Electronic Arts

www.ea.com

Electronic Arts Reviews

Updated January 28, 2015
Updated January 28, 2015
857 Reviews
3.5
857 Reviews
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Electronic Arts CEO Andrew Wilson
Andrew Wilson
132 Ratings

Review Highlights

Pros
  • Managers do try to encourage workers to maintain a decent work/life balance (in 34 reviews)

  • That coupled with the passion for what we are doing makes for a wonderful work environment (in 59 reviews)


Cons
  • Some staff will struggle with achieving work/life balance if they are not careful (in 39 reviews)

  • There are long hours at times, and there are usually cuts at least once a year (in 52 reviews)

More Highlights

Employee Reviews

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  1. 1 person found this helpful  

    Fun place to work, great people!

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Anonymous Employee
    Current Employee - Anonymous Employee

    I have been working at Electronic Arts full-time (more than 3 years)

    Pros

    Very creative atmosphere, people are passionate about their work and the culture shows that.

    Cons

    Often wonder if the big company structure works well for game development and workforce planning. There have been rounds of layoffs in various studios that could be avoided with better workforce planning.

    Advice to ManagementAdvice

    Work/life balance is key as well as good workforce planning for your employees.

    Recommends
    Neutral Outlook
    No opinion of CEO
  2. 1 person found this helpful  

    Good game company to work

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Senior Software Engineer in Redwood City, CA
    Current Employee - Senior Software Engineer in Redwood City, CA

    I have been working at Electronic Arts full-time (more than 5 years)

    Pros

    * Free games to play
    * Fun work environment
    * Very active and friendly team to work with
    * A lot of going-on, high front-edge tech you can learn and promote yourself

    Cons

    * Big company, so promotion opportunity is limited
    * Salary relative low comparing to other highly recognized IT and game company
    * No free lunch

    Advice to ManagementAdvice

    Depends on team, i am on a very good team with a very good manager. But also knows some teams are not that ideal.

    Recommends
    Neutral Outlook
    Approves of CEO
  3. 2 people found this helpful  

    Interesting projects and great co-workers amidst massive corporate dysfunction.

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Senior Software Engineer in Redwood Shores, CA
    Current Employee - Senior Software Engineer in Redwood Shores, CA

    I have been working at Electronic Arts full-time (more than 10 years)

    Pros

    I have been very lucky to have had the privilege to work with so many intelligent, creative and passionate individuals on a wide range of projects across several studios at EA.

    Cons

    The enormous layering of middle and upper management creates a vacuum which has a tendency to destroy creativity and idea exploration on game teams. The senior level structure within EA is unfortunately more interested in the preservation of their own roles within the company than in creating really great games. Additionally, this company is extremely risk adverse and beholden to their quarterly reports which ensures that they will continue to follow the trends rather than create them.

    Advice to ManagementAdvice

    Flatten the corporate structure and trim the fat where it’s truly needed so you can get back to focusing on what's important - the games.

    Doesn't Recommend
    Negative Outlook
    Disapproves of CEO
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  5. 2 people found this helpful  

    Work from home opportunity with it's ups and downs

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Worldwide Customer Experience Representative in Austin, TX
    Former Employee - Worldwide Customer Experience Representative in Austin, TX

    I worked at Electronic Arts as a contractor (more than a year)

    Pros

    I was able to train and work from the comfort of my home office taking inbound web and phone inquiries from customers. The pay was average for the workload, and communication with managers was on a daily basis through office communicator, live meetings and web chat. If you ever needed help just ask a question in chat and you typically received it within minutes from co-workers or management. Had access to every EA published game on an employee account for free and was able to build rapport with customers and co-workers through spending time playing video games with them during time off.

    Cons

    Originally assigned to take web contacts but then moved to phones while web contacts were outsourced to India. Had issue with other centers not following protocol and giving false information to customers. Had constant issues with OMEGA and other systems sometimes having to tell customers I could not assist them at that time. EA would also not allow developers enough time to complete products QA and bug/issue fixing which caused a tremendous amount of upset customers calling in for known issues.

    Advice to ManagementAdvice

    Would recommend uniformal training for worldwide customer experience reps, and allowing developers ample time to finish projects before launching bug ridden, issue plagued products upon customer base.

    Recommends
    Neutral Outlook
    Disapproves of CEO
  6. 2 people found this helpful  

    A collection of start-up like studios, riddled with too much middle management

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Technical Manager
    Former Employee - Technical Manager

    I worked at Electronic Arts full-time (more than 3 years)

    Pros

    - You can work on many video games you can name, and moving from studio to studio is of moderate difficulty.
    - Vacation policy is above average.
    - Stock options are a nice perk.
    - Amazingly passionate and brilliant talent.
    - Learn domain knowledge that is rarely found in other industries.
    - Good parties when your game succeeds.

