Senior game artist Interview Questions | Glassdoor

Senior game artist Interview Questions

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Describe how you take feedback?

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That if the designers in my team tell me something doesn't look right, they are right. I either need to toss, rework it, or start over.

What are some of the techniques you use to balance visual quality against performance?

Again, it was a very straight forward process. Availability, required salary, and whether or not I was willing to relocate were the primary questions asked. Philosophy on how dev art teams were run was touched on just a bit, but as this wasn't a director position that wasn't that surprising.

When was the last time you played PUBG?

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