Electronic Arts

www.ea.com
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There are newer employer reviews for Electronic Arts

 

Great place to intern

Former Intern - Anonymous Intern
Former Intern - Anonymous Intern

I worked at Electronic Arts as an intern

Pros

Learn a lot on the job
Flexible working hours
Great compensation + benefits, even for interns

Cons

Studios are typically very large, not necessarily a con to some though
Don't have a lot to list here to be honest. It's a great place to work

869 Other Employee Reviews for Electronic Arts (View Most Recent)

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  1. 1 person found this helpful  

    Decent Place to Work

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - UI Designer, Senior Interface Artist, Contract in Emeryville, CA
    Former Employee - UI Designer, Senior Interface Artist, Contract in Emeryville, CA

    I worked at Electronic Arts full-time (more than 5 years)

    Pros

    * The benefits are great
    * People are smart and nice
    * Great perks. Each studio has their own unique offering. If you work at EARS, it has the biggest perks.
    * Above average pay

    Cons

    * Crunch can be pretty brutal
    * Upper management can be a bit intrusive and sometimes can cause chaos by feature creeping near alpha.
    * In certain studios, promotions are hard to come by.

    Recommends
    Neutral Outlook
    No opinion of CEO
  2. 2 people found this helpful  

    Software Engineer

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Software Engineer III in Orlando, FL
    Former Employee - Software Engineer III in Orlando, FL

    I worked at Electronic Arts full-time (more than 5 years)

    Pros

    Large company with a large number of AAA game titles to work on, and the company is well known enough that is great for your resume.

    Cons

    The processes, procedures and hours that you might work vary a lot between studios and teams. There can also be a feeling of anonymity in such a large company.

    Advice to ManagementAdvice

    Game development can be done in a timely manner without awful crunch hours. You just need better planning and to not build a schedule that actually includes extra time.

    Recommends
    Neutral Outlook
    No opinion of CEO
There are newer employer reviews for Electronic Arts

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