    Cons

    - Bottom-line driven development: EA senior leadership cares only about appeasing shareholders at any expense, including overruling the experts they employ on creative/technical/morale impactful decisions, which often results in an overall longterm LOSS for short-term gains.
    - Crunch time is unhealthy; 100 hour weeks are common for 6 months at a time during gold-master/crunch.
    - Review process is a dog-pony show: promotions with no merit increases, RIFs during executive bonuses, and a consistent but tiny annual bonus are commonplace, save upper-middle management or higher.

    Advice to ManagementAdvice

    - You attract some of the most talented and passionate people in the world, and have the ability to acquire/develop virtually any IP - leverage these tools to RETAIN and better manage your talent. Lessen middle-management and employ fewer, higher quality managers.
    - Listen to the people whom you pay for input when you ask them for input more often than you do currently; I can name a few large projects that failed due to smart being people overruled by executives, who years later were proven correct and said executives removed for ineptitude.
    - Reward the little/front line people more and the management less: managers don't create video games, then enable the creation of video games.

    Doesn't Recommend
    Neutral Outlook
    Disapproves of CEO
  7. 1 person found this helpful  

    Hostile and demeaning

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - UI/User Experience Designer in Sacramento, CA
    Former Employee - UI/User Experience Designer in Sacramento, CA

    I worked at Electronic Arts full-time (more than 3 years)

    Pros

    Decent benefits, and lots of alcohol. Benefits were OK, but not nearly as good as you would think based on the size of the company. Culture, real culture, was basically non-existent. The entirety of the company culture revolved around getting drunk. Lot

    Cons

    Almost everyone, nearly without exception was pretty miserable. Either they hated their job, hated their managers or were just hate filled people. Work life balance was abysmal. It was expected that people, especially those of us actually making things would gladly work 12-18 hour days and even weekend during crunch time which was pretty much all the time. Overall, management was poor, salary was well below market average, benefits were OK, culture was non-existent and the place was generally full of yes men and a few boat rockers that were often immediately removed.

    Advice to ManagementAdvice

    Get some good management, we'll see how it goes from there.

    Doesn't Recommend
    Neutral Outlook
    No opinion of CEO
  8. 1 person found this helpful  

    Lots of freedom, but anti-social coworkers

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Intern in Redwood City, CA
    Current Employee - Intern in Redwood City, CA

    I have been working at Electronic Arts as an intern (less than a year)

    Pros

    Work-life balance
    HR was helpful and made the internship fun
    Got to watch world cup during work hours

    Cons

    Anti-social IT crowd
    Redwood City is far from everything

    Recommends
    Neutral Outlook
    No opinion of CEO
  9. 2 people found this helpful  

    Really Solid Experience With EA

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Contractor
    Former Employee - Contractor

    I worked at Electronic Arts as a contractor (less than a year)

    Pros

    The Redwood City campus is gorgeous with a ton to do (when you're not working like crazy). Discounts on games are definitely a plus. The individual teams are compartmentalized so you get a good chance to meet everyone within your area. The people all seem to be really nice. Cafeteria is actually really good. Lot's of variety.

    Cons

    Lack of certain benefits for contract employees are a pain. Sometimes fear-driven executive decisions can hurt progress and really suck creativity out of a project.

    Recommends
    Positive Outlook
    Approves of CEO
  10.  

    Fast paced and technologically current!

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Business Analyst in Maitland, FL
    Current Employee - Business Analyst in Maitland, FL

    I have been working at Electronic Arts full-time (more than a year)

    Pros

    This organization and industry is extremely fun to work for! Fast paced evolution of systems and processes is a business analyst/project managers dream environment. All resources are collaborative.

    The management system is designed to allow for personal development of subordinates and ultimately career growth for those that aspire for such growth.

    Work life balance is highly valued. For example, vacations, medical appointments and exercise are all highly encouraged activities. It is the norm for people to take an hour and a half lunch to go workout.

    Cons

    So many brilliant developers are given ability to develop solutions/tools to meet their immediate needs creating a challenge for central teams to support all of the disparate tech and processes.
    Very liquid reporting structure which has many benefits but creates a bit of uncertainty for people who like predictability.

    Recommends
    Neutral Outlook
    Approves of CEO
  11. 2 people found this helpful  

    Community Coordinator

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Community Coordinator in Redwood City, CA
    Former Employee - Community Coordinator in Redwood City, CA

    I worked at Electronic Arts part-time (more than a year)

    Pros

    Loved my position and team
    Ability to learn a lot and get a great introduction into tech & video games. I expanded into many areas during my team there. I felt like I got a holistic view of our product and company.
    Fun perks at the beginning that slowly diminished
    Decent benefits

    Cons

    Compensation was low.
    Lay offs all the time. Only one person from my group of 20 or so is still there.

    Doesn't Recommend
    Negative Outlook
    No opinion of CEO

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