3D Artist Interview Questions | Glassdoor

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3D Artist Interview Questions

"As a 3D artist, you may work with a variety of projects, from video games to movies and TV. Employers are looking for candidates with diverse portfolios showcasing technical skills and creativity. Industry standards include expertise in editing and development software such as Photoshop and Unity. A degree in the arts can be helpful, but most employers will want to see past work examples and understand your workflow."

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Are you comfortable interacting with clients?

1 Answer

I answered, Yes I am very comfortable with making the client feel comfortable and listening to their project to find the best solution.

How did I create the texture map I provided as an example of my work?

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How much to get paid

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how long will it take to get it done

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explain a uv map

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They asked if I liked very engineering-based/math-minded/organization work, and if I would be willing and able to perform those types of tasks on a daily basis. They specified that the position was not a creative one, but repetitive and very detail-oriented.

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Did you use Unity?

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How important is ZBrush for texturing?

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Tablet What kind of tablet do you use? Wacom? Cintiq?

1 Answer

Will you be comfortable to photoshop people?

1 Answer
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