Sabre

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1 person found this helpful  

Great Work life balance

  • Comp & Benefits
  • Work/Life Balance
  • Senior Management
  • Career Opportunities
Former Employee - Lead Software Developer  in  Southlake, TX
Former Employee - Lead Software Developer in Southlake, TX

Pros

Friendly people, great team work, pockets of innovation, great work life balance, great in terms of flexibility, work from home option available.

Cons

1. Slow career growth.
2. Slow pace and could be overly bureaucratic
3. Middle management could act as a filter in conveying the goals from senior management to the rest of the team, hence hampring alignment.
4. Lack of high growth inherent to the industry.market conditions.

Advice to ManagementAdvice

Rigorous ROI based approach should be adopted while starting projects, based on quatitative data rather than purely qualitative factors based on intuition. Need to ensure that the projects are aligned with core capabilities.

Approves of CEO

Other reviews for Sabre

  1. 2 people found this helpful  

    A great experience

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Career Opportunities
    Former Employee - Software Developer Intern  in  Southlake, TX
    Former Employee - Software Developer Intern in Southlake, TX

    Pros

    -casual dress
    -flexible scheduling
    -nice management
    -good work environment
    -constantly evolving workplace

    Cons

    -with a large company, sometimes might not see where you are in the big picture
    -work environment depends on department and manager
    -feeling of job security is a bit lacking

    Advice to ManagementAdvice

    I was at Sabre as an intern and it was a great experience. The only advise I have is that if you are going to have an internship, it would be logical to have spaces for possible employment after the internship is finished.

    Recommends
    Approves of CEO
  2. 5 people found this helpful  

    Too successful for its own good (for now)

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Career Opportunities
    Former Employee - User Experience Designer  in  Southlake, TX
    Former Employee - User Experience Designer in Southlake, TX

    Pros

    - Excellent work-life balance (my experience ... your mileage may vary)
    - Flexible work from home policy
    - Nice looking corporate campus surrounded by trees, away from the city (Southlake, TX, USA headquarters)
    - Slightly above-average benefits for a US corporation (but only slightly)
    - Generally friendly, positive, professional work environment
    - Successful, growing company for the most part (unless you are in a failing business unit)
    - Fair amount of job security (again, depending on how your business unit is doing)
    - Travel is an interesting industry to work in
    - If you're mediocre or kind of lazy at what you do, you can probably skate by here

    Cons

    - Pay is low to moderate. If you're just looking for a bigger paycheck, this is not the place (unless you're at the top of the food chain.)
    - Stuck in the 1990's in so many ways. Technology, design, business process engineering, knowledge management... it's all from a different time when dinosaurs roamed the earth.
    - "Innovation" is a buzzword but those who use it are usually hypocrites, or simply do not know what real innovation is. If you come up with a good new idea, prepare for the assault of a million reasons why it can't be done. Your idea will not be shut down outright. It will be slowly, agonizingly suffocated until you give up on it and a part of your soul dies with it.
    - On the off-chance that your new idea is partially adopted, it will be butchered by a dozen middle managers who don't share your exact vision and turn it into something else. But most likely, your idea won't even be partially adopted.
    - Not a good place for technical or creative people to grow professionally. You can learn how to design or code like it's 1999, though.
    - Sabre hires software developers in offices around the world. They go for quantity, not quality. Many of the developers and software architecture people are under qualified and are difficult to work with. You can't expect very much from them. But they are cheaper by the dozen.
    - The business suits don't understand technology, and definitely don't value or understand experience design. Even basic tech or design concepts are reduced to simplistic catchphrases or ideas that don't carry real understanding. When business decisions are made based on buzzwords or reductive logic, bad things happen. But all of this is generally okay, because at least for now most Sabre customers are at this level, too. The blind leading the blind in this industry.
    - The further down the org chart you are, the less traction you will have getting your ideas adopted. The corporate hierarchy stifles positive change like a thick blanket. "Don't rock the boat" is the unspoken mantra.
    - Office politics rules the day. Merit or competence has nothing to do with influence. It's the good old boy system in full force.
    - Internal tools will suck the life out of you. I had to submit my time to three different software tools. They were all terrible to use. Management seemed okay with this. This is a microcosm of the inefficient, nonsensical, broken, stifling, or backwards way many things are done internally.
    - Every department is its own silo. There is no incentive to collaborate, share resources or ideas, or consolidate anything. Everyone is lord of his own kingdom, and scared to lose that tiny sphere of influence. The corporate culture rewards this.
    - Sabre solutions are regarded by customers as a "bucket of parts." There is no consistency from one product team to the next. There is an incredible amount of redundancy. There is no holistic vision to present a truly unified set of solutions to our customers (just the veneer of consistent branding, somewhat.) Everyone knows this is a problem and talks about it. Not enough is being done to fix this problem because that would mean changing the way things are done. Someone would probably lose some level of control over their department or their product, and they will fight tooth and nail to prevent that from happening. So things stay the way they are: virtually identical Sabre products are developed in isolation and come out looking like they were made by completely different companies. Customers notice.
    - The company is successful to its own detriment. In some areas, it dominates the industry. This means there isn't much external pressure to grow or change. This is why I say Sabre is stuck in the 1980's. People don't like change, and when you don't feel a lot of pain, you're just more comfortable leaving things the way they are -- even when the rest of the world has moved on.
    - After some time inside, you start to realize that commercial air travel is an awful experience largely because stuck-in-a-rut companies like Sabre are running things behind the scenes.
    - In a word: mediocrity. Everything is mediocre. Good ideas might surface, but they will be ground up and destroyed in the cogs of the corporate machine. By the time eight middle managers are through with it, nothing that actually gets produced is excellent.
    - Some people get their own desk, many others have "flex" seating (first come, first served.) Facilities moves people around and changes the office configuration frequently, and not always for the benefit of employees.
    - In the end, it is a boring place to work. Real, positive change is sloooow in coming. People talk things to death and nothing happens. If you just want to put in your time and not deal with much stress, it's okay. If you want excitement, a professional challenge, and real growth as an individual... not so much.

    Advice to ManagementAdvice

    You have some talented young people in the lower ranks. You vastly overestimate the talent and productivity of the old-timers in middle and upper ranks. Cut the dead weight. Move toward a more flat org chart. Thin the ranks of management. Make everyone accountable for what they personally do (or don't do.) Break down the walls between business units and departments. Encourage and invite -- and act on -- good ideas from everyone, not just Directors and above. Take a closer look at the actual end-user experience of your products. It isn't nearly as good as you think it is. You can get by creating mediocre software for a while, when you have little competition. Some day it will catch up with you and things will become more commoditized. When the airline software solutions market matures and experience design becomes a differentiator, you will lose unless you change.

    Recommends
    No opinion of CEO
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