Namco Bandai Reviews

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Shukuo Ishikawa
2 Ratings
  • QA testing is an entry level job, don't forget it.

    • Work/Life Balance
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    Former Contractor - QA Tester in Santa Clara, CA
    Former Contractor - QA Tester in Santa Clara, CA
    Doesn't Recommend
    Neutral Outlook
    No opinion of CEO

    I worked at Namco Bandai as a contractor (Less than a year)


    If you enjoy video games as much as most of the testers here you'll more than likely love the gig despite the low pay.


    Brief contract lengths and low pay.

Namco Bandai Interviews

Interview Experience

Interview Experience


Getting an Interview

Getting an Interview


Interview Difficulty


Interview Difficulty




    QA Tester Interview

    Anonymous Employee in Santa Clara, CA
    No Offer
    Negative Experience
    Average Interview


    I applied through a staffing agency. The process took 1 day. I interviewed at Namco Bandai (Santa Clara, CA) in February 2011.


    Applied to a local staffing agency (Volt) just down the street from them. Took a reasonably simple spelling test at Volt's office. If you just Google commonly misspelled words the night before the test is a breeze. I actually lucked out and got a call back from Volt the same day informing me that Namco would like to interview me two days later. Arrived 10 minutes early, and found they came out to greet me 10 minutes late. Bring something to entertain yourself, the magazines they have in there are more than 2 years old (though there is a game console set up). I was interviewed by two young guys who introduced themselves as the QA leads. They had a checklist of questions and details they went through, and seemed to not have the slightest bit of interest in the interview. One question in particular offended me. I was asked "Can we test your attention to detail?" after talking about graphical errors and bugs that I addressed when I made my own game (things like the character model sometimes going through the environment, wrong animations at the wrong times, etc) and then given a page ripped out of a magazine that contained an ad for Tekken. I was given roughly 15 seconds to look it over before they took it away from me. They then began to ask questions about the ad, like what color the floor was, how many fighters were on the page, etc. They did not care that one of the characters was missing a leg and even they had not noticed it before. Nice to know the QA leads care less about catching things that are wrong then being able to memorize every correct detail. They also gave me a spelling test to take. The last third of the page was a short answer portion where they asked me to describe one object in the room to the best of my abilities without giving it away (don't use its name). They want to be able to read your answer and figure out what it is a few hours later when you're not there. Or that's the gist of what they meant.

    Interview Questions

    • Sometimes we need to work 12 hour shifts. If this should be the case, how long do you think you could keep working those long hours before it became too much?   Answer Question
    • What are three things you want to improve about yourself? (These must be job related)   Answer Question

Namco Bandai Awards & Accolades

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Additional Info

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Headquarters SHINAGAWA-KU, Japan
Size 5000+ Employees
Founded Unknown
Type Company - Public (78320)
Industry Manufacturing
Revenue $10+ billion (USD) per year
Competitors Mattel, Hasbro, Nintendo

Namco Bandai Holdings is no joke, but it is a source of amusement for its customers across its portfolio of products. The company's toys, created by Bandai, include the Tamagotchi virtual pet and the Digimon, Gundam, and Power Ranger collections of characters and action figures. Its related products include clothing, stationery, and accessories. Namco Bandai's home computer game titles, developed primarily by Namco, include Tekken and Ridge Racer. Namco Bandai also operates a chain of amusement facilities (15% of sales), develops animated and live-action content ... More

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