With successful global franchises such as Deer Hunter and Eternity Warriors and hits including Kim Kardashian: Hollywood and Racing Rivals, Glu is defining the mobile gaming landscape.
Glu is headquartered in the SoMa district of San Francisco with additional domestic offices in Redwood City and Long Beach, CA and Bellevue, WA. Global Studios include Moscow, Beijing, Toronto, and Hyderabad. Our culture is built on collaboration, respect, and a lot of fun! Prepare yourself to contribute your best talents to your team and then watch your back because floor-wide Nerf gun wars are daily occurrences. With top-grossing titles and top talent, life at Glu is never boring.
Glu is constantly seeking motivated, creative, and innovative individuals to join our teams. Glu-ers have a passion for games, appreciation for teamwork, and pride in what we do. Are you looking to learn from and collaborate with some of the most skilled people in the gaming industry? Do you want to be at a company that encourages a positive work/life balance while offering great development opportunities? If the answer is yes, then Glu would like to hear from you!
Niccolo de Masi, President and CEO
Eric Ludwig, Executive Vice President and Chief Financial Officer
Chris Akhavan, President of Publishing
RecommendsPositive OutlookApproves of CEO
- Work/Life Balance
- Culture & Values
- Career Opportunities
- Comp & Benefits
- Senior Management
I have been working at Glu full-time (More than a year)
Culture is getting much better from when I started and still improving. Benefits aren't bad but "fringe" benefits could be better in order to attract more talent. The people are GREAT but the company needs to figure out how to retain them. Free snacks and drinks are a nice perk but a lunch or even breakfast would be a nice gesture every once in a while, not just for all-hands which are only once a quarter.
Lack of infrastructure is incredible considering how long the company has been around. There are levels of arrogance throughout that cultivates bad and disrespectful behavior. Some teams are horribly under-staffed and resourced which means too much work with unrealistic expectations from management. "Work/life balance" is often mentioned but does not actually apply. It's all work.
Advice to Management
If we want to be seen as a "Leader in mobile gaming", let's start acting as one. The market is blazing hot. You are going to continue to lose really good people if you arrogantly think Glu is that great. I'd say it's an above average company, but NOWHERE near as good as some others I've worked at where the main focus is making sure the employees are happy. Happy people means productive people which means they are willing to put in more effort when necessary. Why is there no real marketing department? I read the comments on Facebook and I shudder because nobody seems to care to respond to the people who ACTUALLY PLAY OUR GAMES. It's inexcusable.
Getting an Interview
Getting an Interview
- No OfferNeutral ExperienceAverage Interview
I applied through an employee referral. The process took 2 weeks. I interviewed at Glu.
Referred by a friend who works at the company. Their recruiter contacted me and sent me a small Unity project challenge to do. I finished in about 4 hours, it's not very complicated or involves hard algorithms to crack. Then got a call from their lead engineer. I thought it went smoothly but didn't get contacted since then.
- Unity project, game loading, UI, path finding Answer Question
Glu is headquartered in the SoMa district of San Francisco with additional domestic offices in Redwood City and Long Beach, CA and Bellevue, WA. Global Studios include Moscow, Beijing, Toronto, and Hyderabad. Our culture is built on collaboration, respect, and a lot of fun! Prepare yourself to contribute your best talents to your team and then watch your back because ...
Mission: "To create instantly recognizable, lasting game franchises by coming star talent and social power."