Capcom Vancouver
2.2 of 5 14 reviews
www.capcomvancouver.com Burnaby, Canada 150 to 499 Employees

Capcom Vancouver Reviews

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2.2 14 reviews

                             

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Mr. Kiichiro Urata


31% of employees recommend this company to a friend
14 Employee Reviews
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    1 person found this helpful  

    Transitioning to a medium sized game studio; improving but still a long way to go

    Software Engineer II (Current Employee)
    Burnaby, BC (Canada)

    Pros- Got a start up vibe to it
    - Open environment
    - Software engineers sit with directors/project managers, good interaction
    - Fun, lots of parties

    Cons- Messy management, takes weeks to come up with a team shuffling plan while most employees turned into gloried youtubers at work
    - Pay on the low end

    Advice to Senior ManagementPlan ahead of time

    Yes, I would recommend this company to a friend – I'm optimistic about the outlook for this company

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    A young studio hungry to make great games under the Capcom umbrella

    Level Designer (Current Employee)
    Burnaby, BC (Canada)

    Pros- Project Management that listens to the needs of the content creators and works with them to create a logical path to success
    - Creative design staff that works together with all departments to acheive success
    - Ability to put forth ideas and have them heard/considered from all departments
    - Development process that allows individual areas to own their design and be able to work with other departments to fultill their development needs.
    - Just as with everything in life - you only get out of the job what you put into it. If you are willing to do the work to put forth creative, inventive ideas and motivate people around you to your cause, you'll do extremely well at Capcom Vancouver. If you are lazy and expect that opportunities fall in your lap, then this is not the place for you.
    - Tech plans are in place to improve and be in a competitive position for the impending console upgrades.
    - Studio is located in a quiet area.
    - There's a lunch club and other clubs to be a part of such as board games.

    Cons- Upper layers of company management too involved in the development process
    - Too many people in places where they shouldn't be
    - Not enough mentorship and studio training for the things that matter
    - Too much emphasis on becoming "managerial" in work style rather than working in a relaxed mode during creative stages of development
    - Far too great an emphasis on software engineers and technical experts due to the lack of commitment to use external engines for development, however, this is turning around and there is a plan in place to improve it.
    - The studio is still quite young and has not attracted enough seasoned talent to make a true AAA experience come together.
    - There is and will always be political strife in every job, but this one has had me face-palming more times than I care to remember. When the wrong people are in the wrong positions making the wrong decisions because someone somewhere decided they should be there. - that's when things go bad, morale goes down the toilet and the project(s) suffer because of it.
    - Culture is strange, with huge emphasis on over the top Halloween dress-up parties, Cancer research funding to the max and special outings that a select few care about. There is little to no talk of games, or the industry at large which leads to most people having little to no knowledge of the state of the industry that our products are being released to succeed in.
    - No dedicated video game lounge on site for playing games. Not a whole lot of encouragement to buy systems or play games in disciplines other than design.

    Advice to Senior Management- Settle on a final technical solution that can be achieved iin the shortest turn-around time possible.
    - If you're going to go after high-calibur talent, the goal should be to hire them, not bring them onsite to hum and hah about whether or not they're better than our current staff.
    - Understand that you can't build a true AAA game without first acquiring the talent to be able to do so. Yes there are a lof ot talented people at the company, but there are a few VERY KEY roles that need attention.

    Yes, I would recommend this company to a friend – I'm optimistic about the outlook for this company

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    Overall programming aptitude is improving, but still a ways to go.

    Software Engineer II (Current Employee)
    Vancouver, BC (Canada)

    Pros- Interesting IP with many opportunities to work on interesting tech
    - All tech is developed in-house, letting you touch all aspects you're interested in
    - Open atmostphere - you can contribute design and give feedback and you'll know it gets considered.

    Cons- Compensation is lacking. Less than what you'd make at EA or other nearby large studios.
    - Leadership likes to play it too safe. Difficult to convince them to experiment or try out new paradigms, programming techniques, etc
    - Codebase is a mess in some places. Lots of ugly code on there - a lot of it was written to hit frequent milestone deliverables. Technical debt is very high.

    Yes, I would recommend this company to a friend – I'm optimistic about the outlook for this company

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    1 person found this helpful  

    Better than most for this City, but leaves a little to be desired

    Environment Artist (Current Employee)
    Burnaby, BC (Canada)

    ProsIt has proven to be a fun and positive environment to work in. Lots of perks and company events and great benefits.

    ConsKey to success very much seems to be who you know and not what you do for the company. Your reputation among upper management is the single most important element in career growth.

    Yes, I would recommend this company to a friend

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    Good place to learn what not to do

    Software Engineer (Former Employee)
    Burnaby, BC (Canada)

    ProsNice people. Fun projects. People are passionate about what they do. Good benefits. Owners are very approachable and easy to talk to.

    Cons- Overall quality of work is very poor. At least from a developers standpoint. 10k lines of code for a player. Come on hasn't anyone there heard of design patterns, object oriented development. Just abysmal design. Its a wonder they can final games.
    - Design decisions all over the map. Once month the game is X then next month game is Y. Then you wonder why things take so long.
    - Work life balance is not very good.
    - Terrible pay. They look for junior staff and underpay them. They keep pay low even after you excel and can demonstrate senior capabilities.

