Storm8

www.storm8.com
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    Check out Storm8's Perry Tam's predictions for #GDC2015 http://glassdoor.com/slink.htm?key=vIfHY

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    Storm8 CEO on our network approach

    Storm8 CEO Perry Tam on why its network-first approach trumps all

    People Perry Tam CEO Storm8 With more than 600 million total downloads across 200 million devices, Storm8 is the leading mobile social gaming network and developer of games for iOS and Android. It is also home to innovative brands TeamLava, Shark Party and FireMocha.

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Storm8 – Why Work For Us?

Storm8, Inc. is a leading mobile social gaming network, developer and publisher

Founded in 2009, Storm8, Inc. is the leading mobile social gaming network, developer and publisher for iOS and Android. With more than 50 million monthly active users and 600 million total downloads to date, Storm8 is also home to three innovative brands TeamLava, Shark Party and FireMocha. Under these brands, Storm8 has amassed a network of more than 400 million devices worldwide and continues to create engaging mobile social games that span genres – from casual arcade hits Bubble Mania and Jewel Mania, to social casual games like Bakery Story and Dragon Story, to MMORPGs like World War and iMobsters, and social casino games like Slots and Bingo!. Storm8 is headquartered in Redwood City, California. For more information, please visit www.storm8.com.


We want you!

Storm8 is making history in the way we create mobile games. We believe in developing the best games in every category we get into. We focus on quality, user experience and all around better gameplay. Use your smarts, creativity and entrepreneurialism to create something big and have fun while doing it. Come work and innovate the world of mobile gaming with passionate Stormies!

In our short five-year history, we've experienced successes rivaling some of the biggest companies today. And we're profitable. Our games have been downloaded more than 600 million times across our network of more than 400 million players worldwide. More than 50 million people play a Storm8 game every month, and we're only getting started. Join us!

Some of the awesome perks of being a Stormie:

  • Money to pimp out your desk (and bonus gift for "best decor")
  • Free catered lunches and dinners
  • Fresh fruits delivered daily
  • Unlimited snacks and drinks
  • Free iPod Touch to play all the mobile games you want
  • Money towards a second mobile device of your choice
  • Company parties, events and hackathons
  • Game rooms galore (Ping Pon, Pool, StarCraft, etc.)
  • Support for sporting and game leagues (Softball, Storm8 StarCraft team, League of Legends AHGL, etc.)
  • Onsite gym
  • Pet-friendly environment

Benefits:

  • Competitive salary and company bonus program
  • 100% paid Medical, Dentail and Vision for you and your dependents
  • Stock options and 401K
  • Paid holidays, vacation and sick leave
  • Flexible work schedule
  • Short Term/Long Term Disability
  • Life Insurance
  • Flexible spending accounts (health and dependent care)
  • Commuter benefit
  • Employee referral program

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  • ​Founded in 2009
  • No outside venture funding and profitable since the beginning
  • 40+ mobile games across 5 genres
  • 250+ employees located in Redwood shores
  • 2013 top 12 mobile developer in terms of revenue across the App Store and Google Play

What to expect:

When you enter our office, you’ll notice a group of hard-working individuals who share common goals and interests. At Storm8, how you fit into our culture is just as important as how you fit in professionally. We want to make sure it’s a good fit on both our side and yours. So, just be yourself during the interview. We’re looking for bright, well-rounded and FUN individuals who always strive to be the best and who will contribute to our startup environment.

Process:

During our interview process, you’ll meet with a handful of Stormies who will go over technical, cultural, situational and behavioral questions that pertain to the specific role that you’re applying to.

Production Interview Process:

If you’re applying for a production role, we want to hear about your creative background and how you’ve contributed to this industry. We want to hear about games you’ve worked on, levels you’ve designed, and features you’ve developed. If you’re an Artist, don’t forget to bring that portfolio you’ve worked so hard on. Product Managers are more analytically focused, but we still want to hear about the features you’ve created and how you came about creating them. If you’re a Game Designer, tell us what games you’ve designed and where you find your inspiration. Producers are our Project Managers, so tell us about recent projects you’ve completed and how much you enjoy working with other teams.

