- Comp & Benefits
- Work/Life Balance
- Senior Management
- Culture & Values
- Career Opportunities
I worked at Square Enix as a contractor (less than a year)Pros
+ Inviting work environment
+ Nice people
+ Free goodies
+ Comfortable lunch room and game room
+ Location is right off the 105 Freeway
+ Leads are friendly and informative and always willing to lend assistance
+ Leads responded promptly to inquiries and went the extra mile to voice our concerns
+ Plenty of useful documentation concerning the projectCons
- We were given a brief overview of bug writing during a meeting and then set free on the game. No surprise that many of the testers began submitting improperly formatted bugs. (suggestion: provide a document in an email on day 1 showing a properly formatted bug and other basic QA standards)
- Testing revolves around localization: grammar, spelling, syntax. There is functionality testing as well, but the brunt of the workload is in heavy text proof-reading and voice to text consistency. We weren't there to "break the game." (I liked it, but it's not for everyone)
- No recognition for greater effort or time investment. (This is made clear on orientation day)
- Evaluation process is somewhat nebulous; some people will be let go while others will be kept on for other projects without much clear indication as to how performance has influenced the decision.Advice to ManagementAdvice
+ Provide greater evaluative insight for your contractors
+ Respond to emails
+ Make sure your QA Contractors are as informed as possible: provide docs with QA standards to facilitate an effective workforceRecommendsNeutral OutlookNo opinion of CEO
Getting an Interview
Getting an Interview
- Application Details
I applied online. The process took 4 weeks – interviewed at Square Enix.Interview Details
I responded to an ad online and was contacted by a representative of Wired Talent. After a short and pleasant conversation on the phone, I was asked to come in for a bug test at the Square Enix building in El Segundo.
The bug test is essentially a grammar proficiency exam, and it boils down to correcting errors in a sentence. It's also a good preview of the general structure for writing a suggested fix. After correcting errors in a series of example sentences, there is a written exam portion with a few available topics.
The following week I received word I had passed the exam and was asked in for a face-to-face interview. The interview was conducted by three members of the staff there and was pleasant and relaxed. I was asked to talk about a mechanic in a game I believe could use improvement. Other questions revolved around resolving work place disputes and how I might deal with extended periods of repetitive tasks. They went into greater detail on the position. The QA type work there is localization focused, meaning greater emphasis is put on correcting grammar, spelling, and syntax mistakes over functionality problems. That isn't to say there aren't functionality problems to be addressed (there are) but because many of the games are Japanese to English translated products, a greater number of the bugs and fixes revolve around text. Finally, I was asked why I was qualified to assess a text-heavy product.
About a week later, I was informed I had passed the interview process, and would be placed in a "talent pool." Later, I was told I had been selected and that the project would be starting in the following weeks. The whole process took about 3-4 weeks.
Friendly advice: On the days of the bug exams/interviews, you will be going to the Square Enix building in El Segundo. Make it a point to arrive early, as you will likely be parking in the street. The neighborhood streets surrounding the building fill up with other parked vehicles during the week. On top of that, you must be mindful of certain street being unavailable to park on due to street sweeping, depending on the day of the week you are there.Interview Questions
Negotiation DetailsNoneAccepted OfferPositive ExperienceEasy Interview
- How would you deal with work place disputes? View Answer
Let us know if we're missing any workplace or industry recognition –
Square Enix Ltd., the European arm of Japan-based games company Square Enix, publishes, markets, and sells titles such as Sword of Mana, various installments of the Final Fantasy series, and Drakengard. Another game, Kingdom Hearts, was developed in partnership with Disney Interactive. The company offers online game play with Final Fantasy XI. In 2004 Square Enix Ltd. also launched a mobile gaming division, Square Enix Mobile, to target the sizeable European market. Games available for play on cell phones include Aleste, Actraiser, and Drakengard.