Ubisoft Interview Questions | Glassdoor

Ubisoft Interview Questions

Updated Apr 21, 2017
84 Interview Reviews

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  1.  

    VFX Artist Interview

    Anonymous Interview Candidate in Milan (Italy)
    No Offer
    Negative Experience
    Difficult Interview

    Application

    I applied in-person. The process took 7+ weeks. I interviewed at Ubisoft (Milan (Italy)) in May 2015.

    Interview

    I got a phone call the same day of application online and got an interview the day next.
    Normal procedure questions about experience and a rough idea of what the ideal candidate will do for the project on this position. I got invited to do a skills test. After 3 or 4 days I recieved the test conformed by 3 exercises to deliver in 5 days. Details in the exercise were vague and quiet difficult to achieve in the amount of time given, even though I managed to do the 3 excercises.
    30 days after delivery date I gave a phone call to ask for news but the selection process wasnt finished yet. on day 54 I received a rejection letter via email.

    Interview Questions


  2. Helpful (8)  

    Developer Interview

    Anonymous Interview Candidate in Toronto, ON (Canada)
    No Offer
    Negative Experience
    Difficult Interview

    Application

    I applied online. The process took 3+ months. I interviewed at Ubisoft (Toronto, ON (Canada)) in June 2010.

    Interview

    Before we start, Ubisoft Toronto has received 260 million dollars in funding from the Ontario Government in an effort to create jobs. With that in mind let’s begin.

    I first applied to Ubisoft Toronto online. I was really impressed with their job board and I was eager to hear from them. Sadly, it after a month I haven’t heard anything. It was really hard to even get a hold at anybody in the company. I know it’s difficult to get a job in the video game industry and they have a lot of wannabes who apply to them every day. I completely understand why it is so hard and why the interview process would be so closed. But this really hurts people who know what they are doing and are trying to get a job.

    It took me several long distance calls over a period of about a week to actually get to the HR department at Ubisoft Toronto. I finally got the number and the right person to call.

    The interview started off. However, at every interview for a video game company you are going to get asked this question: “Do you have experience in the video game industry”. You pretty much have to say yes to this or else you won’t even get considered for a job.

    Luckily, I had programmed, designed and made the art to several games. I also satisfied the technical requirements to upload to console and mobile marketplaces. I made all of the parts of a game from scratch and uploaded them to commercial marketplaces to sell. The reason why I made these games is that few people in the industry have made commercial games by themselves (especially console games).

    This is where the interview took a sharp 180 degree turn. Apparently, all of my accomplishments on my resume were in-adequate. I should also point out I have a 4 year bachelor’s degree from a respected university as well. At this point the interviewer was a little bit rude and condescending which I felt was unnecessary. Instead of talking about my accomplishments he dismissed them. What was really needed was experience on a AAA game. This is problematic because in order to get experience on a AAA game you need a job first and most of the time a circular logic argument is presented.

    I had then told him how hard it was for me to actually program, make the art, design and satisfy the certifications to upload to the various marketplaces. I had told him that in order to actually get these games out to the marketplace I had to put in long hours after my job. For me being productive and ambitious were not just bullet points on my resume, I had proof and I did the absolute best job I could with the resources I had.

    The interviewer was not impressed, and I really got the sense that he didn't even want to talk to me further. I had then explained that my current job was very unsatisfying and I longed to be with creative and ambitious people like myself. It wasn't enough and the interviewer said something along the lines of “We really need people with AAA experience”

    I really tried to fight through that with as much logic as I could but that circular logic wall was put up at every turn. I made sure I had a regular portfolio and resume that a standard person would apply with. My name was in the credits for several indie games. But indie games are not AAA games and are therefore irrelevant at least in the particular interviewer’s mind.

    Eventually the interview questions and answers just went around in circles and I ended the conversation. I personally felt defeated.

    I should point out that if you go find the LinkedIn of employees that were hired most of them have not made and sold games. Lots of them don’t know how to code.

