surround ourselves with exceptionally talented... More

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