Our process is efficient and consists of a phone screen with one of our leads and an onsite with the team.So be prepared to make that first impression count! Remember that we’re all gamers at heart so while we want to hear about your skill set, we also want to hear how you plan to be a proactive member of our gaming process.

Engineering Interview Process:

If you are interviewing for a software engineer position be prepared to solve challenging algorithm and coding problems. Here at Storm8 our philosophy is that a smart engineer with a strong foundation in computer science will be able to pick up new technologies quickly and solve complex problems efficiently. We can equip you with the right tools and skills to be a successful engineer here, but we look for people that already possess the core fundamentals (decomposition, object-oriented design, etc.).

Our interview process consists of a technical phone screen with one of our engineers, followed up with an onsite interview. There are two primary things that we look for throughout our software engineering interview process: 1) we look to see whether or not you can find the optimal solution to the problems we present you, and 2) we see whether or not you can write efficient code. We don’t test on any specific programming languages, so pick a language that you’re most comfortable/confident with, or devise your own pseudo-code. As long as your code is clean, maintainable, and simply works, then we’re happy campers!

How to prepare:

Research, research, research! Which, at Storm8, equates to playing our games! Our employees play and test our games, and we expect our candidates to know and understand our products as well. Whether you’re on the iOS or Android platform, take a look at our games and know them well.

It also won’t hurt to know a bit about Storm8 as a company, like where we started, how we’ve grown, what we’ve accomplished, and how we stack up to the competition. Lastly, learn about Storm8’s culture, and see if you’ll mesh well with it! To get a sense of our company culture, check out some of these links to past blog posts:

Interest Groups within Storm8
Storm8’s Pimp Your Desk Competition
Our Company Outings

To view/download our games, click the links below:

TeamLava in the iTunes Store
Storm8 in the iTunes Store
TeamLava in the Android Market
Storm8 in the Android Market

What to wear:

We have a very casual environment here, so keep that suit in the closet. Showing up in business casual attire works for us! Not rain nor snow nor dark of night will keep us away from our work, so no matter what the weather is outside you’ll find Stormies working hard in shorts, t-shirts, flip-flops, jeans and sweaters.

That’s all! Thanks for reading! Once you’re prepared, the hard part is over; just come in and wow us with your dazzling skills!

Storm8 Reviews

34 Reviews
4.3
34 Reviews
Rating Trends

Recommend to a friend
Approve of CEO
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Perry Tam
17 Ratings
  •  

    A gaming company that really values their employees

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Anonymous Employee
    Current Employee - Anonymous Employee

    I have been working at Storm8 full-time (more than 3 years)

    Pros

    Let's start off with the actual location. The office is an open space and everyone is given a stipend to decorate their desk, so you see lots of creativity and personality throughout. Of course you get your nerf guns, toys, and other random decorations, but sometimes teams pool their money together to get a communal thing, like the recruiters turning their area into a tropical paradise or the UI team building a bar.

    The executives really value employee satisfaction too. The work-life balance is manageable since there are a lot of people with families and pets. Breakfast, lunch, and dinner are catered every day and there are fully stocked snack rooms. They also sponsor team outings every quarter that include activities like wine tasting, go-kart racing, bowling, Santa Cruz boardwalk, etc. On the 5th anniversary, they actually flew everyone out on a 4-day all-expenses paid trip to Hawaii! Aside from that, there are the usual benefits of medical, dental, and 401K. They also sponsor health fairs and reward hard work with surprises like catering boba or handing out new swag.

    Storm8 is also very profitable so salaries are much better than any competition out there. There is also room for bonuses each year. The longer you work at the company, the better your benefits get including extra PTO.

    Lastly, the company culture and the people here are just amazing. Coworkers are friends outside of work and during company-wide events it's awesome to see people from other teams mingling with each other.

    Cons

    As for most companies, there are occasional nights or days where people may need to work later to meet a deadline. These are not often but can sometimes be draining the next day.

    Advice to ManagementAdvice

    I would recommend focusing on how to improve the overall structure of the company, especially when it comes to raises and promotions.

