There are newer employer reviews for Capcom Vancouver

 

Good place to learn what not to do

  • Comp & Benefits
  • Work/Life Balance
  • Senior Management
  • Career Opportunities
Former Employee - Software Engineer  in  Burnaby, BC (Canada)
Former Employee - Software Engineer in Burnaby, BC (Canada)

I worked at Capcom Vancouver

Pros

Nice people. Fun projects. People are passionate about what they do. Good benefits. Owners are very approachable and easy to talk to.

Cons

- Overall quality of work is very poor. At least from a developers standpoint. 10k lines of code for a player. Come on hasn't anyone there heard of design patterns, object oriented development. Just abysmal design. Its a wonder they can final games.
- Design decisions all over the map. Once month the game is X then next month game is Y. Then you wonder why things take so long.
- Work life balance is not very good.
- Terrible pay. They look for junior staff and underpay them. They keep pay low even after you excel and can demonstrate senior capabilities.

Advice to ManagementAdvice

Pay people what they are worth.

16 Other Employee Reviews for Capcom Vancouver (View Most Recent)

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  1. 1 person found this helpful  

    Nice people here, challenging work

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Programmer  in  Vancouver, BC (Canada)
    Current Employee - Programmer in Vancouver, BC (Canada)

    I have been working at Capcom Vancouver as an intern for less than a year

    Pros

    Staff is nice
    Good wages
    Good benefits

    Cons

    Management could be better
    More trust in your employees

    Recommends
    Neutral Outlook
    Approves of CEO
  2. 1 person found this helpful  

    Questionable Promotions, No Transparency, Bad Communication

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Environment Artist  in  Vancouver, BC (Canada)
    Current Employee - Environment Artist in Vancouver, BC (Canada)

    I have been working at Capcom Vancouver full-time for more than 3 years

    Pros

    - Full time employment in an industry that is heading more towards contract employment only
    - Opportunity to work on AAA titles
    - Ambitious people get the opportunity try interesting things

    Cons

    - Inability to focus on what makes the IP good and push the quality on those features and maintain them between sequels.
    - Base of tech is terrible, making it difficult for quality software engineers and technical artists to provide support and quality tools. Tech is basically a house of cards, make one small change and the whole thing could break.
    - Low paying, bonuses are small and always come with an excuse.
    - Terrible (and notorious) overtime with a joke amount of comp-time at the end of a cycle.
    - Executives are self-serving, and only concerned with what gets them ahead
    - Suck ups and game-players are rewarded rather than hard workers, making for an environment where people step on others to get ahead and create a lot of animosity within teams.

    Advice to ManagementAdvice

    - Recognize who key contributors are and focus on keeping them happy rather than just keeping the peace. If someone is screwing up -- do something about it. Don't allow for complacency and crap-quality.
    - Remember who actually makes the game and keeps you in a job. It seems that is lost on a lot of upper management.

    Doesn't Recommend
    Negative Outlook
    No opinion of CEO
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