Environment Artist Interview Questions


Environment Artist interview questions shared by candidates

Top Interview Questions

Sort: Relevance|Popular|Date
Spin Vfx
Environment Artist was asked...August 2, 2016

Whats your plan for your career?

2 Answers

I can join asap, I do have 4 years experience in production department in VFX / CG. Less

Im going to finish my education (Bachelor in Animation and VFX degree) So asoon i finish im planing to get a gob in Canada. Less


Describe the process you went through to complete the work seen in one of your portfolio pieces.

1 Answers

I went into detail from beginning to end about my process, from working with the concept team, to grey-boxing and working with design, to final polish and bug fixing. Less


I was asked to create a simple scene composed of an old buidling in five days, using very small polygon limit.

2 Answers

I had a test too, i think i did some interesting stuff and more than they asked, im still waiting for an interview by phone or a big yes ...! Less

I created the whole scene as asked, and even did extra steps to stand out (such as using PBR materials and presenting my work in a game engine). Unfortunately, I was not chosen. Less

They asked about my work and myself, very informal and friendly.

1 Answers

Explained about my work and myself.

Terminal Reality

Are you still available?

1 Answers


GREE International Entertainment

Only the producer had actually looked at my portfolio AT ALL--ridiculous--so it necessitated hand-holding them through the material. The facility TD also asked technical details on work that was more than 5 years old--not details for things like how something was created, but odd specifics like why are certain wireframes green and why are others purple. (this was grouping info for the game engine, but beyond that I couldn't remember what else it may have been used for

1 Answers

annoying hand-holding through my entire portfoilio

Have you ever used Vue?

1 Answers

I have, but not much.


I was asked about my work history and what I could bring to the company in addition (+1) to my experiences.

1 Answers

I've worked primarily in environments for over 20 years and also have experience with physics simulation as it relates to destruction in games and basic rigging experience for environments. I can add more than +1 since I've also managed outsourcing and large internal teams and still find time for production to keep up to date with current tools. Less

Obsidian Entertainment

Do you have 2 weeks to do a test?

1 Answers

Full time job, family and teaching. I would have been ok with a test that took half a week to do. But 2 weeks is very strenuous on the person who doesn’t have the time or can’t afford to put the time into a test. 8hrs x $—current price per hour x days you won’t be working to do a test 10 days =2,600-3200 which = rent not included tax by the way. If they like your work then great but they will keep trying to do a 180 on you. If they don’t like you. You lose about a month of energy and mental morale no job and possibly being in debt. The list can keep stacking so Artist if you know you can’t take a 2 week test it’s ok. Just keep trying to move forward. I did the math for you all and if you can do it then that’s awesome if you can’t it’s not the end of the world. Less

Red Storm Entertainment

Riddles... tricky

1 Answers


Viewing 1 - 10 of 237 interview questions

See Interview Questions for Similar Jobs

game artisttexture artisttechnical artistconcept artist3d artistlevel designercharacter artistlead artistgame designer3d generalistdigital artist3d modeler

Glassdoor has 237 interview questions and reports from Environment artist interviews. Prepare for your interview. Get hired. Love your job.