I have been working at Ubisoft part-time (Less than a year)RecommendsPositive OutlookRecommendsPositive Outlook
Fun and creative Marketing team with friendly employees and a nifty office space.
None as of yet I would say.
Getting an Interview
Getting an Interview
Helpful (4)Accepted OfferNeutral ExperienceEasy InterviewAccepted OfferNeutral ExperienceEasy Interview
I applied online. The process took 2 days – interviewed at Ubisoft.
Very standard job interview procedure. You get interviewed by three to five people to see if you are a good fit. If you’re assuming that a tight job market means that an employer doesn’t have to exert much effort to fill its open positions, think again.
Knowing how to “hire smart” is a must for any employer, no matter what the economy looks like. A company that does not think strategically about recruiting could miss out on the best candidates, fail to hire a diverse workforce or worse - expose itself to liability for discriminatory hiring practices.
Now is the time to take a critical look at your hiring process to make sure it is efficient and effective. Remember: A little bit of common sense goes a long way toward hiring the best employees.
What Do You Need in a New Employee?
The first step in your recruiting process should be to prepare a well thought-out job description that can be used for both hiring and employment purposes. When creating a job description, keep the following in mind:
Let us know if we're missing any workplace or industry recognition –
A Global Network of Talented People
Ubisoft is composed of over 9,200 talented people located in 28 countries across the globe. With around 85% of its staff devoted to game development, Ubisoft has the 2nd largest in-house creative team in the world.
The company’s 27 different creative studios work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic...