3d artist Interview Questions in United States

"As a 3D artist, you may work with a variety of projects, from video games to movies and TV. Employers are looking for candidates with diverse portfolios showcasing technical skills and creativity. Industry standards include expertise in editing and development software such as Photoshop and Unity. A degree in the arts can be helpful, but most employers will want to see past work examples and understand your workflow."

3d artist Interview Questions in United States

"As a 3D artist, you may work with a variety of projects, from video games to movies and TV. Employers are looking for candidates with diverse portfolios showcasing technical skills and creativity. Industry standards include expertise in editing and development software such as Photoshop and Unity. A degree in the arts can be helpful, but most employers will want to see past work examples and understand your workflow."

656 3d Artist interview questions shared by candidates

Top Interview Questions

Sort: Relevance|Popular|Date
3D Artist was asked...November 18, 2015

Are you comfortable interacting with clients?

1 Answers

I answered, Yes I am very comfortable with making the client feel comfortable and listening to their project to find the best solution. Less

2XL Games

How did I create the texture map I provided as an example of my work?

1 Answers

I blended images in photoshop, then drew added detail in layers atop the initial image I ghosted in. Less

CreatioSoft

They give me test file to make game assets with in a day.Test was not so difficult just Average i used 3D application to make it properly.

5 Answers

I just completed the test file accordingly.and submitted all the row files to techinical head and seniour game artist. Less

I just completed the test file accordingly.and submitted all the row files to techinical head and seniour game artist. Less

I just completed the test file accordingly.and submitted all the row files to techinical head and seniour game artist. Less

Show More Responses
DreamLine
3D Artist was asked...August 19, 2014

Everything was straight forward. The tell you sweet nothings and empty lies if they want you. Trick you to accept the job on false pretenses.

2 Answers

When I started in January 2014, there was mention of the creative department splitting into an "independent studio", promise of working on a Mac for the 2D team, and a whole lot of talk about transforming the new space into a cool work space just for the creative team that eventually changed to sharing the new space with multiple departments and not doing much about the interior work other than putting up a few decals on the walls. It's not much of a job if you're looking to move forward in your career, continue loving the work you do, or enjoy going to work every day. Less

Find another job. This company is not a place to work or make a living off of. Do not expect to make over $34,000.00. They claim to be "salary" but its only salary if it favors the big wigs wallets. other than that, people are a glorified hourly wage. Less

343 Industries

Are you willing to work long hours?

2 Answers

Yes

I would be willing to work overtime, but only with fair compensation; I may love the work I do, but I'm but I also want to payed for the hard work I'm doing. Less

Clartoons
3D Artist was asked...January 30, 2018

What projects did i work on?

1 Answers

What is my art strength?

Labrodex Studios
3D Artist was asked...October 8, 2018

"What is one thing you can tell me about yourself that isn't work related?"

1 Answers

"I'm an animal lover to the core."

Controlled Chaos Media
3D Artist was asked...January 7, 2014

What my favorite video game was

1 Answers

final fantasy 7

GREE International Entertainment

Only the producer had actually looked at my portfolio AT ALL--ridiculous--so it necessitated hand-holding them through the material. The facility TD also asked technical details on work that was more than 5 years old--not details for things like how something was created, but odd specifics like why are certain wireframes green and why are others purple. (this was grouping info for the game engine, but beyond that I couldn't remember what else it may have been used for

1 Answers

annoying hand-holding through my entire portfoilio

DAEDALIC Entertainment

What are your goals?

1 Answers

Be part of a ever growing company that is always looking to innovate in the field of computer games Less

Viewing 1 - 10 of 656 Interview Questions