Wizards of the Coast

  www.wizards.com
  www.wizards.com

Wizards of the Coast Reviews

51 Reviews
2.5
51 Reviews
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Wizards of the Coast President and CEO Greg Leeds
Greg Leeds
29 Ratings
  1. 5 people found this helpful  

    Best of Both Worlds

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Anonymous Employee in Renton, WA
    Current Employee - Anonymous Employee in Renton, WA

    I have been working at Wizards of the Coast full-time (more than 5 years)

    Pros

    Wizards is great for young go getters. They come in, get to work on cool technology that’s mostly less than 10 years old, build up some nice resume bullet points. Then they leave since pay is better everywhere else in this area.

    But what about the rest of us? The real people. I’ve been here a few years now. I checked out years ago. How’s Wizards for the majority of us?

    It’s FANTASTIC. My manager checked out years ago too. Beyond that? No one cares!

    You never meet your skip level manager. Never. You never meet your director, or VP, or anyone above your direct, every day manager. And there’s about 10 layers between me and the local CEO. I’m closer to Kevin Bacon than him!

    What about the skip level manager - worried that he’ll catch my manager being checked out? There’s no worries there. Just recently had a group meeting with him. He has four reports, and manages four products. He messed up the name of one of his direct reports and one of his products! And when called on it he responded “Everyone calls him [incorrect pronunciation]”!! Is there any clearer way he can say “I don’t care about you or your product”? This is a 100% true example of every day life at Wizards.

    There is no better place for the 15 minute a week workers. There’s so many of us I don’t worry about losing my job, even if the managers cared. But they so obviously don’t care that it’s one less thing to worry about.

    Cons

    No upward mobility. But if you're basing your career at this company, you've got bigger problems.

    Advice to ManagementAdvice

    Keep up the good work! Not being recognized by any manager will keep me collecting paychecks from you!

    Doesn't Recommend
    Neutral Outlook
    No opinion of CEO

Wizards of the Coast Interviews

Updated May 11, 2014
Updated May 11, 2014

Interview Experience

Interview Experience

20%
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Getting an Interview

Getting an Interview

100%

Interview Difficulty

2.8
Average

Interview Difficulty

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Average

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  1.  

    Associate Brand Manager Interview

    Anonymous Employee
    Anonymous Employee
    Application Details

    I applied online. The process took 2+ monthsinterviewed at Wizards of the Coast.

    Interview Details

    Initial interview was with a recruiter. The questions were very 'get to know you' types of questions. Had follow-up interviews with two brand managers. This interview was more specific to the brand and current products. No difficult questions and each manager was very pleasant. We discussed the brand quite a bit and they asked pretty standard questions to get to my knowledge of the segments they play in.

    Interview Questions
    No Offer
    Positive Experience
    Average Interview

Wizards of the Coast Awards & Accolades

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Additional Info

Unlock Profile
Website www.wizards.com
Headquarters Renton, WA
Size 1000 to 5000 Employees
Founded 1999
Type Subsidiary or Business Segment
Industry Manufacturing
Revenue $100 to $500 million (USD) per year
Competitors Mattel, Nintendo, Konami

Wizards of the Coast has built a house of cards. The company, a unit of toy behemoth Hasbro, is best known for trading card game Magic: The Gathering, which is available in several languages. Wizards of the Coast's other offerings include the granddaddy of medieval role-playing games ("Dungeons & Dragons") and various traditional games, books, and magazines. Through the years, Wizards of the Coast's hobby games have earned a cult following, with children and teens still playing the firm's games with friends into their adulthood. Former CEO Peter Adkison, game designer... More

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