Electronic Arts Reviews

Updated October 30, 2014
Updated October 30, 2014
814 Reviews
3.5
814 Reviews
Rating Trends

Recommend to a friend
Approve of CEO
Electronic Arts CEO Andrew Wilson
Andrew Wilson
115 Ratings

Review Highlights

Pros
  • Managers do try to encourage workers to maintain a decent work/life balance (in 34 reviews)

  • Nice & friendly colleagues, which made for a really nice work environment despite the Cons (in 59 reviews)


Cons
  • Some staff will struggle with achieving work/life balance if they are not careful (in 39 reviews)

  • There are long hours at times, and there are usually cuts at least once a year (in 53 reviews)

More Highlights

Employee Reviews

Sort: Popular Rating Date
  1.  

    Not Bad

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Anonymous Employee
    Current Employee - Anonymous Employee

    I have been working at Electronic Arts full-time (more than 8 years)

    Pros

    Great Hours, Great Benefits, Great Location, No Weekends

    Cons

    Pay slightly less than average

    Recommends
    Neutral Outlook
    Approves of CEO
  2.  

    Laid Back, Friendly, a bit cliqueish

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Designer and Artist in Redwood City, CA
    Former Employee - Designer and Artist in Redwood City, CA

    I worked at Electronic Arts as a contractor (less than an year)

    Pros

    Great facilities, friendly people, overall pleasant culture. In the past it has a reputation of overworking employees, but it has gotten A LOT better. Everything closes at 5 except the gym, which encourages everyone to leave. Gym is great, you can even rent bikes. Walking paths around the building are nice (just watch out for duck poo) which is great for people like me who get antsy when sitting too long. They have a starbucks in the main building, a lifesaver.

    Cons

    A bit tough if you're new to break into cliques and meet people. There are a few egos here and there, mainly in the higher level designers and programmers, but most employees are nice enough.

    Recommends
    Neutral Outlook
    Approves of CEO
  3.  

    Great place to work--passionate people, smart leadership, and tremendous opportunity.

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Sales Management in Redwood City, CA
    Former Employee - Sales Management in Redwood City, CA

    I worked at Electronic Arts full-time (more than 10 years)

    Pros

    work hard--play hard. Great environment for creative, smart like-minded people.

    Cons

    In a creative environment the work-like balance can be a challenge to achieve--that is especially true at EA. There is always a lot of pressure to complete projects that are on extremely aggressive timelines. Ownership is highly regarded but there will always be multiple inputs from executive layers that make it impossible to "own". Thin-skinned, overly-sensitive type personalities will not be happy working at EA.

    Recommends
    Positive Outlook
    No opinion of CEO
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  5.  

    Don't Work For SWTOR

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Game Advisor in Austin, TX
    Current Employee - Game Advisor in Austin, TX

    I have been working at Electronic Arts full-time (more than an year)

    Pros

    Set schedule, Set Days, Low Work Flow

    Cons

    Stressed start up culture in SWTOR. The rest of the company is stressed since changing to CBR and they have more stress around schedules, but the availability to move up is much more open because of the amount of games supported. There is a huge fault in the way information is communicated by the SWTOR higher ups, and our team is often kept out of the loop on most everything. It is such a different environment from the rest of EA. It's bitter and disappointing.

    Recommends
    Neutral Outlook
    Approves of CEO
  6.  

    Fun place to work, great people!

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Anonymous Employee
    Current Employee - Anonymous Employee

    I have been working at Electronic Arts full-time (more than 3 years)

    Pros

    Very creative atmosphere, people are passionate about their work and the culture shows that.

    Cons

    Often wonder if the big company structure works well for game development and workforce planning. There have been rounds of layoffs in various studios that could be avoided with better workforce planning.

    Advice to ManagementAdvice

    Work/life balance is key as well as good workforce planning for your employees.

    Recommends
    Neutral Outlook
    No opinion of CEO
  7.  

