Come change the world.
It all started with RealPlayer more than fifteen years ago that has evolves into RealPlayer Cloud, allowing you to store your videos online and share with anyone, anywhere in the world. We've redefined how people connect with music, video, games, and more. We have a product line called Listen that includes mobile messaging, music, video, and ringback tone services that reach more than 33 million active subscribers.
There’s GameHouse, a creator of the top mobile and social games, like Collapse Blast and GameHouse Casino Plus. Helix Technology, a video streaming platform that can be used across devices. And a whole host of other products and services. Join our team and make difference in how the next generation of media is shared.
With our headquarters in Seattle, Washington, and offices in the United States, Europe, and Asia, we serve consumers, businesses, and institutions around the world. And we’re always looking for smart, curious people who are passionate about the same things we are. Do you want to be part of a team that is constantly striving for something better? Come work for us.
RealNetworks corporate culture is structured to run as a series of well-funded startup companies under the RealNetworks umbrella. Each of our product teams – RealPlayer Cloud, Mobile Entertainment, Helix and GameHouse – have unique brands and products tied together with our trademark dedication to sharing digital media through innovative, industry-leading technology. We believe in running lean and Agile. When we moved to a brand new building in the summer of 2013, our new home was carefully designed to foster innovation and collaboration (try walking more than ten feet without running into a sitting area and white board!)
Benefits and Perks!
RealNetworks is committed to our employees and their families. We encourage a healthy work life balance by providing a variety of great benefits including an R&R week at the end of the year, excellent health coverage, and a fun, entrepreneurial environment.
RealNetworks has a strong history of giving back to the community. In 2000, the Company created the RealNetworks Foundation which makes about $1.25 million in charitable grants per year.
A hallmark of the Foundation is the degree to which it engages employees in meaningful ways in its grant making. Employees volunteer their time to review applications, make site visits and then present their funding recommendations on to the Foundation Board.
Serving on the Foundation's Review Team is a great way to get to know other employees while giving back to the community.
The Foundation also matches the personal contributions of employees (up to $10,000 per year!) and matches volunteer time with a grant of $15 per hour.
So, whether you're interested in serving on the Grant Review Team, volunteering with your colleagues in the community, or donating on your own, there's a Foundation program to support you
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- Comp & Benefits
- Work/Life Balance
- Senior Management
- Culture & Values
- Career Opportunities
I worked at RealNetworks full-time (more than 3 years)Pros
Small team with a startup focus, great culture and values. Awesome team.Cons
Our team was trying to spin out like Rhapsody did, but Rob came back as CEO and didn't see the value in our business.Negative OutlookDisapproves of CEO
Getting an Interview
Getting an Interview
- Application Details
I applied online. The process took a day – interviewed at RealNetworks.Interview Details
Was a speedy and good process. Didnt have trouble communicating. Loved the interview process. Wasn't a bad process at all.Interview Questions
- Nothing was difficult to deal with. Answer Question
RealNetworks has enjoyed real success in the world of digital media -- hundreds of millions of people have downloaded the company's RealPlayer product to stream and download audio, video, and other multimedia content. Its primary revenue, though, comes from mobile phone carrier software for ring tones, music and video on-demand, and text messaging. RealNetworks also licenses its Helix server software to carriers and media companies for entertainment broadcasts and provides end users with access to news, sports, and entertainment content (SuperPass). Other divisions sell...