AT VICARIOUS VISIONS
Vicarious Visions is a creator of hit video games with its studio based near Albany, New York. We are a team of talented, energetic, and highly motivated individuals. Our people come from all areas of the globe, so we bring a very diverse mix of styles to our games. It makes for a very cool place to work...and we have the pictures to prove it!
- We make great games based on innovation and creativity.
- We work very hard on our games in order to reach broad audiences with our content and technology.
- We succeed because of teamwork throughout the company.
- We believe in building a great entertainment company.
- We invest in our people, capabilities, and relationships for the long run.
To date, VV has sold over 40 million games worldwide. VV has shaped popular culture with hit video game titles including: Skylanders, Guitar Hero, Crash Bandicoot, Tony Hawk, Spider-Man, and Marvel Ultimate Alliance for various platforms.
VV is housed in a 40,000 square foot state-of-the-art studio located in Menands, NY. Today the company employs over 150 highly creative programmers, artists and designers. VV is an independent studio within Activision|Blizzard (NASDAQ: ATVI), a leading worldwide publisher of entertainment software.
SHAPE POPULAR CULTURE by creating video games that capture the imagination and have a lasting, positive impact on millions of consumers all over the world.
- We strive to have Innovation in all aspects of our work.
- We do the right thing by pursuing our goals with Integrity.
- We rely on Collaboration to have high performance teams.
- We take pride in our Craftsmanship; the process we use to generate results.
- We work to ensure Customer Success is integrated in our daily work.
- We work together to have a lasting Positive Impact.
- We have a Quality Workplace we enjoy being a part of.
AWARDS & RECOGNITION
Over the years, VV has won numerous awards for the games we've worked on as well as our contributions to our local community and the games industry. It's a long list, so if you are really interested, go ahead and download it!
WORK & PLAY
When arriving at our studio in Albany, NY you can't imagine our state of the art facility is waiting for you just on the other side of the warehouse walls. As you walk the halls you soon realize our greatest distinction, the VV Family, is what makes VV extraordinary.
Our team is made up of the most talented, unique & motivated individuals from all over the globe. Every day you'll experience the newest innovations, the craziest employee contests/parties, and the best people you can find. Our team is dedicated to producing exceptional games but more importantly great friendships.
Vicarious Visions Photos
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- Comp & Benefits
- Work/Life Balance
- Senior Management
- Culture & Values
- Career Opportunities
I worked at Vicarious Visions full-time (more than 8 years)Pros
Engineering Dept was well run and focused on improving the work of the content teams, not just making 'the next cool piece of code.'
Training is encouraged, and family is a focus. Most people leave at 6pm every day, when not crunching. Hours are a bit flexible (you can leave as early as 5, and come in as late as 10). Taking time off (I once took 4 weeks off) wasn't really a problem for them, so long as it was coordinated.
Seems like there's always 'something cooking' in addition to the 'big project,' which is nice if you get burnt out on it.Cons
A little more 'corporate' compared to other game companies. Winter parties are held at clubs around Saratoga with a Jazz band, for example. You wouldn't see a company sponsored trip to Las Vegas for shipping a game, for example.
Sometimes, getting opportunities to grow (i.e., leading a big 6 month endeavor) are hard to come by, if the project's don't need them.RecommendsApproves of CEO
Getting an Interview
Getting an Interview
- Application Details
I applied through a recruiter. The process took a day – interviewed at Vicarious Visions in December 2010.Interview Details
Lots of one on one or two on one interviews, a tour around the facilities, and lunch.Interview Questions
Declined OfferNeutral ExperienceAverage Interview
- What's the best thing about you? Answer Question
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Mission: SHAPE POPULAR CULTURE by creating video games that capture the imagination and have a lasting, positive impact on millions of consumers all over the world.