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50 Reviews
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Dave Roberts
25 Ratings

    Fun place to work with amazing talent and room for growth

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Anonymous Employee in Seattle, WA
    Current Employee - Anonymous Employee in Seattle, WA

    I have been working at PopCap Games full-time (more than an year)


    YOU HAVE A LIFE OUTSIDE OF WORK! This may sound like nothing, but at my last job, I was working 12 hours a day and weekends. I never saw my family. But the second I was hired by Popcap/EA, my family life improved beyond compare. That and my compensation went through the roof. I was actually getting paid to do what I love and have my weekends back! Not only can I see my family, I can actually afford to keep my head above the financial waters!

    Your hard work is recognized and rewarded with raises, stock, and/or career growth. Everyone is very friendly, and despite the industry giants that you WILL meet, there are zero egos. Everyone is just there to make great games and have fun doing it.

    If it's not for you, they won't get angry if you want to leave or have a better opportunity else where (like some companies in Seattle). In fact, they will encourage it and even help you on your way. Or at the very least, you will get a plethora of referrals.

    Feeling ill? Take the day off, they understand. Need to take a week off to spend with family? Go for it. The deadlines are reasonable enough to actually get things done even with vacation time. There are lots of team outings for celebrating releases or if the team did a great job pulling together. Like I said...you are rewarded a lot for good work.


    Some entrenched management that do very little or are too money-hungry to listen to the devs to make the right decisions which can serve to be a problem in holding the company back. And the ones who suffer are the employees who actually make the games. Upper management don't make games, the employees do. If management screws up, they need to pay the price, not the workers.

    Advice to ManagementAdvice

    Clean out the upper management a little. Your employees deserve better than to lose jobs because of terrible decisions made by people who don't understand the inner workings.

    Start cycling out Poplabs developers to start newer and fresher ideas so the company stays fresh and on top of the leaderboards.

    Neutral Outlook
    No opinion of CEO

PopCap Games Interviews

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Interview Experience


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Getting an Interview


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Interview Difficulty



  1. 2 people found this helpful  

    Marketing Manager Interview

    Anonymous Interview Candidate
    Anonymous Interview Candidate
    Application Details

    I applied through a recruiter – interviewed at PopCap Games.

    Interview Details

    Two phone interviews, one with recruiter, another with hiring manager, followed by an all day loop with eight people. Questions were all very straightforward and relevant to the role and my experience. A HUGE part of their interview evaluation is based on culture fit. If you seem uptight or stand-offish, it will count against you. Be casual and expressive.

    Interview Questions
    • Nothing particularly tricky, PopCap doesn't do sneaky interview questions.   Answer Question
    Negotiation Details
    Always counter any offer PopCap gives you, they always come in low and have room to wiggle or give a signing bonus.
    Accepted Offer

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Additional Info

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Website www.popcap.com
Headquarters Seattle, WA
Size 150 to 499 Employees
Founded Unknown
Type Company - Private
Industry Media
Revenue $25 to $50 million (USD) per year
Competitors Unknown

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