    Recommends
    Positive Outlook
    Approves of CEO

Storm8 Interviews

Updated Jan 31, 2015
Updated Jan 31, 2015

Interview Experience

Interview Experience

37%
24%
37%

Getting an Interview

Getting an Interview

28%
25%
23%

Interview Difficulty

3.2
Average

Interview Difficulty

Hard

Average

Easy
  1. 1 person found this helpful  

    Software Engineer Interview

    Anonymous Interview Candidate in Redwood City, CA
    Anonymous Interview Candidate in Redwood City, CA
    Application Details

    I applied online. The process took 4 weeksinterviewed at Storm8.

    Interview Details

    I received an email from one of Storm8's HR employees a few days after submitting an application. He set up a phone call with me. It was short-- he explained the positions available (I think this is just their standard recruiter talk, since I had specified the position I was after), answered my questions, and asked me a couple of very general technical questions about Big-O runtime notation and object-oriented programming, just making sure I had a basic idea of what I was talking about. He was very helpful and informative.

    Another few days passed and I got an email telling me that the hiring manager was interested in advancing me through the interview. He emailed me, and set up a technical phone screen with one of the engineers.

    The technical phone screen consisted of a few verbal questions about the basics of data structures and so forth, then a couple of coding questions using collabedit. The first was a fairly common question about a rotated array. I'd seen it before so I was able to solve it quickly; the interviewer asked for me to make my code a little cleaner, then was satisfied and moved on. The second question was a trickier sorting question. I got the initial logic underlying the solution but had a little trouble working out the exact implementation. It took me a little while to get it, but the interviewer was satisfied by seeing my thought process.

    After that, I did have to wait for a little while longer, because I'd applied early in December, and the holidays had arrived-- of course it's going to be difficult to schedule an interview then. I received an email asking me to fly out for an onsite interview and was able to schedule one for the week after I received the email.

    The onsite interview started with a tour of the office (I can't say much about what I saw that isn't already advertised on their site) with the HR guy I'd been talking to, followed by some non-technical interview questions and company info with him before switching off to the next interviewer. I then went several interview rounds with different engineers. All of these started out with basic q&a and then went to one or two coding questions. The coding questions started out on a whiteboard, and ended with typing it out into a collabedit document; I was encouraged to talk my way through what I was doing, and then to make sure my code was clean. I did struggle with a couple of the questions. The interviewers were helpful without giving away the answers, and understood that some of my difficulty was just a matter of nerves. The questions ranged from basic string and array manipulation to a data structures question to a couple on recursion/dynamic programming. (Of course, they didn't always say what method you were supposed to use to solve something, no "this is a dynamic programming question"; you had to use your judgment.) Basically they were making sure that I knew how to code and to do so neatly and efficiently.

    One of the engineer interview rounds also included a lunch break; I just ate with everyone in their cafeteria and got to meet some of the other people at the company.

    After all the technical rounds came one more basic q&a with the head of engineering. I received my offer in person at the end of the onsite interview, though apparently that's unusual for them. They do really want you to respond to an offer very quickly. I had no problems with the process of arranging travel out there, and they were pretty understanding with the time frame for that since I was flying from the East Coast.

    Interview Questions
    • There was a data structures question that didn't look like it was about data structures on the surface that kind of threw me for a loop. This was the second question I had with that particular interview, and his first question was the more important one. Not sure I can say what the question actually was due to NDA.   View Answer
    Accepted Offer
    Positive Experience
    Difficult Interview

Storm8 Awards & Accolades

Something missing? Add an award
Best Places to Work, San Francisco Business Times, 2013
Technology and Innovation Award (Best Gaming & Entertainment), San Francisco Business Times, 2012
Top 50 Mobile Developer, PocketGamer, 2014
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Additional Info

Website www.storm8.com
Headquarters Redwood City, CA
Size 150 to 499 Employees
Founded 2009
Type Company - Private
Industry Information Technology

Founded in 2009, Storm8, Inc. is the leading mobile social gaming network, developer and publisher for iOS and Android. With more than 50 million monthly active users and 600 million total downloads to date, Storm8 is also home to three innovative brands TeamLava, Shark Party and FireMocha. Under these brands, Storm8 has amassed a network of more than 400 million devices worldwide and continues to create engaging mobile social games that span genres – from casual arcade hits Bubble Mania and Jewel Mania, to social casual games like Bakery Story and Dragon Story, to MMORPGs... More

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