Pocket Gems – Why Work For Us?


At Pocket Gems, We’re Serious About Fun

Pocket Gems develops free-to-play mobile games that are ridiculously fun. We were founded in 2009 by Daniel Terry and Harlan Crystal, engineers and gaming industry outsiders, who wanted to bring the excitement of social gaming to the mobile platform. Our 15+ titles to-date have been smash hits, each landing at the top of the charts and entertaining millions of customers across the globe.

We have two missions:

  • Build the world’s best mobile engineering team – Mobile is the platform of the next decade and gaming will feature some of the most compute- and memory-intensive applications. We want to be the place to work for engineers who are as excited about pushing the limits of mobile hardware as we are. Think that sounds fun? So do we.
  • Become a global leader in the mobile entertainment industry – Over the past 20 years, entertainment has evolved. What once existed only on the TV screen or computer monitor now fits in the palm of your hand. This platform enables experiences never before possible and represents the next wave of innovation in entertainment. Using a combination of creativity and analytics, we want to expand that frontier by delivering the most engaging mobile experiences available.

With funding by Sequoia Capital, we have the resources to be able to pursue these goals and build upon our successful track record.




Create. Innovate. Play.

Working at Pocket Gems

Pocket Gems is hiring! We were founded by engineers and are dedicated to building a company that attracts the best talent in the world.

What Makes Pocket Gems so Rad?

There are a lot of companies out there, so why choose us? To paraphrase Shakespeare, let us count the ways.

We’re an awesome group of people – Trust us, we’ve done studies. On top of that, our mothers describe us to their friends as “go-getters” who are “really sharp”.

We’ve got serious technical chops and love to tackle tough challenges – Our team includes contributors to major open source projects and experts in machine learning, computer vision, and complex dynamics. If you look up “wicked smart” in the dictionary, you’ll see a picture of us alongside Matt Damon’s character from Good Will Hunting.

Collaborative / fun work environment – We are in gaming after all, not some boring industry! Bowling nights, witty banter, happy hours, and, oh yeah, we do play a video game or two on occasion!

Profitable since launch; well-funded by Sequoia Capital – We have the resources to expand our team and continue to drive the evolution of mobile gaming.

We’ve killed it so far… and we’re just getting started – Tap Zoo and Tap Pet Hotel were the #1 and the #4 TOP GROSSING apps on iPhone for in 2011!!

undefinedPocket Gems is looking for the best generalist developers in the world to join us in revolutionizing the mobile gaming paradigm. No pressure or anything. ;- ) 

As a mobile engineer for Pocket Gems, you will build games and features with rapid release cycles that have an immediate impact, allowing you to reach tens of millions of users instantly.

We are looking for talented engineers who want to:

  • Collaborate closely in small, nimble, cross-functional teams with product managers, artists and designers to define our next generation of games
  • Develop and code innovative features using groundbreaking technologies
  • Enjoy the freedom of writing native applications while exploring the latest cross-platform technologies
  • Participate in all aspects of the project life-cycle, from specifications through release
  • Design and implement scalable, reliable and maintainable technologies for our iOS and Android gaming platforms 
  • Control, manage and analyze big data flows, allowing us to fully leverage our massive data streams
  • Work with brilliant, great, fun people!


We also offer some awesome perks and benefits:

  • Amazing, open plan office in the heart of San Francisco
  • Convenient Caltrain and BART access
  • Competitive salaries
  • Generous medical, dental and vision plans
  • Pimp your computer – Mac, PC, one monitor, two monitor, red monitor, blue monitor. We let you choose your weapon
  • … And, an endless supply of double rainbows.


  • Top 50 Devs

    Founded: September 2009
  • Titles Released: 15 on the iOS platform – And 7 on the Android platform
  • Titles are free-to-play and allow users to personalize their experiences through the purchase of virtual goods
  • iOS titles that have hit the top 10 iOS free apps list: 14
  • Accolades: #1 and #4 Top Grossing Apps in 2011 (Tap Zoo & Tap Pet Hotel)
  • Downloads: 80+ million
  • Amount Raised: $5 million from Sequoia Capital and Angel Investors Michael Dearing (Stanford Professor and former eBay executive), Jeff Fluhr (co-founder and former CEO of StubHub), and Omar Hamoui (co-founder and former CEO of AdMob)
  • Founders: Daniel Terry and Harlan Crystal
  • Board Members: Daniel Terry (CEO), Harlan Crystal (CTO), and Jim Goetz (Sequoia Capital)
  • Case Sutdies: Google App Engine, Twitter

Pocket Gems Reviews

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Pocket Gems CEO Ben Liu
Ben Liu
24 Ratings
  • Great experience!

    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Positive Outlook
    Approves of CEO


    Great Co workers and amazing teams! Great people, wonderful establishment and positive outlook. Free lunches and hard workers! Teams are hard workers and artists are amazing.


    Growth within the company needs improvement, great talent leaving the company due to lack of growth and neglect of talent. Many feel the company needs more growing and nurturing of employees.

    Advice to Management

    Try not to make this company a revolving door. Keep the team and appreciate the team.

Pocket Gems Interviews

Interview Experience

Interview Experience


Getting an Interview

Getting an Interview


Interview Difficulty


Interview Difficulty



  1. Helpful (1)  

    Product Manager Interview

    Anonymous Employee
    No Offer
    Negative Experience
    Average Interview


    I applied through a recruiter. I interviewed at Pocket Gems.


    Before talking to anyone, I was asked to spend "2-8 hours over the course of 3 days" on a homework assignment. I was informed that afterward I'd be subject to a phone screen and then an on-site. This was disappointing - asking for that much time from a candidate before an initial chat/describing the role struck me as a little arrogant, and I declined to pursue the position further.

    Interview Questions

    • Can you spend a few hours (2-8 hours) over the course of 3 days on an analysis?   Answer Question

Pocket Gems Awards & Accolades

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Top 50 Developer , PocketGamer, 2012
Top Grossing App of 2011 (#1 Tap Zoo and #4 Tap Pet Hotel) , Apple, 2011

Additional Info

Website www.pocketgems.com
Headquarters San Francisco, CA
Size 16 to 50 Employees
Founded 2009
Type Company - Private
Industry Information Technology
Revenue $5 to $10 million (USD) per year

Pocket Gems is building the next generation of wildly engaging mobile games. Our games are free-to-download, making them accessible to everyone, and pack the most fun per square inch on any gaming platform!

Mission: We have 2 missions: Build the world’s best mobile engineering team & Become a global leader in the mobile entertainment industry

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Pocket Gems

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