Compare United Front Games vs Relic Entertainment BETA

See how working at United Front Games vs. Relic Entertainment compares on a variety of workplace factors. By comparing employers on employee ratings, salaries, reviews, pros/cons, job openings and more, you'll feel one step ahead of the rest. All salaries and reviews are posted by employees working at United Front Games vs. Relic Entertainment. Learn more about each company and apply to jobs near you.
United Front Games company icon

United Front Games

Employee Ratings

  • United Front Games scored higher in 2 areas: Overall Rating and Culture & Values.
  • Relic Entertainment scored higher in 7 areas: Career Opportunities, Compensation & Benefits, Work-life balance, Senior Management, CEO Approval, % Recommend to a friend and Positive Business Outlook.
Overall Rating
(full-time and part-time employees only)
Overall Rating
(full-time and part-time employees only)
3.9
(based on 18 reviews)
United Front Games employees rated their Overall Rating 0.4 higher than Relic Entertainment employees rated theirs.
Overall Rating
(full-time and part-time employees only)
3.5
(based on 17 reviews)
Career Opportunities
Career Opportunities
2.9
Career Opportunities
3.2
Relic Entertainment employees rated their Career Opportunities 0.3 higher than United Front Games employees rated theirs.
Compensation & Benefits
Compensation & Benefits
3.8
Compensation & Benefits
3.9
Work-life balance
Work-life balance
3.0
Work-life balance
4.0
Relic Entertainment employees rated their Work-life balance 1.0 higher than United Front Games employees rated theirs.
Senior Management
Senior Management
3.0
Senior Management
3.2
Culture & Values
Culture & Values
3.7
United Front Games employees rated their Culture & Values 0.5 higher than Relic Entertainment employees rated theirs.
Culture & Values
3.2
CEO Approval
CEO Approval
United Front Games Ceo Stephen van der Mescht
54%
54%Stephen van der Mescht
CEO Approval
Relic Entertainment Ceo Justin Dowdeswell
79%
79%Justin Dowdeswell
Relic Entertainment employees rated their CEO Approval 25% higher than United Front Games employees rated theirs.
% Recommend to a friend
% Recommend to a friend
52%
% Recommend to a friend
68%
Relic Entertainment employees rated their % Recommend to a friend 16% higher than United Front Games employees rated theirs.
Positive Business Outlook
Positive Business Outlook
23%
Positive Business Outlook
66%
Relic Entertainment employees rated their Positive Business Outlook 43% higher than United Front Games employees rated theirs.

Salaries

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There are no salaries matching this company.

What Employees Say

Pros
There aren't enough reviews matching this company to generate pros and cons.
There aren't enough reviews matching this company to generate pros and cons.
Cons
Featured Review
"Good Company"Jul 27, 2020

Former Contractor - Animator

I worked at United Front Games

Pros

Great people, nice work environment

Cons

Too many chefs in the kitchen

Former Employee - Former Employee

I worked at Relic Entertainment full-time for more than 3 years

Pros

Good Pay. Good Benefits. Great Employees. Generally pleasant work environment.

Cons

Customer wishes are often ignored. Though treated well, the concerns of employees often at least seem to be ignored. Note: I left the company for personal reasons, my leaving the company does not... in any way reflect negatively on the company.

Advice to Management

I disagree with the other review about the state of the RTS landscape. When observing the hype and success behind a number of other strategy games, it is clear that strategy games are still a... powerful force in the market. The simple fact is that Dawn of War 3 had to compete with Warhammer Total War, which was impossible competition. However, another simple fact is that Dawn of War 3 and to an extent Dawn of War 2 are very watered down RTS experiences that have stripped away many of the elements that fans enjoyed about earlier installments in the series. It makes me wonder exactly who the target audience was, was it the MOBA crowd? Was it a more casual RTS audience? It certainly didn't seem to be the core RTS gamers. With a few exceptions, such as Grey Goo and Starcraft 2, gamers have simply not been allowed to play traditional RTS games. The market simply will not provide them. This means that there is an underserved niche, and to say that RTS games aren't doing well and avoid making them simply because there haven't been many on the market is a self fulfilling and self perpetuation prophecy. Warhammer 3 did more poorly than expected not because it was an RTS game, but because it did not do enough to appeal to people who play Strategy Games while competing against a Leviathan. My advise would be to go back to basics, look at what the earliest installments in the Dawn of War series did right.

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