Electronic Arts Austin Office | Glassdoor

Electronic Arts Austin, TX

3.4
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Employees rate Austin 12.6% lower than the overall average

Electronic Arts Austin, TX Reviews

  • Helpful (2)

    "Great company to work for with positive leadership and atmosphere."

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Real Time Analyst in Austin, TX
    Former Employee - Real Time Analyst in Austin, TX
    Recommends
    Positive Outlook
    Approves of CEO

    I worked at Electronic Arts full-time (More than 5 years)

    Pros

    Benefits, good pay, and room to grow.

    Cons

    Restructuring seems common, outsourcing is growing

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Electronic Arts Austin, TX Photos

Electronic Arts photo of: Bioware offices
Electronic Arts photo of: EA Austin campus
Electronic Arts photo of: Days before the official reveal
Electronic Arts photo of: New_Class
Electronic Arts photo of: At_bioware

Electronic Arts Austin, TX Jobs

Electronic Arts Austin, TX Salaries

Salaries in $ (USD)
Average
Min
Max
$95,105 per year
$73k
$122k
$95,105 per year
$73k
$122k
$13.88 hourly
$12
$16
$99,549 per year
$91k
$106k

Electronic Arts Austin, TX Interviews

Experience

Experience
66%
0%
34%

Getting an Interview

Getting an Interview
59%
15%
7%
7
4
4
4

Difficulty

2.8
Average

Difficulty

Hard
Average
Easy
  1. Helpful (2)  

    Software Engineer Interview

    Anonymous Interview Candidate in Austin, TX
    No Offer
    Negative Experience
    Difficult Interview

    Application

    I applied through an employee referral. The process took 2 weeks. I interviewed at Electronic Arts (Austin, TX) in December 2017.

    Interview

    I had a brief screener with an HR, which was very helpful and informational. Then I got a second phone interview, this time with the TD for the position and was asked to program in C# *over the phone*. Not Skype, not a Google Doc, it was done over the phone *verbally*.

    This is the single worst interview that I have ever received in my 4 years, it is completely unfair to applicants, especially considering the company works *in a visual medium*. Other AAA companies at least Skype you and screen share for these kinds of interviews. Other companies have even done a Google Doc share. I've never programmed in an interview setting without a whiteboard or some kind of visual aid to clarify to the interviewer. You would never be expected to do this in the real world, either.

    Interview Questions

    • I was asked to design a class dependency structure, and then a search algorithm [OVER THE PHONE]   2 Answers
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