Jagex

  www.jagex.com
  www.jagex.com
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2 people found this helpful  

Positive memories

  • Comp & Benefits
  • Work/Life Balance
  • Senior Management
  • Culture & Values
  • Career Opportunities
Former Employee - Other
Former Employee - Other

I worked at Jagex as a contractor

Pros

I found Jagex to be a friendly company where you're encouraged to be creative and put your ideas forward. Sure, every business has its bad points and communication can always be improved but if you're preapred to put in the hours and share your ideas then its a rewarding place to be. Nice to have an on-site canteen which encourages everyone to be socialable and get to know each other.

Cons

Traffic around the Science Park can be a nightmare...

Recommends

65 Other Employee Reviews for Jagex (View Most Recent)

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  1. 8 people found this helpful  

    A lucky company headed by an incompetent executive team

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Management in Cambridge, East of England, England (UK)
    Former Employee - Management in Cambridge, East of England, England (UK)

    I worked at Jagex full-time (more than an year)

    Pros

    - Great place to work in terms of city, office quality, space
    - Very good team members with a lot to give
    - Still making loads of money, isn't going bust next year
    - Great HR team, much more structured than in comparable companies
    - Parties are awesome -when they happen.

    Cons

    - Worst executive team ever. Have no clue on how to make a video game, and don't listen to people who actually know
    - In relation to the above, the people who know how to make games and therefore challenge the executive team in their decisions can't progress in the company, so they leave or are let go
    - The company has only made one successful game, RuneScape, which is paying for the rest of the projects, none of them having ever made any money. It's lucky that RuneScape is still there but it won't be there forever.
    - There is a mentality of ignoring the obstacles and sticking to legacy ideas and systems which make the team much less productive than they could be (two different networks, security system more intense than in a central bank, reliance on internally developed language, absence or misuse of basic versioning systems, etc.)
    - The bravado attitude of the executives is just that: attitude. They've lied as much to their investors as they keep lying to their team.

    The feeling I've had in this company was akin to being on the Titanic, with the captain yelling "Iceberg? What iceberg?". That same one who mentioned that he had fired more people than in ex-Yugoslavia. You get the picture...

    Advice to ManagementAdvice

    Resign. And stop lying to your investors and partners.

    Doesn't Recommend
    Negative Outlook
    Disapproves of CEO
  2. 4 people found this helpful  

    Nothing interesting happened.

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Runescape Development
    Former Employee - Runescape Development

    I worked at Jagex full-time (more than 5 years)

    Pros

    The day to day work was great, very creative and technically challenging. Some of the people working there were totally terrific; very creative and technically able. Some of the benefits offfered by the company were really great and they certainly paid pretty well for a period while I was there.

    Also, working on very popular game titles meant you were getting really great feedback from the fans through the community sites; this was a really great aspect to the job and often helped to give a great sense of job satisfaction.

    Cons

    Although the company had a flat tier structure when I worked there, it was incredibly political. There seemed to be no agreed long term strategy from top management. A decision made one week would be overturned the next and then flipped a fortnight later under the title of 'Agile Development'.

    A great many siesmic shifts occured during my time at Jagex and there seemed little consideration for the average working person and how it would affect their morale. Every level of management seemed to focus on the monetization aspect of the games we were making and little consideration was given to job satisfaction.

    Some of the more technically able members of the team had very poor communication skills and often upset other members of the team. Because these team members has such great technical skills, their social shortcomings were never addressed.

    There was very little room for technical improvement due to being locked into using an in-house scripting language; it often felt like I was reinventing the wheel when creating new projects; having to re-write the same code many times for each project due to a lack of shared libraries.

    Many industry veterans came to work at Jagex; rather then listen and trust these leaders with years of experience, they simply made life incredibly difficult for them until they decided to leave.

    Advice to ManagementAdvice

    * Make longer term plans and see them through.

    * Make sure the challenges you set are based on the longer term plans you have carefully thought through.

    * Trust your creative and technical teams to solve the problems you set before them.

    * Allow development teams some time to work on own projects that will improve the game without a focus on monetization. (Making the game better will ensure that more players will remain subscribed.)

    * Spend money intended for Team Jollies on Computer maintenance and network improvements so that every day work is considerably less frustrating.

    Doesn't Recommend
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