Electronic Arts

www.ea.com
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1 person found this helpful  

The quality of your manager will be the biggest factor in your overall experience here.

  • Comp & Benefits
  • Work/Life Balance
  • Senior Management
  • Culture & Values
  • Career Opportunities
Current Employee - Software Engineer in Burnaby, BC (Canada)
Current Employee - Software Engineer in Burnaby, BC (Canada)

I have been working at Electronic Arts full-time (more than 5 years)

Pros

EAC is the largest and most stable video game employer in the area. As a studio that primarily develops yearly iterative sports titles you have the security of always having a project after your current title ships. It has escaped relatively unscathed the recent layoffs and studio closures in Vancouver. (cf. Radical, Relic, Propaganda, Slant Six, Blue Castle, ...)

The engineers here create interesting software with some of the best technologies in the industry. This attracts smart people who are passionate and creative. You will be intellectually stimulated and generally not be bored.

Great on-site recreation facilities -- soccer pitch, fitness gym, indoor and outdoor basketball court, roller hockey rink, beach volleyball court. Great on-site services, for a fee -- tailor, barber, dry cleaning, physio/massage, car wash. Generous benefits -- health insurance, discount stock purchasing, partially matched RRSPs, free/discounted EA games. Perks and large parties made possible by being the largest game studio in town with 1000+ employees.

Cons

Given a mandate to produce new sports games every year, the culture and modus operandi at EAC is to maximize output above all else. You see this in management's attitude towards career development and work-life balance. Some people deal with it by aggressively managing their careers but more passive individuals end up frustrated, burnt-out, or quit. You get an environment where people who complain loudly, put down others, or engage in politics get better treatment than those who just do their job well.

With the heavy emphasis on output, managers with strong project managerment backgrounds get hired. They are excellent at keeping the project on track but often make poor people managers. He will not be an advocate if you ask for something that does not directly translate to increased output for the project. Say you've become experienced in a certain area and would like to transfer to try something new. This is seen as a risk to the project (loss of an experienced engineer in one area, addition of a newbie to another area), and be declined outright by management. As mentioned in another review here, the term "business need" is commonly thrown around in these situations.

Advice to ManagementAdvice

Focus more on long-term career growth for your employees. Otherwise they will just take the knowledge they gained and quit, rather than staying and improving our competitiveness.

Doesn't Recommend
Negative Outlook
Disapproves of CEO

857 Other Employee Reviews for Electronic Arts (View Most Recent)

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  1.  

    Very nice and relaxing.

    • Career Opportunities
    Current Employee - Game Tester in Burnaby, BC (Canada)
    Current Employee - Game Tester in Burnaby, BC (Canada)

    I have been working at Electronic Arts as a contractor (less than a year)

    Pros

    Game testing is a great way to earn and have fun.

    Cons

    Gets tiresome after repeating the same task everyday for a certain game.

    Advice to ManagementAdvice

    None.

    No opinion of CEO
  2. 1 person found this helpful  

    Great place for settling down but not a great place for seeking challenges.

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Software Engineer in Burnaby, BC (Canada)
    Current Employee - Software Engineer in Burnaby, BC (Canada)

    I have been working at Electronic Arts full-time (more than 5 years)

    Pros

    - Salary is very competitive in the Vancouver region.
    - Great company perks (sports facilities, snacks, beverages, parties etc.)
    - Able to work on a large renowned game/product.
    - Has very helpful and amicable employees to work with.
    - Large variety of company discounts in the lower mainland.

    Cons

    - The term "business need" is used as a restrictive phrase to keep people where they are. The business needs come way before the individual's career. It is only possible to move off to a discipline you like by burning bridges, or quitting and re-applying.

    - Lots of company politics. People get what they want by speaking and getting to know the right people. Those who do not play the "game" or are slightly more passive about their wants stay in the exact same place.

    - There are many people in places of leadership who are very wrathful and negative. There were countless times where small mistakes turned out to be mass emails looping in important people so everyone can recognize a person's failure instead of providing constructive responses. There were also times when a high-up producer would walk in and start screaming about the shortcomings of the game that he is producing.

    Advice to ManagementAdvice

    Management should put as much emphasis on the employee than in the company. When its clear that the company's needs are placed before the employee's, people will start viewing the negatives more when they feel like their efforts are being wasted.

    Recommends
    Neutral Outlook
    No opinion of CEO
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