2d Game Artist Interview Questions

26

2d Game Artist interview questions shared by candidates

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GodSpeed Games
2D Game Artist was asked...January 28, 2019

How do I draw a character for the 3d stage

2 Answers

I drew a character turnaround on the spot

I drew a charecter turnaround on the spot

Learning Yogi

Environment and character test

1 Answers

Submitted withing 7 days

Ironbelly Studios

I was asked how I thought I could perform the activity based on my experience during the test.

1 Answers

I replied that I felt qualified because it was something I was very familiar with from my previous academic and professional experience. Less

Tentworks

. 1950’s Los Angeles and pin-up style . Toothpaste advertisement . 1 or 2 characters in the scene . Use relevant inspiration for art styles from the era.

1 Answers

I completed my test in the given time, after a couple of days I called to Hr team, she said still the art is not reviewed and the same answer is repeated after 2 weeks also. I felt they are making a library for the concept. Giving proper feedback is a minimum responsibility for the companies. Less

Hitcents

I was asked about some obscure technical knowledge about animation that I was not familiar with.

1 Answers

I simply told them I didn't know the answers.

Dumadu Games

Which softwares can you work with?

1 Answers

Adobe Photoshop, Autodesk Maya

WOLF

During the interview with the recruiter, I was asked about my experience, my career and skills. After this I was given an illustration test that required me to redesign three of their existing products within a specific style and with certain characteristics. During the final interview, I was introduced to the company and the role in more detail.

1 Answers

The important part was to provide the arts nailing the style and the output.

GSN Games

Can you, or are you willing to, pitch in should there be a need to? (With regards to some responsibilities that might have to be rotated occasionally)

1 Answers

Of course. You get to learn every visual aspect of making the game.

Mindojo

Do you like our project?

1 Answers

Yes, sure it`s great!

1. Why do you want to work here? (This question implicitly includes, "Why do you want to leave where you are?" if you're currently employed.) This question is an open opportunity to show you've done some research on the company where you're interviewing. All companies and interviewers are flattered when the interviewee knows who they are, knows what games they make, and wants to be a part of their experience. Do your homework and put on a good show! Don't say things like, "I need a job," or "I need to move to Sacramento." Instead, pick a few things that are germane to the company in question. The more specific your reasons are tied to the company, the better. "I want to work on FPS shooters" isn't as good an answer as "I want to work on Game Franchise X because I played the first two games and still see potential for future growth of the product." It's sycophantic, yes, but interviewers are as prone to flattery as anyone else -- although don't give that as your only reason.

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