    Good game company to work

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Senior Software Engineer in Redwood City, CA
    Current Employee - Senior Software Engineer in Redwood City, CA

    I have been working at Electronic Arts full-time (more than 5 years)

    Pros

    * Free games to play
    * Fun work environment
    * Very active and friendly team to work with
    * A lot of going-on, high front-edge tech you can learn and promote yourself

    Cons

    * Big company, so promotion opportunity is limited
    * Salary relative low comparing to other highly recognized IT and game company
    * No free lunch

    Advice to ManagementAdvice

    Depends on team, i am on a very good team with a very good manager. But also knows some teams are not that ideal.

    Recommends
    Neutral Outlook
    Approves of CEO
  8.  

    Work from home opportunity with it's ups and downs

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Worldwide Customer Experience Representative in Austin, TX
    Former Employee - Worldwide Customer Experience Representative in Austin, TX

    I worked at Electronic Arts as a contractor (more than an year)

    Pros

    I was able to train and work from the comfort of my home office taking inbound web and phone inquiries from customers. The pay was average for the workload, and communication with managers was on a daily basis through office communicator, live meetings and web chat. If you ever needed help just ask a question in chat and you typically received it within minutes from co-workers or management. Had access to every EA published game on an employee account for free and was able to build rapport with customers and co-workers through spending time playing video games with them during time off.

    Cons

    Originally assigned to take web contacts but then moved to phones while web contacts were outsourced to India. Had issue with other centers not following protocol and giving false information to customers. Had constant issues with OMEGA and other systems sometimes having to tell customers I could not assist them at that time. EA would also not allow developers enough time to complete products QA and bug/issue fixing which caused a tremendous amount of upset customers calling in for known issues.

    Advice to ManagementAdvice

    Would recommend uniformal training for worldwide customer experience reps, and allowing developers ample time to finish projects before launching bug ridden, issue plagued products upon customer base.

    Recommends
    Neutral Outlook
    Disapproves of CEO
  9.  

    Hostile and demeaning

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - UI/User Experience Designer in Sacramento, CA
    Former Employee - UI/User Experience Designer in Sacramento, CA

    I worked at Electronic Arts full-time (more than 3 years)

    Pros

    Decent benefits, and lots of alcohol. Benefits were OK, but not nearly as good as you would think based on the size of the company. Culture, real culture, was basically non-existent. The entirety of the company culture revolved around getting drunk. Lot

    Cons

    Almost everyone, nearly without exception was pretty miserable. Either they hated their job, hated their managers or were just hate filled people. Work life balance was abysmal. It was expected that people, especially those of us actually making things would gladly work 12-18 hour days and even weekend during crunch time which was pretty much all the time. Overall, management was poor, salary was well below market average, benefits were OK, culture was non-existent and the place was generally full of yes men and a few boat rockers that were often immediately removed.

    Advice to ManagementAdvice

    Get some good management, we'll see how it goes from there.

    Doesn't Recommend
    Neutral Outlook
    No opinion of CEO
  10.  

    Lots of freedom, but anti-social coworkers

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Intern in Redwood City, CA
    Current Employee - Intern in Redwood City, CA

    I have been working at Electronic Arts as an intern (less than an year)

    Pros

    Work-life balance
    HR was helpful and made the internship fun
    Got to watch world cup during work hours

    Cons

    Anti-social IT crowd
    Redwood City is far from everything

    Recommends
    Neutral Outlook
    No opinion of CEO
  11. 1 person found this helpful  

    Really Solid Experience With EA

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Contractor
    Former Employee - Contractor

    I worked at Electronic Arts as a contractor (less than an year)

    Pros

    The Redwood City campus is gorgeous with a ton to do (when you're not working like crazy). Discounts on games are definitely a plus. The individual teams are compartmentalized so you get a good chance to meet everyone within your area. The people all seem to be really nice. Cafeteria is actually really good. Lot's of variety.

    Cons

    Lack of certain benefits for contract employees are a pain. Sometimes fear-driven executive decisions can hurt progress and really suck creativity out of a project.

    Recommends
    Positive Outlook
    Approves of CEO

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