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Every boy`s dream job

  • Comp & Benefits
  • Work/Life Balance
  • Senior Management
  • Culture & Values
  • Career Opportunities
Former Employee - QA Tester  in  Dublin, Dublin (Ireland)
Former Employee - QA Tester in Dublin, Dublin (Ireland)

I worked at Activision Blizzard as a contractor for less than a year

Pros

The work environment is super easy-going and really flexible. It was fun and convenient to get the job done with the support of the team and the supervisor. Even though I was a female working there, I had a great time working there.

Cons

Most of the jobs in Activision are not permanent. It means, there are just seasonal short contracts. It puts you off a little if you wanna pursue a career in the gaming industry.

Recommends
Positive Outlook
Approves of CEO

Other Reviews for Activision Blizzard

  1.  

    Fun for a total corp feel

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Anonymous Employee
    Current Employee - Anonymous Employee

    I have been working at Activision Blizzard full-time

    Pros

    Great parties, perks (food, soda, etc.) and smart people

    Cons

    Not close to a well oiled machine...Process for process sake at times...

    Recommends
    Positive Outlook
    Approves of CEO
  2.  

    Independent studio model means all Activision studios are different to work for.

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Anonymous Employee  in  Liverpool, England (UK)
    Former Employee - Anonymous Employee in Liverpool, England (UK)

    I worked at Activision Blizzard full-time for more than 5 years

    Pros

    - Independent studio model allows development studios to manage themselves and maintain their own branding and company culture.
    - Lots of free games from the Activision/Blizzard back catalog.
    - Not as evil as people make them out to be.

    Cons

    - Terrible pay rises. Before our studio was acquired, pay rises were excellent. As soon as Activision bought the studio pay rises dropped dramatically.
    - Studio closures are very common.
    - Publisher is very good at exploiting existing IP but terrible at developing new IP.
    - Creatively uninspiring projects.

    Advice to ManagementAdvice

    Take more creative risks and invest in more creatively driven projects. Existing IP will always have a finite lifespan, so you have to get better at generating new IP and trying things that have never been done before.

    You'll also find it easier to attract talent if you develop projects that are imaginative and different. No developer wants to work on sequel after sequel or concepts that they've seen done a million times before.

    Doesn't Recommend
    Negative Outlook
    Disapproves of CEO
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