- Work/Life Balance
- Culture & Values
- Career Opportunities
- Comp & Benefits
- Senior Management
I worked at Nintendo of America full-time (More than 8 years)RecommendsPositive OutlookRecommendsPositive Outlook
Everyone loves the product. There is true passion behind the company.
Career advancement is slow. Some processes are outdated and inefficient. People don't leave the company so new ways of thinking are rarely implemented.
Advice to Management
Recognize and reward talent. Get rid of dead weight on teams. Too many people get comfortable at Nintendo and stop trying.
Getting an Interview
Getting an Interview
- No OfferNegative ExperienceEasy Interview
I applied online. The process took 2 weeks – interviewed at Nintendo of America (Redmond, WA).
1 phone screen, 1 in-person interview, relatively straight-forward, but not as systematic/planned as you would expect from other tech companies. The role title is completely misleading as it is a support/PM role (Not a role that one from the UX industry would expect to be). The interviewer said I'll hear back and asked me to wait, but next thing, I got a template reply in a few weeks saying the position is closed. The recruiter in contact didn't call nor send any personal email. This is rude as interviewees invested the time to come meet with you. I'm left with a bad impression of the company and can't imagine who would want to work there.
- Simple questions regarding projects and processes. Answer Question
Nintendo of America encourages good hand-eye coordination for the young and old alike. The company, which is broadening its audience by attracting players ranging from preschoolers to grandparents, serves as the Western Hemisphere headquarters for Japan's Nintendo. The game company makes the #1 handheld game console, the Nintendo DS, which boasts two screens and Wi-Fi capabilities, and the #1 home game console Wii, pronounced "we." It launched the no-glasses 3-D version of the DS, the 3DS, in 2011; and Wii-successor Wii U is planned for 2012. Nintendo of ...