Nerd Corps Entertainment Reviews

2.8
Rating Trends
Recommend to a friend
Approve of CEO
(no image)
Asaph “Ace” Fipke
6 Ratings
  • Good people, tough management

    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee in Vancouver, BC (Canada)
    Current Employee - Anonymous Employee in Vancouver, BC (Canada)
    Doesn't Recommend
    Positive Outlook
    No opinion of CEO

    Pros

    great coworkers cool shows forced to learn quickly

    Cons

    old software company uses a business model to treat employees unpaid overtime

    Advice to Management

    ease up and treat your artist fairly


Nerd Corps Entertainment Interviews

Interview Experience

Interview Experience

50%
50%
0%

Getting an Interview

Getting an Interview

60%
20%
20%

Interview Difficulty

2.0
Average

Interview Difficulty

Hard

Average

Easy
  1.  

    Animation PA Interview

    Anonymous Interview Candidate
    Accepted Offer
    Positive Experience
    Easy Interview

    Interview

    Interview was via Skype. The recruiter was easy to talk too and did most of the talking. The position was explained and that took up most of the interviewing process. They ask you about your schooling and your process of animating.

    Interview Questions

Nerd Corps Entertainment Awards & Accolades

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Additional Info

Unlock Profile
Website www.nerdcorps.com
Headquarters Vancouver, Canada
Size 150 to 499 Employees
Founded 2002
Type Company - Private
Industry Media
Revenue Unknown / Non-Applicable
Competitors Unknown

Nerd Corps Entertainment, established in 2002, is one of North America’s largest privately owned animation studios, boasting a diverse portfolio of award-winning original properties. With many shows in production, there is always a genre or character to keep you interested and challenged. But we’re more than just an animation studio. Our 400 creatives build stories, worlds, and experiences for kids that cut across platforms from television to online, games, toys, mobile—wherever kids are spending time. We handle all stages of our process in-house, from the IP creation and ... More

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