"As a 3D artist, you may work with a variety of projects, from video games to movies and TV. Employers are looking for candidates with diverse portfolios showcasing technical skills and creativity. Industry standards include expertise in editing and development software such as Photoshop and Unity. A degree in the arts can be helpful, but most employers will want to see past work examples and understand your workflow."
How did I create the texture map I provided as an example of my work?
I blended images in photoshop, then drew added detail in layers atop the initial image I ghosted in.