    Advice to Senior ManagementPay people what they are worth.

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    1 person found this helpful  

    a mini EA Canada in culture

    Software Engineer (Former Employee)

    Prosworks on sequeal of a title with name recognition
    decent office building

    Conspoisonous politics culture.
    employees treated like any other disposable assets.
    poor quality code base that i had to work on.

    Advice to Senior Managementmost are from EA canada nearby. Same culture.

    No, I would not recommend this company to a friend

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    4 people found this helpful  

    Good games, poor processes

    Software Engineer (Former Employee)

    ProsRare opportunity to work on games that are actually fun and look good on your resume. Good creative potential, lots of smart and passionate people. Due diligence helps ship titles against all odds (see below). Very casual. Fun events, cheap beer.

    ConsVery poor code quality, management doesn't realize or care. If you're a coder, you can't excel through the quality of your code. Bugs, OMMs, crashes. If you're a young coder, don't go here - you'll pick up bad practices. Very poor pipelines, broken builds all the time, artists and designers suffer. Toxic politics. Propaganda that forces everybody to be in denial about the issues and not speak their minds publicly. Multiple layers of PMs most of whom aren't professionals in either code or art and therefore use cheer leading, drawing graphs and guilt trips instead of reason to motivate and manage. In fact, outrageous ratio of PMs to people who actually do the job. Overtime, though not as bad as in some other places. Didn't fulfill promises of bonuses and vacations to compensate for the OT. Pay is below average. Location is not actually in Vancouver.

    Advice to Senior ManagementWork smarter, not harder.

    No, I would not recommend this company to a friend

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    3 people found this helpful  

    Great Teams, Horrible Management

    Anonymous Employee (Former Employee)

    ProsGreat people, and a very welcoming atmosphere
    Lots of activities and clubs to join within the company

    ConsThere is a complete disconnect between management and the teams
    Recent growth happened too rapidly and employees became disgruntled
    Milestones aren't met and blame is passed around/passed down

    Advice to Senior ManagementTalk openly and honestly with your teams rather than hosting quarterly meetings to discuss new opportunities that will never be heard of again

    No, I would not recommend this company to a friend – I'm not optimistic about the outlook for this company

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    2 people found this helpful  

    Trying to be AAA, but not sure how.

    Anonymous Employee (Current Employee)
    Vancouver, BC (Canada)

    ProsSteady employment in the tough Vancouver market.

    Lots of board games for lunch breaks.

    Cheap Beer.

    ConsStudio is heavily mired in ego and politics. There is a common rule of "don't rock the boat". Don't bring up your issues with management on changes in direction. Don't try to implement better team management and work practices. Just keep your head down, talk about your issues outside of the office and do your work.

    Deadlines are consistently ignored, and blame is shifted downwards. Project managers have a hard time with task management. Engine is also very primitive. The tech really needs to be updated to support a AAA title.

    If Vancouver had more competition, this studio would have a hard time keeping their staff. The management in charge of this studio does not have a great amount of experience doing AAA titles, and are making some very odd decisions. Dead Rising 2 missed multiple deadlines for Capcom, resulting in no bonuses for staff (even though it was dangled like a carrot many times).

    Advice to Senior ManagementListen to your employees and invest in proper per-production and engine building. Do blind surveys on employee satisfaction.

    No, I would not recommend this company to a friend

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    4 people found this helpful  

    Good people, good ideas, terrible lack of experience

    Senior/Lead Engineer (Former Employee)
    Vancouver, BC (Canada)

    ProsProjects are good, the studio today is doing well and there are some bright people and good investments.

    It's one of the few growing studios in Vancouver. Compensation is appropriate for the area.

    ConsFeels like an indie studio which grew too fast, lack of experience in driving huge ambitious projects. They seem to have just started on Agile, many of their practices don't scale, milestones are often not respected and projects are often shipping late.

    Technology is a disaster, lack of expertise in managing engineering processes (some examples, no coding standards, no coding reviews, no time allocated to tasks which are not direct game features, builds always broken even in early stages of the projects) led to a huge technical debt (most of the infrastructure clearly shows decisions which made sense on Ps2 but not today), lots of dead code and almost no one seems to clearly know anymore how most things really work.

    Advice to Senior ManagementIt feels like some of the senior staff is more concerned about keeping the status quo and participating in political games to hide the real problems than do what's needed to drive the studio into the future.

    Run some internal polls, gather metrics, there is plenty of evidence. Many engineers and artists are miserable, complaining every day about the company in an unhealthy way.

    No, I would not recommend this company to a friend – I'm not optimistic about the outlook for this company

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Glassdoor is your free inside look at Capcom Vancouver reviews and ratings — including employee satisfaction and approval rating for Capcom Vancouver CEO Mr. Kiichiro Urata. All 14 reviews posted anonymously by Capcom Vancouver employees.