3d environment artist Interview Questions | Glassdoor

3d environment artist Interview Questions


3d environment artist interview questions shared by candidates

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Only the producer had actually looked at my portfolio AT ALL--ridiculous--so it necessitated hand-holding them through the material. The facility TD also asked technical details on work that was more than 5 years old--not details for things like how something was created, but odd specifics like why are certain wireframes green and why are others purple. (this was grouping info for the game engine, but beyond that I couldn't remember what else it may have been used for

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annoying hand-holding through my entire portfoilio

How important is ZBrush for texturing?

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Tablet What kind of tablet do you use? Wacom? Cintiq?

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How much experience do you have with cartoon-style games?

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As someone who primarily works in Maya I was asked if I was willing to learn 3Ds Max for this job.

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List some of the ways in which you acted like a leader in a project other than [project I had the most experience in].

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Asked me to talk about the assets in my portfolio, and asked which one was my favourite.

Questions mostly pertaining to how you overcame problems, how you faced time constraints, how you organize yourself/your workflow, and whether you prefer to work alone or in a team.

18 of 8 Interview Questions