    In the following months I applied to Ubisoft and tried to contact the same person and other HR people at company but I had a feeling I had been blacklisted as my calls and emails were not returned. I would have loved to come for a programming test or something along those lines. If I had come in, got tested and failed I would have felt much better about the situation. For me, failing that test would have proved to me that I was not ready to work there. Instead the interview left me a little bitter for a few months after.

    Ubisoft grosses about 975 Euros or about 1 billion USD a year. Their net profits are around the 260 Euro range. Why they needed to use taxpayer money to fund their operation in Ontario is a little confusing. That 260 million dollars that was granted was supposed to create jobs in Ontario.

    In conclusion it was a difficult interview. As hard as I tried to make my resume competitive it simply wasn’t enough. The tone of voice and condescending remarks about my portfolio were a little unprofessional.

    I wish Ubisoft and other applicants the best of luck. If somebody from Ubsioft is reading this, then I suggest reviewing your hiring policies.

    Interview Questions

    • How many games do you play in your spare time?   1 Answer

  3. Helpful (3)  

    No Job Title Interview

    Anonymous Interview Candidate in Quebec, QC (Canada)
    No Offer
    Negative Experience
    Difficult Interview

    Application

    I applied online. The process took 5 weeks. I interviewed at Ubisoft (Quebec, QC (Canada)).

    Interview

    I was informed via e-mail that I would be getting a review by Ubisoft by their Graphics Technical Director, with out any knowledge of which position (I applied to a few to better my chances, but also have 4 different degrees). As soon as the review started I was told I was a number, while being internally referred by an Associate Technical Director and Motion Capture Director. I went through an incredibly strenuous five review process going through a battery of tests, while being informed that someone was going to help pull for me to reviewer. During this time my website was hacked into, and confronted the reviewer after looking at my website and half of my stuff wasn't working properly. I was pretty upset, the person reviewing my work never got back with me about it, and at the end didn't get this position that I don't even know to this day that I did not get, but also I find out months down the road from Human Resources that based on "Operations of Studios" that my referrals didn't go through while the Assistant Technical Director was pulling for me at a different studio location, same with the Motion Capture Director. I was talking with Coaches, Animators, Directors at the time to get to know the culture, understand what type of environment I would be in if I was given the opportunity, but based on the fact that I knew others in a different studio location, while being told I'm being internally referred and being pulled for, based on operations of studios and studio to studio operations it does not do anything. I still to this day, after a 5 week review, which I even followed up with the reviewer, never got back to me, but told me to keep applying. Outside of that fact, but issues with my website once it was over. I talked with an Animator of the company after I was done, also with the Motion Capture Director, also an Assistant Technical Director about it, and they told me to let it go, also to move on completely. Also to not worry about it. Even still to this day, like I said, I don't even know what position it was for.


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  5.  

    UI Developer Interview

    Anonymous Interview Candidate
    No Offer
    Neutral Experience
    Difficult Interview

    Application

    I applied through an employee referral. The process took 5+ months. I interviewed at Ubisoft in March 2017.

    Interview

    The whole process took 5 months.
    They contacted me for the first time in one month since I've send my resume.
    Then they schedule a phone interview with HR, after that they send me a technical 90m test. It was a very time tight test.
    After that I have two more phone interviews with leads from the studio.

    All this time everything went really well but unfortunatly they rejected me by phone after all those months and effort saying that I wasnt Sr enought. I feel really disappointed and frustrated about the whole process.

    I would highly recommend to shorten the timeframe for the process in order to keep expectation low and to give more feedback during the interviews in order to have a more realistic view of the outcome and avoid waisting all this time.

    Its important to say that I applied from another country from where this studio was located (Canada) and that I had an employee referal.

    Interview Questions

    • there where so many that I cant recall at this time. But there were difficult techical interviews.   Answer Question

  6.  

    Events Specialist Interview

    Anonymous Interview Candidate in Paris (France)
    No Offer
    Negative Experience
    Difficult Interview

    Application

    I applied online. The process took 2+ months. I interviewed at Ubisoft (Paris (France)) in August 2016.

    Interview

    1 appel téléphonique puis 1 rendez-vous physique (décalé 3 fois de suite par le recruteur dont 1 fois 20 minutes avant alors que je traversais la France pour m'y rendre)
    Aucun retour concret ensuite, réponse promise dans la semaine puis réponse décalée à 15 jours, puis encore 15jours pour au final n'avoir aucun retour !!

    Interview Questions


  7.  

    3D Animator Interview

    Anonymous Interview Candidate in Quebec, QC (Canada)
    No Offer
    Negative Experience
    Difficult Interview

    Application

    I applied online. The process took 3 weeks. I interviewed at Ubisoft (Quebec, QC (Canada)) in April 2016.

    Interview

    At that time, I had just got out of school and this was my first interview ever for an animator position. I had the recruiter and 3 other people in front of me. I was asked common questions, but also some others that were somewhat difficult, as if they thought that I worked for years in the industry. I didn't feel This whole interview made me very uncomfortable, even though I felt confident at first and was prepared.

    Interview Questions

    • Do you prefer gameplay or cutscene animation? What are you best at?   Answer Question
    • Which character archetype did you find the most interesting in your favorite animated feature?   Answer Question

  8.  

    Software Developer Interview

    Anonymous Interview Candidate in Bucharest (Romania)
    No Offer
    Positive Experience
    Difficult Interview

    Application

    I applied online. The process took 2+ weeks. I interviewed at Ubisoft (Bucharest (Romania)) in March 2016.

    Interview

    Technical interview given by online test. The face to face discussion included a technical part where we discussed about the technologies I worked with, the available projects in the company and the teams. Second was a classic HR interview about motivation, limits, expectancies and challenges.

    Interview Questions

    • did I use source control in any of the previous projects?   Answer Question
    • did I work with Agile methodology?   Answer Question
    • hr- what were the things you did not like about the previous company where you worked?   Answer Question

  9. Helpful (4)  

    QA Interview

    Anonymous Interview Candidate in Singapore (Singapore)
    No Offer
    Positive Experience
    Difficult Interview

    Application

    I applied online. The process took 2 weeks. I interviewed at Ubisoft (Singapore (Singapore)) in February 2015.

    Interview

    I saw the posting for a QA Intern
    1) Applied via the Job Portal
    2) Received an email a week later scheduling an interview
    3) Interview was pretty long, consisted of two portions - A QA Test, where you had to review and report the bugs of a pretty old game, name the parts of hardware and spot the differences between two given images.
    4) A 2 on 1 interview was then carried out, the interviewees were very nice in understanding not everyone had similar experiences.
    5) Awaited a reply, did not receive an offer. Could have sent out a rejection email for closure.

    Interview Questions


  10.  

    Public Relations Interview

    Anonymous Interview Candidate in San Francisco, CA
    No Offer
    Neutral Experience
    Difficult Interview

    Application

    I applied online. The process took 5 weeks. I interviewed at Ubisoft (San Francisco, CA) in June 2014.

    Interview

    Applied on Ubisoft website. First had a phone interview with university relations manager. Three weeks later went into office for in person interview. Was interviewed by the entire public relations team in five groups of two for half an hour each so I was there for two and a half hours. All pretty much asked the same questions. Got back to me two weeks later.

    Interview Questions


  11. Helpful (4)  

    Technical Director Interview

    Anonymous Interview Candidate in Singapore (Singapore)
    No Offer
    Positive Experience
    Difficult Interview

    Application

    I applied online. The process took 4 weeks. I interviewed at Ubisoft (Singapore (Singapore)) in April 2015.

    Interview

    After I contacted the recruiter from Linkedin, a phone interview was arrange the next day. And for a big company it was really fast that an interview had been arrange on the following week. The recruiter is cool and do reminds me on stuff that I should take note on the actual interview.

    At this point I am still waiting for my last interview.

    Interview Questions


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